set(SHARED_SOURCES shared/ai/AggroListProperty.cpp shared/ai/AggroListProperty.h shared/ai/AiCombatPulseQueue.cpp shared/ai/AiCombatPulseQueue.h shared/ai/AiCreatureCombatProfile.cpp shared/ai/AiCreatureCombatProfile.h shared/ai/AiCreatureCombatProfile_Action.cpp shared/ai/AiCreatureCombatProfile_Action.h shared/ai/AiCreatureData.cpp shared/ai/AiCreatureData.h shared/ai/AiCreatureWeaponActions.cpp shared/ai/AiCreatureWeaponActions.h shared/ai/AiLogManager.cpp shared/ai/AiLogManager.h shared/ai/AiMovementArchive.cpp shared/ai/AiMovementArchive.h shared/ai/AiMovementBase.cpp shared/ai/AiMovementBase.h shared/ai/AiMovementFace.cpp shared/ai/AiMovementFace.h shared/ai/AiMovementFlee.cpp shared/ai/AiMovementFlee.h shared/ai/AiMovementFollow.cpp shared/ai/AiMovementFollow.h shared/ai/AiMovementIdle.cpp shared/ai/AiMovementIdle.h shared/ai/AiMovementLoiter.cpp shared/ai/AiMovementLoiter.h shared/ai/AiMovementMove.cpp shared/ai/AiMovementMove.h shared/ai/AiMovementPathFollow.cpp shared/ai/AiMovementPathFollow.h shared/ai/AiMovementPatrol.cpp shared/ai/AiMovementPatrol.h shared/ai/AiMovementSwarm.cpp shared/ai/AiMovementSwarm.h shared/ai/AiMovementTarget.cpp shared/ai/AiMovementTarget.h shared/ai/AiMovementWander.cpp shared/ai/AiMovementWander.h shared/ai/AiMovementWanderInterior.cpp shared/ai/AiMovementWanderInterior.h shared/ai/AiMovementWaypoint.cpp shared/ai/AiMovementWaypoint.h shared/ai/AiTargetingSystem.cpp shared/ai/AiTargetingSystem.h shared/ai/Formation.cpp shared/ai/Formation.h shared/ai/HateList.cpp shared/ai/HateList.h shared/ai/Squad.cpp shared/ai/Squad.h shared/behavior/AiCreatureStateArchive.cpp shared/behavior/AiCreatureStateArchive.h shared/behavior/AiLocation.cpp shared/behavior/AiLocation.h shared/behavior/AiShipAttackTargetList.h shared/behavior/AiShipAttackTargetList.cpp shared/behavior/AiShipBehaviorAttack.cpp shared/behavior/AiShipBehaviorAttack.h shared/behavior/AiShipBehaviorAttackBomber.cpp shared/behavior/AiShipBehaviorAttackBomber.h shared/behavior/AiShipBehaviorAttackCapitalShip.cpp shared/behavior/AiShipBehaviorAttackCapitalShip.h shared/behavior/AiShipBehaviorAttackFighter.cpp shared/behavior/AiShipBehaviorAttackFighter.h shared/behavior/AiShipBehaviorAttackFighter_Maneuver.cpp shared/behavior/AiShipBehaviorAttackFighter_Maneuver.h shared/behavior/AiShipBehaviorAttackFighter_Maneuver_Path.cpp shared/behavior/AiShipBehaviorAttackFighter_Maneuver_Path.h shared/behavior/AiShipBehaviorBase.cpp shared/behavior/AiShipBehaviorBase.h shared/behavior/AiShipBehaviorDock.cpp shared/behavior/AiShipBehaviorDock.h shared/behavior/AiShipBehaviorFollow.cpp shared/behavior/AiShipBehaviorFollow.h shared/behavior/AiShipBehaviorIdle.cpp shared/behavior/AiShipBehaviorIdle.h shared/behavior/AiShipBehaviorTrack.cpp shared/behavior/AiShipBehaviorTrack.h shared/behavior/AiShipBehaviorWaypoint.cpp shared/behavior/AiShipBehaviorWaypoint.h shared/behavior/AiShipTurretTargetingSystem.cpp shared/behavior/AiShipTurretTargetingSystem.h shared/behavior/PlayerShipTurretTargetingSystem.cpp shared/behavior/PlayerShipTurretTargetingSystem.h shared/behavior/ShipTurretTargetingSystem.cpp shared/behavior/ShipTurretTargetingSystem.h shared/city/CitizenInfo.cpp shared/city/CitizenInfo.h shared/city/CityInfo.cpp shared/city/CityInfo.h shared/city/CityInterface.cpp shared/city/CityInterface.h shared/city/CityStringParser.cpp shared/city/CityStringParser.h shared/city/CityStructureInfo.cpp shared/city/CityStructureInfo.h shared/city/PgcRatingInfo.cpp shared/city/PgcRatingInfo.h shared/collision/CollisionCallbacks.cpp shared/collision/CollisionCallbacks.h shared/command/CommandCppFuncs.cpp shared/command/CommandCppFuncs.h shared/command/CommandQueue.cpp shared/command/CommandQueue.h shared/command/ServerCommandTable.cpp shared/command/ServerCommandTable.h shared/command/CommandQueueEntry.cpp shared/command/CommandQueueEntry.h shared/commoditiesMarket/AuctionInfo.h shared/commoditiesMarket/CommoditiesMarket.cpp shared/commoditiesMarket/CommoditiesMarket.h shared/commoditiesMarket/CommoditiesMarketListener.cpp shared/commoditiesMarket/CommoditiesMarketListener.h shared/commoditiesMarket/CommoditiesServerConnection.cpp shared/commoditiesMarket/CommoditiesServerConnection.h shared/console/CentralCommandParserGame.cpp shared/console/CentralCommandParserGame.h shared/console/ConsoleCommandParserAi.cpp shared/console/ConsoleCommandParserAi.h shared/console/ConsoleCommandParserCity.cpp shared/console/ConsoleCommandParserCity.h shared/console/ConsoleCommandParserCollection.cpp shared/console/ConsoleCommandParserCollection.h shared/console/ConsoleCommandParserCraft.cpp shared/console/ConsoleCommandParserCraft.h shared/console/ConsoleCommandParserCraftStation.cpp shared/console/ConsoleCommandParserCraftStation.h shared/console/ConsoleCommandParserDefault.cpp shared/console/ConsoleCommandParserDefault.h shared/console/ConsoleCommandParserGuild.cpp shared/console/ConsoleCommandParserGuild.h shared/console/ConsoleCommandParserManufacture.cpp shared/console/ConsoleCommandParserManufacture.h shared/console/ConsoleCommandParserMessageTo.cpp shared/console/ConsoleCommandParserMessageTo.h shared/console/ConsoleCommandParserMoney.cpp shared/console/ConsoleCommandParserMoney.h shared/console/ConsoleCommandParserNpc.cpp shared/console/ConsoleCommandParserNpc.h shared/console/ConsoleCommandParserObject.cpp shared/console/ConsoleCommandParserObject.h shared/console/ConsoleCommandParserObjvar.cpp shared/console/ConsoleCommandParserObjvar.h shared/console/ConsoleCommandParserPvp.cpp shared/console/ConsoleCommandParserPvp.h shared/console/ConsoleCommandParserResource.cpp shared/console/ConsoleCommandParserResource.h shared/console/ConsoleCommandParserScript.cpp shared/console/ConsoleCommandParserScript.h shared/console/ConsoleCommandParserServer.cpp shared/console/ConsoleCommandParserServer.h shared/console/ConsoleCommandParserShip.cpp shared/console/ConsoleCommandParserShip.h shared/console/ConsoleCommandParserSkill.cpp shared/console/ConsoleCommandParserSkill.h shared/console/ConsoleCommandParserSpaceAi.cpp shared/console/ConsoleCommandParserSpaceAi.h shared/console/ConsoleCommandParserSpawner.cpp shared/console/ConsoleCommandParserSpawner.h shared/console/ConsoleCommandParserVeteran.cpp shared/console/ConsoleCommandParserVeteran.h shared/console/ConsoleCommandParserVoice.cpp shared/console/ConsoleCommandParserVoice.h shared/console/ConsoleManager.cpp shared/console/ConsoleManager.h shared/console/ObjectCommandParserGetAttributes.cpp shared/console/ObjectCommandParserGetAttributes.h shared/console/ObjectCommandParserSetAttributes.cpp shared/console/ObjectCommandParserSetAttributes.h shared/console/ServerCommandPermissionManager.cpp shared/console/ServerCommandPermissionManager.h shared/container/IntangibleVolumeContainer.cpp shared/container/IntangibleVolumeContainer.h shared/container/TangibleVolumeContainer.cpp shared/container/TangibleVolumeContainer.h shared/controller/AiCreatureController.cpp shared/controller/AiCreatureController.h shared/controller/AiShipController.cpp shared/controller/AiShipController.h shared/controller/AiShipControllerInterface.cpp shared/controller/AiShipControllerInterface.h shared/controller/BattlefieldMarkerController.cpp shared/controller/BattlefieldMarkerController.h shared/controller/BuildingController.cpp shared/controller/BuildingController.h shared/controller/CellController.cpp shared/controller/CellController.h shared/controller/CityController.cpp shared/controller/CityController.h shared/controller/CreatureController.cpp shared/controller/CreatureController.h shared/controller/FactoryController.cpp shared/controller/FactoryController.h shared/controller/GroundVehicleController.cpp shared/controller/GroundVehicleController.h shared/controller/GroupController.cpp shared/controller/GroupController.h shared/controller/GuildController.cpp shared/controller/GuildController.h shared/controller/HarvesterInstallationController.cpp shared/controller/HarvesterInstallationController.h shared/controller/InstallationController.cpp shared/controller/InstallationController.h shared/controller/ManufactureInstallationController.cpp shared/controller/ManufactureInstallationController.h shared/controller/MissionTerminalController.cpp shared/controller/MissionTerminalController.h shared/controller/MoveSimController.cpp shared/controller/MoveSimController.h shared/controller/PlanetController.cpp shared/controller/PlanetController.h shared/controller/PlayerCreatureController.cpp shared/controller/PlayerCreatureController.h shared/controller/PlayerShipController.cpp shared/controller/PlayerShipController.h shared/controller/ResourceContainerController.cpp shared/controller/ResourceContainerController.h shared/controller/ServerController.cpp shared/controller/ServerController.h shared/controller/ShipController.cpp shared/controller/ShipController.h shared/controller/TangibleController.cpp shared/controller/TangibleController.h shared/controller/TurretController.cpp shared/controller/TurretController.h shared/controller/UniverseController.cpp shared/controller/UniverseController.h shared/controller/VehicleController.cpp shared/controller/VehicleController.h shared/controller/WeaponController.cpp shared/controller/WeaponController.h shared/core/AttribModNameManager.cpp shared/core/AttribModNameManager.h shared/core/AuctionTokenServer.cpp shared/core/AuctionTokenServer.h shared/core/AuthTransferTracker.cpp shared/core/AuthTransferTracker.h shared/core/BiographyManager.cpp shared/core/BiographyManager.h shared/core/BuffManager.cpp shared/core/BuffManager.h shared/core/CharacterMatchManager.cpp shared/core/CharacterMatchManager.h shared/core/ChatServerConnection.cpp shared/core/ChatServerConnection.h shared/core/Client.cpp shared/core/Client.h shared/core/ClusterWideDataClient.cpp shared/core/ClusterWideDataClient.h shared/core/CombatTracker.cpp shared/core/CombatTracker.h shared/core/CommunityManager.cpp shared/core/CommunityManager.h shared/core/ConfigServerGame.cpp shared/core/ConfigServerGame.h shared/core/ConsentManager.cpp shared/core/ConsentManager.h shared/core/ContainerInterface.cpp shared/core/ContainerInterface.h shared/core/FirstServerGame.h shared/core/FormManagerServer.cpp shared/core/FormManagerServer.h shared/core/GameServer.cpp shared/core/GameServer.h shared/core/InstantDeleteList.cpp shared/core/InstantDeleteList.h shared/core/LogoutTracker.cpp shared/core/LogoutTracker.h shared/core/MoveSimManager.cpp shared/core/MessageToQueue.cpp shared/core/MessageToQueue.h shared/core/NamedObjectManager.cpp shared/core/NamedObjectManager.h shared/core/NameManager.cpp shared/core/NameManager.h shared/core/NewbieTutorial.cpp shared/core/NewbieTutorial.h shared/core/NonCriticalTaskQueue.cpp shared/core/NonCriticalTaskQueue.h shared/core/NpcConversation.cpp shared/core/NpcConversation.h shared/core/ObjectIdManager.cpp shared/core/ObjectIdManager.h shared/core/ObserveTracker.cpp shared/core/ObserveTracker.h shared/core/PlanetMapManagerServer.cpp shared/core/PlanetMapManagerServer.h shared/core/PlayerCreationManagerServer.cpp shared/core/PlayerCreationManagerServer.h shared/core/PlayerSanityChecker.cpp shared/core/PlayerSanityChecker.h shared/core/PositionUpdateTracker.cpp shared/core/PositionUpdateTracker.h shared/core/PreloadManager.cpp shared/core/PreloadManager.h shared/core/ProsePackageManagerServer.cpp shared/core/ProsePackageManagerServer.h shared/core/PurgeManager.cpp shared/core/PurgeManager.h shared/core/RegexList.cpp shared/core/RegexList.h shared/core/ReportManager.cpp shared/core/ReportManager.h shared/core/ServerBuffBuilderManager.cpp shared/core/ServerBuffBuilderManager.h shared/core/ServerBuildoutManager.cpp shared/core/ServerBuildoutManager.h shared/core/ServerImageDesignerManager.cpp shared/core/ServerImageDesignerManager.h shared/core/ServerMessageForwarding.cpp shared/core/ServerMessageForwarding.h shared/core/ServerObjectAttributeIds.cpp shared/core/ServerObjectAttributeIds.h shared/core/ServerUIManager.cpp shared/core/ServerUIManager.h shared/core/ServerUIPage.cpp shared/core/ServerUIPage.h shared/core/ServerUniverse.cpp shared/core/ServerUniverse.h shared/core/ServerWorld.cpp shared/core/ServerWorld.h shared/core/ServerWorldIntangibleNotification.cpp shared/core/ServerWorldIntangibleNotification.h shared/core/ServerWorldTangibleNotification.cpp shared/core/ServerWorldTangibleNotification.h shared/core/ServerWorldTerrainObjectNotification.cpp shared/core/ServerWorldTerrainObjectNotification.h shared/core/ServerWorldUniverseNotification.cpp shared/core/ServerWorldUniverseNotification.h shared/core/StaticLootItemManager.cpp shared/core/StaticLootItemManager.h shared/core/SuiPageDataServer.cpp shared/core/SuiPageDataServer.h shared/core/SuiPageDataServerArchive.cpp shared/core/SuiPageDataServerArchive.h shared/core/SetupServerGame.cpp shared/core/SetupServerGame.h shared/core/TaskGetAttributes.cpp shared/core/TaskGetAttributes.h shared/core/TeleportFixupHandler.cpp shared/core/TeleportFixupHandler.h shared/core/VeteranRewardManager.cpp shared/core/VeteranRewardManager.h shared/core/SceneGlobalData.cpp shared/core/SceneGlobalData.h shared/guild/GuildInfo.cpp shared/guild/GuildInfo.h shared/guild/GuildInterface.cpp shared/guild/GuildInterface.h shared/guild/GuildMemberInfo.cpp shared/guild/GuildMemberInfo.h shared/guild/GuildStringParser.cpp shared/guild/GuildStringParser.h shared/metrics/GameServerMetricsData.cpp shared/metrics/GameServerMetricsData.h shared/network/CentralConnection.cpp shared/network/CentralConnection.h shared/network/Chat.cpp shared/network/Chat.h shared/network/ConnectionServerConnection.cpp shared/network/ConnectionServerConnection.h shared/network/CustomerServiceServerConnection.cpp shared/network/CustomerServiceServerConnection.h shared/network/DatabaseProcessConnection.cpp shared/network/DatabaseProcessConnection.h shared/network/GameServerMessageArchive.cpp shared/network/GameServerMessageArchive.h shared/network/PlanetServerConnection.cpp shared/network/PlanetServerConnection.h shared/network/TaskManagerConnection.cpp shared/network/TaskManagerConnection.h shared/object/AiServerShipObjectInterface.cpp shared/object/AiServerShipObjectInterface.h shared/object/BaselineDistributionListPool.cpp shared/object/BaselineDistributionListPool.h shared/object/BattlefieldMarkerObject.cpp shared/object/BattlefieldMarkerObject.h shared/object/BuildingObject.cpp shared/object/BuildingObject.h shared/object/CellObject.cpp shared/object/CellObject.h shared/object/CellPermissions.cpp shared/object/CellPermissions.h shared/object/CityObject.cpp shared/object/CityObject.h shared/object/ContainmentMessageManager.cpp shared/object/ContainmentMessageManager.h shared/object/CreatureObject.cpp shared/object/CreatureObject.h shared/object/CreatureObject_Mounts.cpp shared/object/CreatureObject_Ships.cpp shared/object/DestroyMessageManager.cpp shared/object/DestroyMessageManager.h shared/object/DistributionListStack.cpp shared/object/DistributionListStack.h shared/object/DraftSchematicObject.cpp shared/object/DraftSchematicObject.h shared/object/FactoryObject.cpp shared/object/FactoryObject.h shared/object/GroupIdObserver.cpp shared/object/GroupIdObserver.h shared/object/GroupMissionCriticalObjectsBuilder.cpp shared/object/GroupMissionCriticalObjectsBuilder.h shared/object/GroupWaypointBuilder.cpp shared/object/GroupWaypointBuilder.h shared/object/GroupObject.cpp shared/object/GroupObject.h shared/object/GroupStringId.h shared/object/GroupUpdateObserver.cpp shared/object/GroupUpdateObserver.h shared/object/GuildObject.cpp shared/object/GuildObject.h shared/object/HarvesterInstallationObject.cpp shared/object/HarvesterInstallationObject.h shared/object/InstallationObject.cpp shared/object/InstallationObject.h shared/object/IntangibleObject.cpp shared/object/IntangibleObject.h shared/object/LineOfSightCache.cpp shared/object/LineOfSightCache.h shared/object/ManufactureInstallationObject.cpp shared/object/ManufactureInstallationObject.h shared/object/ManufactureObjectInterface.h shared/object/ManufactureSchematicObject.cpp shared/object/ManufactureSchematicObject.h shared/object/MissionObject.cpp shared/object/MissionObject.h shared/object/NetworkTriggerVolume.cpp shared/object/NetworkTriggerVolume.h shared/object/ObjectFactory.cpp shared/object/ObjectTracker.cpp shared/object/ObjectTracker.h shared/object/PatrolPathNodeProperty.cpp shared/object/PatrolPathNodeProperty.h shared/object/PatrolPathRootProperty.cpp shared/object/PatrolPathRootProperty.h shared/object/PlanetObject.cpp shared/object/PlanetObject.h shared/object/PlayerQuestObject.h shared/object/PlayerQuestObject.cpp shared/object/PlayerObject.cpp shared/object/PlayerObject.h shared/object/PortalTriggerVolume.cpp shared/object/PortalTriggerVolume.h shared/object/PvpEnemiesObserver.cpp shared/object/PvpEnemiesObserver.h shared/object/PvpUpdateAndCellPermissionsObserver.cpp shared/object/PvpUpdateAndCellPermissionsObserver.h shared/object/ResourceContainerObject.cpp shared/object/ResourceContainerObject.h shared/object/ResourcePoolObject.cpp shared/object/ResourcePoolObject.h shared/object/ResourceTypeObject.cpp shared/object/ResourceTypeObject.h shared/object/ServerClearCollidableFloraNotification.cpp shared/object/ServerClearCollidableFloraNotification.h shared/object/ServerCollisionProperty.cpp shared/object/ServerCollisionProperty.h shared/object/ServerLotManagerNotification.cpp shared/object/ServerLotManagerNotification.h shared/object/ServerNoBuildNotification.cpp shared/object/ServerNoBuildNotification.h shared/object/ServerObject.cpp shared/object/ServerObject.h shared/object/ServerObject_AuthTransfer.cpp shared/object/ServerObject_ObjVar.cpp shared/object/ServerObject_Synchronization.cpp shared/object/ServerObjectBaselinesManager.cpp shared/object/ServerObjectBaselinesManager.h shared/object/ServerObjectTerrainModificationNotification.cpp shared/object/ServerObjectTerrainModificationNotification.h shared/object/ServerResourceClassObject.cpp shared/object/ServerResourceClassObject.h shared/object/ServerShipObjectInterface.cpp shared/object/ServerShipObjectInterface.h shared/object/ShipObject.cpp shared/object/ShipObject.h shared/object/ShipObject_Components.cpp shared/object/ShipObject_Components.h shared/object/StaticObject.cpp shared/object/StaticObject.h shared/object/TangibleConditionObserver.cpp shared/object/TangibleConditionObserver.h shared/object/TangibleObject.cpp shared/object/TangibleObject_Conversation.cpp shared/object/TangibleObject_PobItemLimit.cpp shared/object/TangibleObject.h shared/object/TriggerVolume.cpp shared/object/TriggerVolume.h shared/object/UniverseObject.cpp shared/object/UniverseObject.h shared/object/VehicleObject.cpp shared/object/VehicleObject.h shared/object/WeaponObject.cpp shared/object/WeaponObject.h shared/objectTemplate/ServerArmorTemplate.cpp shared/objectTemplate/ServerArmorTemplate.h shared/objectTemplate/ServerBattlefieldMarkerObjectTemplate.cpp shared/objectTemplate/ServerBattlefieldMarkerObjectTemplate.h shared/objectTemplate/ServerBuildingObjectTemplate.cpp shared/objectTemplate/ServerBuildingObjectTemplate.h shared/objectTemplate/ServerCellObjectTemplate.cpp shared/objectTemplate/ServerCellObjectTemplate.h shared/objectTemplate/ServerCityObjectTemplate.cpp shared/objectTemplate/ServerCityObjectTemplate.h shared/objectTemplate/ServerConstructionContractObjectTemplate.cpp shared/objectTemplate/ServerConstructionContractObjectTemplate.h shared/objectTemplate/ServerCreatureObjectTemplate.cpp shared/objectTemplate/ServerCreatureObjectTemplate.h shared/objectTemplate/ServerDraftSchematicObjectTemplate.cpp shared/objectTemplate/ServerDraftSchematicObjectTemplate.h shared/objectTemplate/ServerFactoryObjectTemplate.cpp shared/objectTemplate/ServerFactoryObjectTemplate.h shared/objectTemplate/ServerGroupObjectTemplate.cpp shared/objectTemplate/ServerGroupObjectTemplate.h shared/objectTemplate/ServerGuildObjectTemplate.cpp shared/objectTemplate/ServerGuildObjectTemplate.h shared/objectTemplate/ServerHarvesterInstallationObjectTemplate.cpp shared/objectTemplate/ServerHarvesterInstallationObjectTemplate.h shared/objectTemplate/ServerInstallationObjectTemplate.cpp shared/objectTemplate/ServerInstallationObjectTemplate.h shared/objectTemplate/ServerIntangibleObjectTemplate.cpp shared/objectTemplate/ServerIntangibleObjectTemplate.h shared/objectTemplate/ServerManufactureInstallationObjectTemplate.cpp shared/objectTemplate/ServerManufactureInstallationObjectTemplate.h shared/objectTemplate/ServerManufactureSchematicObjectTemplate.cpp shared/objectTemplate/ServerManufactureSchematicObjectTemplate.h shared/objectTemplate/ServerMissionObjectTemplate.cpp shared/objectTemplate/ServerMissionObjectTemplate.h shared/objectTemplate/ServerObjectTemplate.cpp shared/objectTemplate/ServerObjectTemplate.h shared/objectTemplate/ServerPlanetObjectTemplate.cpp shared/objectTemplate/ServerPlanetObjectTemplate.h shared/objectTemplate/ServerPlayerQuestObjectTemplate.h shared/objectTemplate/ServerPlayerQuestObjectTemplate.cpp shared/objectTemplate/ServerPlayerObjectTemplate.cpp shared/objectTemplate/ServerPlayerObjectTemplate.h shared/objectTemplate/ServerResourceContainerObjectTemplate.cpp shared/objectTemplate/ServerResourceContainerObjectTemplate.h shared/objectTemplate/ServerSharedObjectTemplateInterface.cpp shared/objectTemplate/ServerSharedObjectTemplateInterface.h shared/objectTemplate/ServerShipObjectTemplate.cpp shared/objectTemplate/ServerShipObjectTemplate.h shared/objectTemplate/ServerStaticObjectTemplate.cpp shared/objectTemplate/ServerStaticObjectTemplate.h shared/objectTemplate/ServerTangibleObjectTemplate.cpp shared/objectTemplate/ServerTangibleObjectTemplate.h shared/objectTemplate/ServerUniverseObjectTemplate.cpp shared/objectTemplate/ServerUniverseObjectTemplate.h shared/objectTemplate/ServerVehicleObjectTemplate.cpp shared/objectTemplate/ServerVehicleObjectTemplate.h shared/objectTemplate/ServerWeaponObjectTemplate.cpp shared/objectTemplate/ServerWeaponObjectTemplate.h shared/objectTemplate/ServerXpManagerObjectTemplate.cpp shared/objectTemplate/ServerXpManagerObjectTemplate.h shared/pvp/Pvp.cpp shared/pvp/PvpFactions.cpp shared/pvp/PvpFactions.h shared/pvp/Pvp.h shared/pvp/PvpInternal.cpp shared/pvp/PvpInternal.h shared/pvp/PvpRuleSetBase.cpp shared/pvp/PvpRuleSetBase.h shared/pvp/PvpRuleSetBattlefield.cpp shared/pvp/PvpRuleSetBattlefield.h shared/pvp/PvpRuleSetNormal.cpp shared/pvp/PvpRuleSetNormal.h shared/pvp/PvpRuleSetPet.cpp shared/pvp/PvpRuleSetPet.h shared/pvp/PvpRuleSetShip.cpp shared/pvp/PvpRuleSetShip.h shared/pvp/PvpRuleSetTruce.cpp shared/pvp/PvpRuleSetTruce.h shared/pvp/PvpUpdateObserver.cpp shared/pvp/PvpUpdateObserver.h shared/region/Region.cpp shared/region/Region.h shared/region/RegionMaster.cpp shared/region/RegionMaster.h shared/region/RegionPvp.cpp shared/region/RegionPvp.h shared/region3d/Region3d.cpp shared/region3d/Region3d.h shared/region3d/Region3dMaster.cpp shared/region3d/Region3dMaster.h shared/region3d/RegionBox.cpp shared/region3d/RegionBox.h shared/region3d/RegionSphere.cpp shared/region3d/RegionSphere.h shared/resource/SurveySystem.cpp shared/resource/SurveySystem.h shared/space/AiPilotManager.cpp shared/space/AiPilotManager.h shared/space/AiShipPilotData.cpp shared/space/AiShipPilotData.h shared/space/Missile.cpp shared/space/Missile.h shared/space/MissileManager.cpp shared/space/MissileManager.h shared/space/MiningAsteroidController.cpp shared/space/MiningAsteroidController.h shared/space/NebulaManagerServer.cpp shared/space/NebulaManagerServer.h shared/space/ProjectileManager.cpp shared/space/ProjectileManager.h shared/space/ServerAsteroidManager.cpp shared/space/ServerAsteroidManager.h shared/space/ServerShipComponentData.cpp shared/space/ServerShipComponentData.h shared/space/ServerShipTargeting.cpp shared/space/ServerShipTargeting.h shared/space/ShipAiEnemySearchManager.cpp shared/space/ShipAiEnemySearchManager.h shared/space/ShipAiReactionManager.cpp shared/space/ShipAiReactionManager.h shared/space/ShipClientUpdateTracker.cpp shared/space/ShipClientUpdateTracker.h shared/space/ShipComponentDataArmor.cpp shared/space/ShipComponentDataArmor.h shared/space/ShipComponentDataBooster.cpp shared/space/ShipComponentDataBooster.h shared/space/ShipComponentDataBridge.cpp shared/space/ShipComponentDataBridge.h shared/space/ShipComponentDataCapacitor.cpp shared/space/ShipComponentDataCapacitor.h shared/space/ShipComponentDataCargoHold.cpp shared/space/ShipComponentDataCargoHold.h shared/space/ShipComponentDataModification.cpp shared/space/ShipComponentDataModification.h shared/space/ShipComponentDataDroidInterface.cpp shared/space/ShipComponentDataDroidInterface.h shared/space/ShipComponentDataEngine.cpp shared/space/ShipComponentDataEngine.h shared/space/ShipComponentDataHangar.cpp shared/space/ShipComponentDataHangar.h shared/space/ShipComponentDataManager.cpp shared/space/ShipComponentDataManager.h shared/space/ShipComponentDataReactor.cpp shared/space/ShipComponentDataReactor.h shared/space/ShipComponentDataShield.cpp shared/space/ShipComponentDataShield.h shared/space/ShipComponentDataTargetingStation.cpp shared/space/ShipComponentDataTargetingStation.h shared/space/ShipComponentDataWeapon.cpp shared/space/ShipComponentDataWeapon.h shared/space/ShipInternalDamageOverTime.cpp shared/space/ShipInternalDamageOverTime.h shared/space/ShipInternalDamageOverTimeManager.cpp shared/space/ShipInternalDamageOverTimeManager.h shared/space/SpaceAttackSquad.cpp shared/space/SpaceAttackSquad.h shared/space/SpaceDockingManager.cpp shared/space/SpaceDockingManager.h shared/space/SpacePath.cpp shared/space/SpacePath.h shared/space/SpacePathManager.cpp shared/space/SpacePathManager.h shared/space/SpaceSquad.cpp shared/space/SpaceSquad.h shared/space/SpaceSquadManager.cpp shared/space/SpaceSquadManager.h shared/space/SpaceVisibilityManager.cpp shared/space/SpaceVisibilityManager.h shared/space/VisibleObjectNotification.cpp shared/space/VisibleObjectNotification.h shared/stationplayers/StationPlayersCollectorAPI.cpp shared/stationplayers/StationPlayersCollectorAPI.h shared/synchronizedUi/InstallationSynchronizedUi.cpp shared/synchronizedUi/InstallationSynchronizedUi.h shared/synchronizedUi/ManufactureSchematicSynchronizedUi.cpp shared/synchronizedUi/ManufactureSchematicSynchronizedUi.h shared/synchronizedUi/ServerSynchronizedUi.cpp shared/synchronizedUi/ServerSynchronizedUi.h shared/trading/ServerSecureTrade.cpp shared/trading/ServerSecureTrade.h shared/trading/ServerSecureTradeManager.cpp shared/trading/ServerSecureTradeManager.h ) if(WIN32) set(PLATFORM_SOURCES win32/FirstServerGame.cpp ) else() set(PLATFORM_SOURCES "") endif() include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/shared ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedCollision/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedCommandParser/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedDebug/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFile/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundation/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundationTypes/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFractal/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedGame/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedLog/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMath/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMathArchive/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMemoryManager/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMessageDispatch/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedNetwork/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedNetworkMessages/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedObject/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedPathfinding/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedRandom/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedRegex/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedSkillSystem/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedTerrain/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedUtility/include/public ${SWG_ENGINE_SOURCE_DIR}/server/library/serverMetrics/include/public ${SWG_ENGINE_SOURCE_DIR}/server/library/serverNetworkMessages/include/public ${SWG_ENGINE_SOURCE_DIR}/server/library/serverPathfinding/include/public ${SWG_ENGINE_SOURCE_DIR}/server/library/serverScript/include/public ${SWG_ENGINE_SOURCE_DIR}/server/library/serverUtility/include/public ${SWG_GAME_SOURCE_DIR}/server/application/SwgGameServer/include/public ${SWG_GAME_SOURCE_DIR}/server/library/swgServerNetworkMessages/include/public ${SWG_GAME_SOURCE_DIR}/shared/library/swgSharedNetworkMessages/include/public ${SWG_GAME_SOURCE_DIR}/shared/library/swgSharedUtility/include/public ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/archive/include ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/fileInterface/include/public ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/localization/include ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/localizationArchive/include/public ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/singleton/include ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/unicode/include ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/unicodeArchive/include/public ${SWG_EXTERNALS_SOURCE_DIR}/3rd/library/platform/projects ${JNI_INCLUDE_DIRS} ${PCRE_INCLUDE_DIR} ) file(TO_NATIVE_PATH ${SWG_ENGINE_SOURCE_DIR}/server/library/codegen/make_packages.pl MAKE_PACKAGES_NATIVE_PATH) file(TO_NATIVE_PATH ${SWG_ENGINE_SOURCE_DIR}/server/library/codegen/package_data.txt PACKAGE_DATA_NATIVE_PATH) file(TO_NATIVE_PATH ${CMAKE_CURRENT_BINARY_DIR}/shared/generated/Packager.cpp SOURCE_OUTPUT_NATIVE_PATH) file(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/shared/generated/Packager_cpp.template SOURCE_TEMPLATE_NATIVE_PATH) if(WIN32) set(WINDOWS_PLATFORM --windows) endif() add_custom_command( OUTPUT ${SOURCE_OUTPUT_NATIVE_PATH} COMMAND ${CMAKE_COMMAND} -E copy ${SOURCE_TEMPLATE_NATIVE_PATH} ${SOURCE_OUTPUT_NATIVE_PATH} COMMAND ${PERL_EXECUTABLE} "${MAKE_PACKAGES_NATIVE_PATH}" --datafile "${PACKAGE_DATA_NATIVE_PATH}" --source "${SOURCE_OUTPUT_NATIVE_PATH}" ${WINDOWS_PLATFORM} DEPENDS ${SOURCE_TEMPLATE_NATIVE_PATH} ${MAKE_PACKAGES_NATIVE_PATH} ${PACKAGE_DATA_NATIVE_PATH} ) add_library(serverGame STATIC ${SHARED_SOURCES} ${PLATFORM_SOURCES} ${CMAKE_CURRENT_BINARY_DIR}/shared/generated/Packager.cpp ) if(NOT WIN32 AND CMAKE_SIZEOF_VOID_P EQUAL 8) target_link_libraries(mulodi) endif() target_link_libraries(serverGame sharedCommandParser sharedPathfinding sharedSkillSystem sharedTerrain ) if(${BUILD_MULODI_LIB}) target_link_libraries(serverGame mulodi) endif()