// ConsoleConnection.h // Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved. // Author: Justin Randall #ifndef _INCLUDED_ConsoleConnection_H #define _INCLUDED_ConsoleConnection_H //----------------------------------------------------------------------- #include "serverUtility/ServerConnection.h" //----------------------------------------------------------------------- class ConsoleConnection : public ServerConnection { public: ConsoleConnection(UdpConnectionMT * udpConnection, TcpClient *); ~ConsoleConnection(); virtual void onReceive (const Archive::ByteStream & message); private: ConsoleConnection & operator = (const ConsoleConnection & rhs); ConsoleConnection(const ConsoleConnection & source); }; //----------------------------------------------------------------------- #endif // _INCLUDED_ConsoleConnection_H