// ====================================================================== // // ObjectQueries.h // copyright (c) 2001 Sony Online Entertainment // // ====================================================================== #ifndef INCLUDED_ObjectQueries_H #define INCLUDED_ObjectQueries_H // ====================================================================== #include "SwgDatabaseServer/Schema.h" #include "serverDatabase/DatabaseProcessQuery.h" #include "sharedDatabaseInterface/DbBindableVarray.h" #include "sharedDatabaseInterface/DbModeQuery.h" #include "sharedFoundation/NetworkId.h" #include // ====================================================================== namespace DBQuery { //!!!BEGIN GENERATED QUERYDECLARATIONS class BattlefieldMarkerObjectQuery : public DatabaseProcessQuery { BattlefieldMarkerObjectQuery(const BattlefieldMarkerObjectQuery&); BattlefieldMarkerObjectQuery& operator= (const BattlefieldMarkerObjectQuery&); public: BattlefieldMarkerObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayString m_region_names; DB::BindableLong m_numItems; }; class BattlefieldMarkerObjectQuerySelect : public DB::Query { public: BattlefieldMarkerObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; BattlefieldMarkerObjectQuerySelect (const BattlefieldMarkerObjectQuerySelect&); BattlefieldMarkerObjectQuerySelect& operator= (const BattlefieldMarkerObjectQuerySelect&); }; class BuildingObjectQuery : public DatabaseProcessQuery { BuildingObjectQuery(const BuildingObjectQuery&); BuildingObjectQuery& operator= (const BuildingObjectQuery&); public: BuildingObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_maintenance_costs; DB::BindableVarrayNumber m_time_last_checkeds; DB::BindableVarrayString m_is_publics; DB::BindableVarrayNumber m_city_ids; DB::BindableLong m_numItems; }; class BuildingObjectQuerySelect : public DB::Query { public: BuildingObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; BuildingObjectQuerySelect (const BuildingObjectQuerySelect&); BuildingObjectQuerySelect& operator= (const BuildingObjectQuerySelect&); }; class CellObjectQuery : public DatabaseProcessQuery { CellObjectQuery(const CellObjectQuery&); CellObjectQuery& operator= (const CellObjectQuery&); public: CellObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_cell_numbers; DB::BindableVarrayString m_is_publics; DB::BindableLong m_numItems; }; class CellObjectQuerySelect : public DB::Query { public: CellObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; CellObjectQuerySelect (const CellObjectQuerySelect&); CellObjectQuerySelect& operator= (const CellObjectQuerySelect&); }; class CityObjectQuery : public DatabaseProcessQuery { CityObjectQuery(const CityObjectQuery&); CityObjectQuery& operator= (const CityObjectQuery&); public: CityObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableLong m_numItems; }; class CityObjectQuerySelect : public DB::Query { public: CityObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; CityObjectQuerySelect (const CityObjectQuerySelect&); CityObjectQuerySelect& operator= (const CityObjectQuerySelect&); }; class CreatureObjectQuery : public DatabaseProcessQuery { CreatureObjectQuery(const CreatureObjectQuery&); CreatureObjectQuery& operator= (const CreatureObjectQuery&); public: CreatureObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_scale_factors; DB::BindableVarrayNumber m_statess; DB::BindableVarrayNumber m_postures; DB::BindableVarrayNumber m_shock_woundss; DB::BindableVarrayString m_master_ids; DB::BindableVarrayNumber m_ranks; DB::BindableVarrayNumber m_base_walk_speeds; DB::BindableVarrayNumber m_base_run_speeds; DB::BindableVarrayNumber m_attribute_0s; DB::BindableVarrayNumber m_attribute_1s; DB::BindableVarrayNumber m_attribute_2s; DB::BindableVarrayNumber m_attribute_3s; DB::BindableVarrayNumber m_attribute_4s; DB::BindableVarrayNumber m_attribute_5s; DB::BindableVarrayNumber m_attribute_6s; DB::BindableVarrayNumber m_attribute_7s; DB::BindableVarrayNumber m_attribute_8s; DB::BindableVarrayNumber m_attribute_9s; DB::BindableVarrayNumber m_attribute_10s; DB::BindableVarrayNumber m_attribute_11s; DB::BindableVarrayNumber m_attribute_12s; DB::BindableVarrayNumber m_attribute_13s; DB::BindableVarrayNumber m_attribute_14s; DB::BindableVarrayNumber m_attribute_15s; DB::BindableVarrayNumber m_attribute_16s; DB::BindableVarrayNumber m_attribute_17s; DB::BindableVarrayNumber m_attribute_18s; DB::BindableVarrayNumber m_attribute_19s; DB::BindableVarrayNumber m_attribute_20s; DB::BindableVarrayNumber m_attribute_21s; DB::BindableVarrayNumber m_attribute_22s; DB::BindableVarrayNumber m_attribute_23s; DB::BindableVarrayNumber m_attribute_24s; DB::BindableVarrayNumber m_attribute_25s; DB::BindableVarrayNumber m_attribute_26s; DB::BindableVarrayString m_persisted_buffss; DB::BindableVarrayNumber m_ws_xs; DB::BindableVarrayNumber m_ws_ys; DB::BindableVarrayNumber m_ws_zs; DB::BindableLong m_numItems; }; class CreatureObjectQuerySelect : public DB::Query { public: CreatureObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; CreatureObjectQuerySelect (const CreatureObjectQuerySelect&); CreatureObjectQuerySelect& operator= (const CreatureObjectQuerySelect&); }; class FactoryObjectQuery : public DatabaseProcessQuery { FactoryObjectQuery(const FactoryObjectQuery&); FactoryObjectQuery& operator= (const FactoryObjectQuery&); public: FactoryObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableLong m_numItems; }; class FactoryObjectQuerySelect : public DB::Query { public: FactoryObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; FactoryObjectQuerySelect (const FactoryObjectQuerySelect&); FactoryObjectQuerySelect& operator= (const FactoryObjectQuerySelect&); }; class GuildObjectQuery : public DatabaseProcessQuery { GuildObjectQuery(const GuildObjectQuery&); GuildObjectQuery& operator= (const GuildObjectQuery&); public: GuildObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableLong m_numItems; }; class GuildObjectQuerySelect : public DB::Query { public: GuildObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; GuildObjectQuerySelect (const GuildObjectQuerySelect&); GuildObjectQuerySelect& operator= (const GuildObjectQuerySelect&); }; class HarvesterInstallationObjectQuery : public DatabaseProcessQuery { HarvesterInstallationObjectQuery(const HarvesterInstallationObjectQuery&); HarvesterInstallationObjectQuery& operator= (const HarvesterInstallationObjectQuery&); public: HarvesterInstallationObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_installed_efficiencys; DB::BindableVarrayNumber m_max_extraction_rates; DB::BindableVarrayNumber m_current_extraction_rates; DB::BindableVarrayNumber m_max_hopper_amounts; DB::BindableVarrayString m_hopper_resources; DB::BindableVarrayNumber m_hopper_amounts; DB::BindableVarrayString m_resource_types; DB::BindableLong m_numItems; }; class HarvesterInstallationObjectQuerySelect : public DB::Query { public: HarvesterInstallationObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; HarvesterInstallationObjectQuerySelect (const HarvesterInstallationObjectQuerySelect&); HarvesterInstallationObjectQuerySelect& operator= (const HarvesterInstallationObjectQuerySelect&); }; class InstallationObjectQuery : public DatabaseProcessQuery { InstallationObjectQuery(const InstallationObjectQuery&); InstallationObjectQuery& operator= (const InstallationObjectQuery&); public: InstallationObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_installation_types; DB::BindableVarrayString m_activateds; DB::BindableVarrayNumber m_tick_counts; DB::BindableVarrayNumber m_activate_start_times; DB::BindableVarrayNumber m_powers; DB::BindableVarrayNumber m_power_rates; DB::BindableLong m_numItems; }; class InstallationObjectQuerySelect : public DB::Query { public: InstallationObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; InstallationObjectQuerySelect (const InstallationObjectQuerySelect&); InstallationObjectQuerySelect& operator= (const InstallationObjectQuerySelect&); }; class IntangibleObjectQuery : public DatabaseProcessQuery { IntangibleObjectQuery(const IntangibleObjectQuery&); IntangibleObjectQuery& operator= (const IntangibleObjectQuery&); public: IntangibleObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_counts; DB::BindableLong m_numItems; }; class IntangibleObjectQuerySelect : public DB::Query { public: IntangibleObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; IntangibleObjectQuerySelect (const IntangibleObjectQuerySelect&); IntangibleObjectQuerySelect& operator= (const IntangibleObjectQuerySelect&); }; class ManufactureSchematicObjectQuery : public DatabaseProcessQuery { ManufactureSchematicObjectQuery(const ManufactureSchematicObjectQuery&); ManufactureSchematicObjectQuery& operator= (const ManufactureSchematicObjectQuery&); public: ManufactureSchematicObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayString m_creator_ids; DB::BindableVarrayString m_creator_names; DB::BindableVarrayNumber m_items_per_containers; DB::BindableVarrayNumber m_manufacture_times; DB::BindableVarrayNumber m_draft_schematics; DB::BindableLong m_numItems; }; class ManufactureSchematicObjectQuerySelect : public DB::Query { public: ManufactureSchematicObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; ManufactureSchematicObjectQuerySelect (const ManufactureSchematicObjectQuerySelect&); ManufactureSchematicObjectQuerySelect& operator= (const ManufactureSchematicObjectQuerySelect&); }; class ManufactureInstallationObjectQuery : public DatabaseProcessQuery { ManufactureInstallationObjectQuery(const ManufactureInstallationObjectQuery&); ManufactureInstallationObjectQuery& operator= (const ManufactureInstallationObjectQuery&); public: ManufactureInstallationObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableLong m_numItems; }; class ManufactureInstallationObjectQuerySelect : public DB::Query { public: ManufactureInstallationObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; ManufactureInstallationObjectQuerySelect (const ManufactureInstallationObjectQuerySelect&); ManufactureInstallationObjectQuerySelect& operator= (const ManufactureInstallationObjectQuerySelect&); }; class MissionObjectQuery : public DatabaseProcessQuery { MissionObjectQuery(const MissionObjectQuery&); MissionObjectQuery& operator= (const MissionObjectQuery&); public: MissionObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_difficultys; DB::BindableVarrayNumber m_end_xs; DB::BindableVarrayNumber m_end_ys; DB::BindableVarrayNumber m_end_zs; DB::BindableVarrayString m_end_cells; DB::BindableVarrayNumber m_end_scenes; DB::BindableVarrayString m_mission_creators; DB::BindableVarrayNumber m_rewards; DB::BindableVarrayString m_root_script_names; DB::BindableVarrayNumber m_start_xs; DB::BindableVarrayNumber m_start_ys; DB::BindableVarrayNumber m_start_zs; DB::BindableVarrayString m_start_cells; DB::BindableVarrayNumber m_start_scenes; DB::BindableVarrayString m_description_tables; DB::BindableVarrayString m_description_texts; DB::BindableVarrayString m_title_tables; DB::BindableVarrayString m_title_texts; DB::BindableVarrayString m_mission_holder_ids; DB::BindableVarrayNumber m_statuss; DB::BindableVarrayNumber m_mission_types; DB::BindableVarrayNumber m_target_appearances; DB::BindableVarrayString m_target_names; DB::BindableLong m_numItems; }; class MissionObjectQuerySelect : public DB::Query { public: MissionObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; MissionObjectQuerySelect (const MissionObjectQuerySelect&); MissionObjectQuerySelect& operator= (const MissionObjectQuerySelect&); }; class PlanetObjectQuery : public DatabaseProcessQuery { PlanetObjectQuery(const PlanetObjectQuery&); PlanetObjectQuery& operator= (const PlanetObjectQuery&); public: PlanetObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayString m_planet_names; DB::BindableLong m_numItems; }; class PlanetObjectQuerySelect : public DB::Query { public: PlanetObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; PlanetObjectQuerySelect (const PlanetObjectQuerySelect&); PlanetObjectQuerySelect& operator= (const PlanetObjectQuerySelect&); }; class PlayerObjectQuery : public DatabaseProcessQuery { PlayerObjectQuery(const PlayerObjectQuery&); PlayerObjectQuery& operator= (const PlayerObjectQuery&); public: PlayerObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_station_ids; DB::BindableVarrayString m_house_ids; DB::BindableVarrayNumber m_account_num_lotss; DB::BindableVarrayString m_account_is_outcasts; DB::BindableVarrayNumber m_account_cheater_levels; DB::BindableVarrayNumber m_account_max_lots_adjustments; DB::BindableVarrayString m_personal_profile_ids; DB::BindableVarrayString m_character_profile_ids; DB::BindableVarrayString m_skill_titles; DB::BindableVarrayNumber m_born_dates; DB::BindableVarrayNumber m_played_times; DB::BindableVarrayNumber m_force_regen_rates; DB::BindableVarrayNumber m_force_powers; DB::BindableVarrayNumber m_max_force_powers; DB::BindableVarrayString m_active_questss; DB::BindableVarrayString m_completed_questss; DB::BindableVarrayNumber m_current_quests; DB::BindableVarrayString m_questss; DB::BindableVarrayNumber m_role_icon_choices; DB::BindableVarrayString m_quests2s; DB::BindableVarrayString m_quests3s; DB::BindableVarrayString m_quests4s; DB::BindableVarrayString m_skill_templates; DB::BindableVarrayString m_working_skills; DB::BindableVarrayNumber m_current_gcw_pointss; DB::BindableVarrayNumber m_current_gcw_ratings; DB::BindableVarrayNumber m_current_pvp_killss; DB::BindableVarrayNumber m_lifetime_gcw_pointss; DB::BindableVarrayNumber m_max_gcw_imperial_ratings; DB::BindableVarrayNumber m_max_gcw_rebel_ratings; DB::BindableVarrayNumber m_lifetime_pvp_killss; DB::BindableVarrayNumber m_next_gcw_rating_calc_times; DB::BindableVarrayString m_collectionss; DB::BindableVarrayString m_show_backpacks; DB::BindableVarrayString m_show_helmets; DB::BindableVarrayString m_collections2s; DB::BindableLong m_numItems; }; class PlayerObjectQuerySelect : public DB::Query { public: PlayerObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; PlayerObjectQuerySelect (const PlayerObjectQuerySelect&); PlayerObjectQuerySelect& operator= (const PlayerObjectQuerySelect&); }; class PlayerQuestObjectQuery : public DatabaseProcessQuery { PlayerQuestObjectQuery(const PlayerQuestObjectQuery&); PlayerQuestObjectQuery& operator= (const PlayerQuestObjectQuery&); public: PlayerQuestObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayString m_titles; DB::BindableVarrayString m_descriptions; DB::BindableVarrayString m_creators; DB::BindableVarrayNumber m_total_taskss; DB::BindableVarrayNumber m_difficultys; DB::BindableVarrayString m_task_title1s; DB::BindableVarrayString m_task_description1s; DB::BindableVarrayString m_task_title2s; DB::BindableVarrayString m_task_description2s; DB::BindableVarrayString m_task_title3s; DB::BindableVarrayString m_task_description3s; DB::BindableVarrayString m_task_title4s; DB::BindableVarrayString m_task_description4s; DB::BindableVarrayString m_task_title5s; DB::BindableVarrayString m_task_description5s; DB::BindableVarrayString m_task_title6s; DB::BindableVarrayString m_task_description6s; DB::BindableVarrayString m_task_title7s; DB::BindableVarrayString m_task_description7s; DB::BindableVarrayString m_task_title8s; DB::BindableVarrayString m_task_description8s; DB::BindableVarrayString m_task_title9s; DB::BindableVarrayString m_task_description9s; DB::BindableVarrayString m_task_title10s; DB::BindableVarrayString m_task_description10s; DB::BindableVarrayString m_task_title11s; DB::BindableVarrayString m_task_description11s; DB::BindableVarrayString m_task_title12s; DB::BindableVarrayString m_task_description12s; DB::BindableLong m_numItems; }; class PlayerQuestObjectQuerySelect : public DB::Query { public: PlayerQuestObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; PlayerQuestObjectQuerySelect (const PlayerQuestObjectQuerySelect&); PlayerQuestObjectQuerySelect& operator= (const PlayerQuestObjectQuerySelect&); }; class ResourceContainerObjectQuery : public DatabaseProcessQuery { ResourceContainerObjectQuery(const ResourceContainerObjectQuery&); ResourceContainerObjectQuery& operator= (const ResourceContainerObjectQuery&); public: ResourceContainerObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayString m_resource_types; DB::BindableVarrayNumber m_quantitys; DB::BindableVarrayString m_sources; DB::BindableLong m_numItems; }; class ResourceContainerObjectQuerySelect : public DB::Query { public: ResourceContainerObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; ResourceContainerObjectQuerySelect (const ResourceContainerObjectQuerySelect&); ResourceContainerObjectQuerySelect& operator= (const ResourceContainerObjectQuerySelect&); }; class ShipObjectQuery : public DatabaseProcessQuery { ShipObjectQuery(const ShipObjectQuery&); ShipObjectQuery& operator= (const ShipObjectQuery&); public: ShipObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_slide_dampeners; DB::BindableVarrayNumber m_current_chassis_hit_pointss; DB::BindableVarrayNumber m_maximum_chassis_hit_pointss; DB::BindableVarrayNumber m_chassis_types; DB::BindableVarrayString m_cmp_armor_hp_maximums; DB::BindableVarrayString m_cmp_armor_hp_currents; DB::BindableVarrayString m_cmp_efficiency_generals; DB::BindableVarrayString m_cmp_efficiency_engs; DB::BindableVarrayString m_cmp_eng_maintenances; DB::BindableVarrayString m_cmp_masss; DB::BindableVarrayString m_cmp_crcs; DB::BindableVarrayString m_cmp_hp_currents; DB::BindableVarrayString m_cmp_hp_maximums; DB::BindableVarrayString m_cmp_flagss; DB::BindableVarrayString m_cmp_namess; DB::BindableVarrayString m_weapon_damage_maximums; DB::BindableVarrayString m_weapon_damage_minimums; DB::BindableVarrayString m_weapon_effectiveness_shieldss; DB::BindableVarrayString m_weapon_effectiveness_armors; DB::BindableVarrayString m_weapon_eng_per_shots; DB::BindableVarrayString m_weapon_refire_rates; DB::BindableVarrayString m_weapon_ammo_currents; DB::BindableVarrayString m_weapon_ammo_maximums; DB::BindableVarrayString m_weapon_ammo_types; DB::BindableVarrayNumber m_shield_hp_front_maximums; DB::BindableVarrayNumber m_shield_hp_back_maximums; DB::BindableVarrayNumber m_shield_recharge_rates; DB::BindableVarrayNumber m_capacitor_eng_maximums; DB::BindableVarrayNumber m_capacitor_eng_recharge_rates; DB::BindableVarrayNumber m_engine_acc_rates; DB::BindableVarrayNumber m_engine_deceleration_rates; DB::BindableVarrayNumber m_engine_pitch_acc_rates; DB::BindableVarrayNumber m_engine_yaw_acc_rates; DB::BindableVarrayNumber m_engine_roll_acc_rates; DB::BindableVarrayNumber m_engine_pitch_rate_maximums; DB::BindableVarrayNumber m_engine_yaw_rate_maximums; DB::BindableVarrayNumber m_engine_roll_rate_maximums; DB::BindableVarrayNumber m_engine_speed_maximums; DB::BindableVarrayNumber m_reactor_eng_generation_rates; DB::BindableVarrayNumber m_booster_eng_maximums; DB::BindableVarrayNumber m_booster_eng_recharge_rates; DB::BindableVarrayNumber m_booster_eng_consumption_rates; DB::BindableVarrayNumber m_booster_accs; DB::BindableVarrayNumber m_booster_speed_maximums; DB::BindableVarrayNumber m_droid_if_cmd_speeds; DB::BindableVarrayString m_installed_dcds; DB::BindableVarrayNumber m_chassis_cmp_mass_maximums; DB::BindableVarrayString m_cmp_creatorss; DB::BindableVarrayNumber m_cargo_hold_contents_maximums; DB::BindableVarrayNumber m_cargo_hold_contents_currents; DB::BindableVarrayString m_cargo_hold_contentss; DB::BindableLong m_numItems; }; class ShipObjectQuerySelect : public DB::Query { public: ShipObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; ShipObjectQuerySelect (const ShipObjectQuerySelect&); ShipObjectQuerySelect& operator= (const ShipObjectQuerySelect&); }; class StaticObjectQuery : public DatabaseProcessQuery { StaticObjectQuery(const StaticObjectQuery&); StaticObjectQuery& operator= (const StaticObjectQuery&); public: StaticObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableLong m_numItems; }; class StaticObjectQuerySelect : public DB::Query { public: StaticObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; StaticObjectQuerySelect (const StaticObjectQuerySelect&); StaticObjectQuerySelect& operator= (const StaticObjectQuerySelect&); }; class TangibleObjectQuery : public DatabaseProcessQuery { TangibleObjectQuery(const TangibleObjectQuery&); TangibleObjectQuery& operator= (const TangibleObjectQuery&); public: TangibleObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_max_hit_pointss; DB::BindableVarrayString m_owner_ids; DB::BindableVarrayString m_visibles; DB::BindableVarrayString m_appearance_datas; DB::BindableVarrayNumber m_interest_radiuss; DB::BindableVarrayNumber m_pvp_types; DB::BindableVarrayNumber m_pvp_factions; DB::BindableVarrayNumber m_damage_takens; DB::BindableVarrayString m_custom_appearances; DB::BindableVarrayNumber m_counts; DB::BindableVarrayNumber m_conditions; DB::BindableVarrayString m_creator_ids; DB::BindableVarrayNumber m_source_draft_schematics; DB::BindableLong m_numItems; }; class TangibleObjectQuerySelect : public DB::Query { public: TangibleObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; TangibleObjectQuerySelect (const TangibleObjectQuerySelect&); TangibleObjectQuerySelect& operator= (const TangibleObjectQuerySelect&); }; class TokenObjectQuery : public DatabaseProcessQuery { TokenObjectQuery(const TokenObjectQuery&); TokenObjectQuery& operator= (const TokenObjectQuery&); public: TokenObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayString m_references; DB::BindableVarrayString m_target_server_template_names; DB::BindableVarrayString m_target_shared_template_names; DB::BindableVarrayString m_waypoints; DB::BindableLong m_numItems; }; class TokenObjectQuerySelect : public DB::Query { public: TokenObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; TokenObjectQuerySelect (const TokenObjectQuerySelect&); TokenObjectQuerySelect& operator= (const TokenObjectQuerySelect&); }; class UniverseObjectQuery : public DatabaseProcessQuery { UniverseObjectQuery(const UniverseObjectQuery&); UniverseObjectQuery& operator= (const UniverseObjectQuery&); public: UniverseObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableLong m_numItems; }; class UniverseObjectQuerySelect : public DB::Query { public: UniverseObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; UniverseObjectQuerySelect (const UniverseObjectQuerySelect&); UniverseObjectQuerySelect& operator= (const UniverseObjectQuerySelect&); }; class VehicleObjectQuery : public DatabaseProcessQuery { VehicleObjectQuery(const VehicleObjectQuery&); VehicleObjectQuery& operator= (const VehicleObjectQuery&); public: VehicleObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_boguss; DB::BindableLong m_numItems; }; class VehicleObjectQuerySelect : public DB::Query { public: VehicleObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; VehicleObjectQuerySelect (const VehicleObjectQuerySelect&); VehicleObjectQuerySelect& operator= (const VehicleObjectQuerySelect&); }; class WeaponObjectQuery : public DatabaseProcessQuery { WeaponObjectQuery(const WeaponObjectQuery&); WeaponObjectQuery& operator= (const WeaponObjectQuery&); public: WeaponObjectQuery(); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL(std::string &sql); bool setupData(DB::Session *session); bool addData(const DB::Row *_data); void clearData(); void freeData(); int getNumItems() const; private: DB::BindableVarrayString m_object_ids; DB::BindableVarrayNumber m_min_damages; DB::BindableVarrayNumber m_max_damages; DB::BindableVarrayNumber m_damage_types; DB::BindableVarrayNumber m_elemental_types; DB::BindableVarrayNumber m_elemental_values; DB::BindableVarrayNumber m_attack_speeds; DB::BindableVarrayNumber m_wound_chances; DB::BindableVarrayNumber m_accuracys; DB::BindableVarrayNumber m_attack_costs; DB::BindableVarrayNumber m_damage_radiuss; DB::BindableVarrayNumber m_min_ranges; DB::BindableVarrayNumber m_max_ranges; DB::BindableLong m_numItems; }; class WeaponObjectQuerySelect : public DB::Query { public: WeaponObjectQuerySelect(const std::string &schema); virtual bool bindParameters (); virtual bool bindColumns (); virtual void getSQL (std::string &sql); const std::vector & getData() const; protected: virtual QueryMode getExecutionMode() const; private: std::vector m_data; const std::string m_schema; WeaponObjectQuerySelect (const WeaponObjectQuerySelect&); WeaponObjectQuerySelect& operator= (const WeaponObjectQuerySelect&); }; //!!!END GENERATED QUERYDECLARATIONS // ====================================================================== } // namespace #endif