// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved. // Author: Justin Randall #ifndef _INCLUDED_MetricsServerConnection_H #define _INCLUDED_MetricsServerConnection_H //----------------------------------------------------------------------- #include "sharedMessageDispatch/Transceiver.h" #include "TaskHandler.h" class TaskConnection; struct Closed; //----------------------------------------------------------------------- class MetricsServerConnection : public TaskHandler { public: MetricsServerConnection(TaskConnection * newConnection, const std::string & commandLine); ~MetricsServerConnection(); void closed(const Closed &); void receive(const Archive::ByteStream & message); private: MetricsServerConnection(); MetricsServerConnection & operator = (const MetricsServerConnection & rhs); MetricsServerConnection(const MetricsServerConnection & source); void onProcessKilled(const struct ProcessKilled &); private: MessageDispatch::Callback callback; std::string commandLine; bool connected; TaskConnection * connection; unsigned long lastSpawnTime; }; //----------------------------------------------------------------------- #endif // _INCLUDED_MetricsServerConnection_H