create table weapon_objects ( object_id number(20), -- BIND_AS(DB::BindableNetworkId) min_damage int, max_damage int, damage_type int, elemental_type int, elemental_value int, attack_speed float, wound_chance float, accuracy int, attack_cost int, damage_radius float, min_range float, max_range float, constraint pk_weapon_objects primary key (object_id) ); grant select on weapon_objects to public;