// ====================================================================== // // TransferCharacterData.h // copyright (c) 2001 Sony Online Entertainment // // ====================================================================== #ifndef INCLUDED_TransferCharacterData_H #define INCLUDED_TransferCharacterData_H // ====================================================================== #include "serverNetworkMessages/TransferRequestMoveValidation.h" #include "sharedFoundation/NetworkId.h" #include "sharedMath/Vector.h" #include // ====================================================================== class TransferCharacterData; namespace Archive { class ReadIterator; void get(ReadIterator & source, TransferCharacterData & target); } /** * Data structures for passing around the list of avatars for an account. */ class TransferCharacterData { public: TransferCharacterData(const TransferCharacterData & rhs); TransferCharacterData(TransferRequestMoveValidation::TransferRequestSource transferRequestSource); ~TransferCharacterData(); const NetworkId & getCharacterId () const; const NetworkId & getContainerId () const; const std::string & getCustomerLocalizedLanguage () const; const NetworkId & getDestinationCharacterId () const; const std::string & getDestinationCharacterName () const; const std::string & getDestinationGalaxy () const; unsigned int getDestinationStationId () const; const std::string & getScene () const; const std::string & getSourceCharacterName () const; const std::string & getSourceGalaxy () const; unsigned int getSourceStationId () const; unsigned int getTrack () const; unsigned int getTransactionId () const; const Vector & getStartingCoordinates () const; std::string toString () const; const std::string & getCustomizationData () const; const std::vector & getScriptDictionaryData () const; const std::string & getObjectTemplateName () const; uint32 getObjectTemplateCrc () const; float getScaleFactor () const; const std::string & getHairTemplateName () const; const std::string & getHairAppearanceData () const; const std::string & getProfession () const; const Unicode::String & getBiography () const; bool getIsValidName () const; bool getIsMoveRequest () const; bool getWithItems () const; const Unicode::String & getResultDescription () const; bool getAllowOverride () const; const std::string & getSkillTemplate () const; const std::string & getWorkingSkill () const; TransferRequestMoveValidation::TransferRequestSource getTransferRequestSource() const; const unsigned int getCSToolId () const; void setCharacterId (const NetworkId & characterId); void setContainerId (const NetworkId & containerId); void setCustomerLocalizedLanguage (const std::string & locale); void setDestinationCharacterId (const NetworkId & destinationCharacterId); void setDestinationCharacterName (const std::string & destinationCharacterName); void setDestinationGalaxy (const std::string & destinationGalaxy); void setDestinationStationId (const unsigned int destinationStationId); void setScene (const std::string & scene); void setSourceCharacterName (const std::string & sourceCharacterName); void setSourceGalaxy (const std::string & sourceGalaxy); void setSourceStationId (const unsigned int sourceStationId); void setTrack (const unsigned int track); void setTransactionId (const unsigned int transactionId); void setStartingCoordinates (const Vector & startingCoordinates); void setCustomizationData (const std::string & customizationData); void setScriptDictionaryData (const std::vector & scriptDictionaryData); void setObjectTemplateName (const std::string & objectTemplateName); void setObjectTemplateCrc (uint32 objectTemplateCrc); void setScaleFactor (const float scaleFactor); void setHairTemplateName (const std::string & hairTemplateName); void setHairAppearanceData (const std::string & hairAppearanceData); void setProfession (const std::string & profession); void setBiography (const Unicode::String & biography); void setIsValidName (const bool isNameValid); void setIsMoveRequest (const bool isMoveRequest); void setWithItems (const bool withItems); void setResultDescription (const Unicode::String & resultDescription); void setAllowOverride (const bool allowOverride); void setSkillTemplate (const std::string & skillTemplate); void setWorkingSkill (const std::string & workingSkill); void setCSToolId (const unsigned int toolId); TransferCharacterData(); private: friend class Archive::AutoVariable; friend struct std::pair; friend void Archive::get(Archive::ReadIterator & source, TransferCharacterData & target); unsigned int m_track; std::string m_customerLocalizedLanguage; std::string m_sourceGalaxy; std::string m_destinationGalaxy; std::string m_sourceCharacterName; std::string m_destinationCharacterName; unsigned int m_sourceStationId; unsigned int m_destinationStationId; unsigned int m_transactionId; NetworkId m_characterId; NetworkId m_destinationCharacterId; NetworkId m_containerId; std::string m_scene; Vector m_startingCoordinates; std::string m_customizationData; std::vector m_scriptDictionaryData; std::string m_objectTemplateName; uint32 m_objectTemplateCrc; float m_scaleFactor; std::string m_hairTemplateName; std::string m_hairAppearanceData; std::string m_profession; Unicode::String m_biography; bool m_isValidName; bool m_isMoveRequest; bool m_withItems; Unicode::String m_resultDescription; bool m_allowOverride; std::string m_skillTemplate; std::string m_workingSkill; TransferRequestMoveValidation::TransferRequestSource m_transferRequestSource; unsigned int m_csToolId; }; // ====================================================================== #endif