// CentralServerConnection.h // Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved. // Author: Justin Randall #ifndef _INCLUDED_CentralServerConnection_H #define _INCLUDED_CentralServerConnection_H //----------------------------------------------------------------------- #include "serverUtility/ServerConnection.h" //----------------------------------------------------------------------- class CentralServerConnection : public ServerConnection { public: CentralServerConnection(const std::string & remoteAddress, const unsigned short remotePort); ~CentralServerConnection(); void onConnectionClosed (); void onConnectionOpened (); void onReceive (const Archive::ByteStream & bs); private: CentralServerConnection & operator = (const CentralServerConnection & rhs); CentralServerConnection(const CentralServerConnection & source); };//lint !e1712 default constructor not defined for class //----------------------------------------------------------------------- #endif // _INCLUDED_CentralServerConnection_H