// ====================================================================== // // ConfigSharedFoundation.h // copyright 1998 Bootprint Entertainment // copyright (c) 2001 Sony Online Entertainment // // ====================================================================== #ifndef INCLUDED_ConfigSharedFoundation_H #define INCLUDED_ConfigSharedFoundation_H // ====================================================================== class ConfigSharedFoundation { public: struct Defaults { real frameRateLimit; }; public: static void install (const Defaults &defaults); static real getFrameRateLimit(); static real getMinFrameRate(); static bool getNoExceptionHandling(); static bool getFpuExceptionPrecision(); static bool getFpuExceptionUnderflow(); static bool getFpuExceptionOverflow(); static bool getFpuExceptionZeroDivide(); static bool getFpuExceptionDenormal(); static bool getFpuExceptionInvalid(); static bool getDemoMode(); static bool getUseRemoteDebug(); static int getDefaultRemoteDebugPort(); static bool getProfilerExpandAllBranches(); static bool getMemoryManagerReportAllocations(); static bool getMemoryManagerReportOnOutOfMemory(); static bool getUseMemoryBlockManager(); static bool getMemoryBlockManagerDebugDumpOnRemove(); static int getFatalCallStackDepth(); static int getWarningCallStackDepth(); static bool getLookUpCallStackNames(); static bool getAlwaysCanSeeWorldCell(); static bool getVerboseWarnings(); static float getDebugReportLongFrameTime(); }; // ====================================================================== #endif