//======================================================================== // // UniverseController.h // // copyright 2001 Sony Online Entertainment // //======================================================================== #ifndef INCLUDED_UniverseController_H #define INCLUDED_UniverseController_H //----------------------------------------------------------------------- #include "serverGame/ServerController.h" #include "serverGame/UniverseObject.h" //---------------------------------------------------------------------- //class UniverseObject; //----------------------------------------------------------------------- /** * A generic controller for all Universe Objects. */ class UniverseController : public ServerController { public: explicit UniverseController (UniverseObject * newOwner); ~UniverseController (void); private: UniverseController (void); UniverseController (const UniverseController & other); UniverseController& operator= (const UniverseController & other); }; //----------------------------------------------------------------------- #endif // INCLUDED_UniverseController_H