//TurretController.cpp //----------------------------------------------------------------------- #include "serverGame/FirstServerGame.h" #include "serverGame/TurretController.h" #include "serverGame/WeaponObject.h" //----------------------------------------------------------------------- TurretController::TurretController(WeaponObject * newOwner) : WeaponController(newOwner) { } //----------------------------------------------------------------------- TurretController::~TurretController() { } //-----------------------------------------------------------------------