// ====================================================================== // Unicode.h // copyright (c) 2001 Sony Online Entertainment // // jwatson // // Basic Unicode primitives and string handling/manipulating functions // ====================================================================== #ifndef INCLUDED_PlatUnicode_H #define INCLUDED_PlatUnicode_H #if WIN32 #pragma warning (disable:4710) #pragma warning (disable:4786) // stl warning func not inlined #pragma warning (disable:4514) #endif #include //----------------------------------------------------------------- #ifdef EXTERNAL_DISTRO namespace NAMESPACE { #endif namespace Plat_Unicode { typedef unsigned short unicode_char_t; /** * Standard Unicode string is UTF-16 */ typedef std::basic_string String; /** * NarrowString is a ascii string. */ typedef std::string NarrowString; const unicode_char_t whitespace [] = { ' ', '\n', '\r', '\t', 0 }; const unicode_char_t endlines [] = { '\r', '\n', 0 }; const char ascii_whitespace [] = { ' ', '\n', '\r', '\t', 0 }; const char ascii_endlines [] = { '\r', '\n', 0 }; }; #ifdef EXTERNAL_DISTRO }; #endif //----------------------------------------------------------------- #endif