// ScriptParamArchive.h // Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved. // Author: Justin Randall #ifndef _INCLUDED_ScriptParamArchive_H #define _INCLUDED_ScriptParamArchive_H //----------------------------------------------------------------------- struct Param; //----------------------------------------------------------------------- namespace Archive { class ReadIterator; class ByteStream; void get(Archive::ReadIterator & source, Param & target); void put(Archive::ByteStream & target, const Param & source); } //----------------------------------------------------------------------- #endif // _INCLUDED_ScriptParamArchive_H