-------------------------------------------------------------------------------- -- get_players_with_pcds.sql -- Copyright 2007, Sony Online Entertainment LLC -- -- This query will list information on all player's characters that have a PCD. -- The purpose is for QA to do conversion testing for Chapter 6 beast master changes. -- -- Note: Make sure the object_template_ids table is as update to date as possible. -- You can update it as serverop on the command host using: -- cd /tmp -- p4 print //depot/swg/test/dsrc/sku.0/sys.server/built/game/misc/object_template_crc_string_table.tab > t.tab -- perl /swg/sandbox/sandbox-01/test/src/game/server/database/templates/processTemplateList.pl < t.tab > t.sql -- sqlplus username/password@dsn @t.sql -- rm t.* -------------------------------------------------------------------------------- -- all the crc's and name of pet control devices create table pcd_ids_temp as select id, name from object_templates where name like 'object/intangible/pet/%'; -- creature objects (load_with) and pcd names for all pcds create table users_with_pcds_temp as select distinct load_with, p.name from objects o, pcd_ids_temp p where o.object_template_id = p.id; -- player objects and creature objects for all players that have pcds create table players_with_pcds_temp as select distinct object_id, o.load_with from objects o, users_with_pcds_temp u where o.object_template_id = -640104330 and o.load_with = u.load_with; -- station id and character id create table results_temp as select station_id, p1.object_id from players_with_pcds_temp p1, player_objects p2 where p1.object_id = p2.object_id; set heading OFF set numwidth 12 set linesize 256 set newpage NONE set feedback OFF col character_full_name format a40 col name format a96 -- station id, character id, character full name, pcd name select distinct r.station_id, p.character_object, p.character_full_name, u.name from results_temp r, players p, users_with_pcds_temp u where r.station_id = p.station_id and u.load_with = p.character_object order by r.station_id, p.character_object; -- clean up drop table pcd_ids_temp; drop table users_with_pcds_temp; drop table players_with_pcds_temp; drop table results_temp; exit