// ====================================================================== // // ConfigLogServer.h // // Copyright 2002 Sony Online Entertainment // // ====================================================================== #ifndef INCLUDED_ConfigLogServer_H #define INCLUDED_ConfigLogServer_H // ====================================================================== class ConfigLogServer { public: struct Data { int logServicePort; const char * logServiceBindInterface; const char * loggingServerApiAddress; const char * loggingServerApiLoginName; const char * loggingServerApiPassword; const char * loggingServerApiDefaultDirectory; const char * clusterName; int logServiceMaxConnections; int loggingServerApiQueueSize; }; static void install(); static void remove(); static int getLogServiceMaxConnections(); static uint16 getLogServicePort(); static const char * getLogServiceBindInterface(); static const char * getLoggingServerApiAddress(); static const char * getLoggingServerApiLoginName(); static const char * getLoggingServerApiPassword(); static const char * getLoggingServerApiDefaultDirectory(); static const char * getClusterName(); static int getLoggingServerApiQueueSize(); private: static Data *data; }; // ====================================================================== inline uint16 ConfigLogServer::getLogServicePort() { return static_cast(data->logServicePort); } //----------------------------------------------------------------------- inline const char * ConfigLogServer::getLogServiceBindInterface() { return data->logServiceBindInterface; } //----------------------------------------------------------------------- inline const char * ConfigLogServer::getLoggingServerApiAddress() { return data->loggingServerApiAddress; } //----------------------------------------------------------------------- inline const char * ConfigLogServer::getLoggingServerApiLoginName() { return data->loggingServerApiLoginName; } //----------------------------------------------------------------------- inline const char * ConfigLogServer::getLoggingServerApiPassword() { return data->loggingServerApiPassword; } //----------------------------------------------------------------------- inline const char * ConfigLogServer::getLoggingServerApiDefaultDirectory() { return data->loggingServerApiDefaultDirectory; } //----------------------------------------------------------------------- inline const char * ConfigLogServer::getClusterName() { return data->clusterName; } //----------------------------------------------------------------------- inline int ConfigLogServer::getLogServiceMaxConnections() { return data->logServiceMaxConnections; } //----------------------------------------------------------------------- inline int ConfigLogServer::getLoggingServerApiQueueSize() { return data->loggingServerApiQueueSize; } // ====================================================================== #endif