update objects set deleted = 1, deleted_date = sysdate, load_with = null where player_controlled = 'N' and deleted = 0 and exists (select 1 from creature_objects c where c.object_id = objects.object_id) and not exists (select 1 from scripts s where s.object_id = objects.object_id and s.script='terminal.vendor') and script_list not like '%terminal.vendor%'; delete object_variables where name_id = (select id from object_variable_names where name = 'alreadySpawned') and object_id < 10000000;