delete from delete_reasons; insert into delete_reasons values (0,'NotDeleted','not deleted'); insert into delete_reasons values (1,'Unknown','unknown'); insert into delete_reasons values (2,'Decay','deleted by decay'); insert into delete_reasons values (3,'God','deleted by a god client or console command'); insert into delete_reasons values (4,'Player','deleted by a player action'); insert into delete_reasons values (5,'Script','deleted by a script'); insert into delete_reasons values (6,'CharacterDeleted','deleted because the player deleted the character'); insert into delete_reasons values (7,'ContainerDeleted','deleted because the container was deleted'); insert into delete_reasons values (8,'Publish','deleted by the publish process'); insert into delete_reasons values (9,'BadContainerTransfer','deleted because the object could not be placed in a particular container'); insert into delete_reasons values (10,'Consumed','deleted because the object was used up or consumed by the game'); insert into delete_reasons values (11,'SetupFailed','deleted because an initialization step related to the object failed'); insert into delete_reasons values (12,'Replaced','deleted because the object was replaced by another with newer data'); insert into delete_reasons values (13,'House','deleted house from script');