// StationPlayersCollectorConnection.cpp // copyright 2005 Sony Online Entertainment // Author: Doug Mellencamp //----------------------------------------------------------------------- #include "FirstCentralServer.h" #include "ConfigCentralServer.h" #include "ConnectionServerConnection.h" #include "ConsoleConnection.h" #include "sharedLog/Log.h" #include "sharedNetwork/NetworkSetupData.h" #include "sharedNetworkMessages/ConsoleChannelMessages.h" #include "sharedNetworkMessages/GenericValueTypeMessage.h" #include "StationPlayersCollectorConnection.h" //----------------------------------------------------------------------- StationPlayersCollectorConnection::StationPlayersCollectorConnection(const std::string & a, const unsigned short p) : ServerConnection(a, p, NetworkSetupData()) { } //----------------------------------------------------------------------- StationPlayersCollectorConnection::~StationPlayersCollectorConnection() { } //----------------------------------------------------------------------- void StationPlayersCollectorConnection::onConnectionClosed() { static MessageConnectionCallback m("StationPlayersCollectorConnectionClosed"); emitMessage(m); DEBUG_REPORT_LOG(true, ("[CentralServer] : StationPlayersCollectorConnection::onConnectionClosed().\n")); } //----------------------------------------------------------------------- void StationPlayersCollectorConnection::onConnectionOpened() { LOG("StationPlayersCollectorConnection", ("Connection with the StationPlayersCollector server is open, sending CentralGalaxyName message(%s)", ConfigCentralServer::getClusterName())); static MessageConnectionCallback m("StationPlayersCollectorConnectionOpened"); emitMessage(m); DEBUG_REPORT_LOG(true, ("[CentralServer] : StationPlayersCollectorConnection::onConnectionOpened().\n")); } //----------------------------------------------------------------------- void StationPlayersCollectorConnection::onReceive(const Archive::ByteStream & message) { Archive::ReadIterator ri = message.begin(); const GameNetworkMessage msg(ri); ri = message.begin(); if(msg.isType("OnSPCharacterProfileMessage")) { } else if(msg.isType("ConGenericMessage")) { ConGenericMessage con(ri); ConsoleConnection::onCommandComplete(con.getMsg(), static_cast(con.getMsgId())); } } //-----------------------------------------------------------------------