// ====================================================================== // // TaskChangeStationId.h // copyright (c) 2001 Sony Online Entertainment // // ====================================================================== #ifndef INCLUDED_TaskChangeStationId_H #define INCLUDED_TaskChangeStationId_H // ====================================================================== #include "sharedDatabaseInterface/Bindable.h" #include "sharedDatabaseInterface/BindableNetworkId.h" #include "sharedDatabaseInterface/DbQuery.h" #include "sharedDatabaseInterface/DbTaskRequest.h" #include "sharedFoundation/StationId.h" class TransferAccountData; // ====================================================================== class TaskChangeStationId : public DB::TaskRequest { public: TaskChangeStationId(StationId sourceStationId, StationId destinationStationId, const TransferAccountData * requestData); ~TaskChangeStationId(); public: virtual bool process (DB::Session *session); virtual void onComplete (); private: TaskChangeStationId(); // disabled default constructor class ChangeStationIdQuery : public DB::Query { public: ChangeStationIdQuery(); DB::BindableLong destination_station_id; //lint !e1925 // public data member DB::BindableLong source_station_id; //lint !e1925 // public data member virtual void getSQL (std::string &sql); virtual bool bindParameters (); virtual bool bindColumns (); virtual QueryMode getExecutionMode () const; private: //disable ChangeStationIdQuery (const ChangeStationIdQuery&); ChangeStationIdQuery &operator= (const ChangeStationIdQuery&); }; private: StationId m_sourceStationId; StationId m_destinationStationId; TransferAccountData *m_requestData; bool m_success; }; // ====================================================================== #endif