create table publish_player_fixup --NO_IMPORT ( player_object_id number(20), x number, y number, z number, constraint pk_publish_player_fixup primary key (player_object_id) using index tablespace indexes ); grant select on publish_player_fixup to public; create table scruncher -- NO_IMPORT ( new_object_id number(20), old_object_id number(20), constraint pk_scruncher primary key (old_object_id) using index tablespace indexes ); grant select on scruncher to public; create global temporary table temp_free_object_ids ( start_id int, end_id int ); grant select on temp_free_object_ids to public; alter table free_object_ids drop column game_server_id; update version_number set version_number=71, min_version_number=71;