set(SHARED_SOURCES shared/ObjectWatcherList.cpp shared/ObjectWatcherList.h shared/appearance/Appearance.cpp shared/appearance/Appearance.h shared/appearance/AppearanceTemplate.cpp shared/appearance/AppearanceTemplate.h shared/appearance/AppearanceTemplateList.cpp shared/appearance/AppearanceTemplateList.h shared/appearance/Hardpoint.cpp shared/appearance/Hardpoint.h shared/appearance/NoRenderAppearance.cpp shared/appearance/NoRenderAppearance.h shared/appearance/NoRenderAppearanceTemplate.cpp shared/appearance/NoRenderAppearanceTemplate.h shared/appearance/TextAppearance.cpp shared/appearance/TextAppearance.h shared/appearance/Tweakable.cpp shared/appearance/Tweakable.h shared/container/ArrangementDescriptor.cpp shared/container/ArrangementDescriptor.h shared/container/ArrangementDescriptorList.cpp shared/container/ArrangementDescriptorList.h shared/container/ContainedByProperty.cpp shared/container/ContainedByProperty.h shared/container/Container.cpp shared/container/Container.h shared/container/SlotDescriptor.cpp shared/container/SlotDescriptor.h shared/container/SlotDescriptorList.cpp shared/container/SlotDescriptorList.h shared/container/SlotIdArchive.h shared/container/SlotId.cpp shared/container/SlotId.h shared/container/SlotIdManager.cpp shared/container/SlotIdManager.h shared/container/SlottedContainer.cpp shared/container/SlottedContainer.h shared/container/SlottedContainmentProperty.cpp shared/container/SlottedContainmentProperty.h shared/container/SlotType.def shared/container/VolumeContainer.cpp shared/container/VolumeContainer.h shared/container/VolumeContainmentProperty.cpp shared/container/VolumeContainmentProperty.h shared/controller/Controller.cpp shared/controller/Controller.h shared/controller/NetworkController.cpp shared/controller/NetworkController.h shared/controller/ObjectSetMessage.def shared/controller/ObjectSetMessage.h shared/core/ConfigSharedObject.cpp shared/core/ConfigSharedObject.h shared/core/FirstSharedObject.h shared/core/SetupSharedObject.cpp shared/core/SetupSharedObject.h shared/customization/BasicRangedIntCustomizationVariable.cpp shared/customization/BasicRangedIntCustomizationVariable.h shared/customization/CustomizationData.cpp shared/customization/CustomizationData_Directory.h shared/customization/CustomizationData.h shared/customization/CustomizationData_LocalDirectory.cpp shared/customization/CustomizationData_LocalDirectory.h shared/customization/CustomizationData_RemoteDirectory.cpp shared/customization/CustomizationData_RemoteDirectory.h shared/customization/CustomizationIdManager.cpp shared/customization/CustomizationIdManager.h shared/customization/CustomizationVariable.cpp shared/customization/CustomizationVariable.h shared/customization/ObjectTemplateCustomizationDataWriter.cpp shared/customization/ObjectTemplateCustomizationDataWriter.h shared/customization/PaletteColorCustomizationVariable.cpp shared/customization/PaletteColorCustomizationVariable.h shared/customization/RangedIntCustomizationVariable.cpp shared/customization/RangedIntCustomizationVariable.h shared/dynamics/Dynamics.cpp shared/dynamics/Dynamics.h shared/dynamics/RotationDynamics.cpp shared/dynamics/RotationDynamics.h shared/dynamics/SeesawDynamics.cpp shared/dynamics/SeesawDynamics.h shared/dynamics/SimpleDynamics.cpp shared/dynamics/SimpleDynamics.h shared/dynamics/SpringDynamics.cpp shared/dynamics/SpringDynamics.h shared/dynamics/StateDynamics.cpp shared/dynamics/StateDynamics.h shared/dynamics/TrackingDynamics.cpp shared/dynamics/TrackingDynamics.h shared/lot/LotManager.cpp shared/lot/LotManager.h shared/lot/LotType.h shared/lot/StructureFootprint.cpp shared/lot/StructureFootprint.h shared/movement/MovementTable.cpp shared/movement/MovementTable.h shared/object/AlterResult.cpp shared/object/AlterResult.h shared/object/AlterScheduler.cpp shared/object/AlterScheduler.h shared/object/CachedNetworkIdArchive.h shared/object/CachedNetworkId.cpp shared/object/CachedNetworkId.h shared/object/DebugNotification.cpp shared/object/DebugNotification.h shared/object/DebugYawedFloorNotification.cpp shared/object/DebugYawedFloorNotification.h shared/object/MemoryBlockManagedObject.cpp shared/object/MemoryBlockManagedObject.h shared/object/NetworkIdManager.cpp shared/object/NetworkIdManager.h shared/object/Object.cpp shared/object/Object.h shared/object/ObjectList.cpp shared/object/ObjectList.h shared/object/ObjectNotification.cpp shared/object/ObjectNotification.h shared/object/ObjectTemplate.cpp shared/object/ObjectTemplate.h shared/object/ObjectTemplateList.cpp shared/object/ObjectTemplateList.h shared/object/ScheduleData.cpp shared/object/ScheduleData.h shared/portal/CellProperty.cpp shared/portal/CellProperty.h shared/portal/Portal.cpp shared/portal/Portal.h shared/portal/PortallizedSphereTree.h shared/portal/PortalProperty.cpp shared/portal/PortalProperty.h shared/portal/PortalPropertyTemplate.cpp shared/portal/PortalPropertyTemplate.h shared/portal/PortalPropertyTemplateList.cpp shared/portal/PortalPropertyTemplateList.h shared/portal/SphereGrid.h shared/property/CustomizationDataProperty.cpp shared/property/CustomizationDataProperty.h shared/property/LayerProperty.cpp shared/property/LayerProperty.h shared/property/Property.cpp shared/property/Property.h shared/property/PropertyId.h shared/world/World.cpp shared/world/World.h ) if(WIN32) set(PLATFORM_SOURCES win32/FirstSharedObject.cpp ) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/win32) else() set(PLATFORM_SOURCES "") endif() include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/shared ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedCollision/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedDebug/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFile/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundation/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundationTypes/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedGame/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedLog/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMath/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMessageDispatch/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedNetworkMessages/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedPathfinding/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedRandom/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedSynchronization/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedTerrain/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedUtility/include/public ${SWG_GAME_SOURCE_DIR}/shared/library/swgSharedUtility/include/public ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/archive/include ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/fileInterface/include/public ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/localization/include ${SWG_EXTERNALS_SOURCE_DIR}/ours/library/unicode/include ) add_library(sharedObject STATIC ${SHARED_SOURCES} ${PLATFORM_SOURCES} ) target_link_libraries(sharedObject sharedCollision sharedFoundation sharedGame sharedTerrain sharedUtility swgSharedUtility )