// ====================================================================== // // TaskSetCharacterType.h // copyright (c) 2001 Sony Online Entertainment // // ====================================================================== #ifndef INCLUDED_TaskUpgradeAccount_H #define INCLUDED_TaskUpgradeAccount_H // ====================================================================== #include "sharedDatabaseInterface/Bindable.h" #include "sharedDatabaseInterface/BindableNetworkId.h" #include "sharedDatabaseInterface/DbQuery.h" #include "sharedDatabaseInterface/DbTaskRequest.h" // ====================================================================== class LoginUpgradeAccountMessage; // ====================================================================== class TaskUpgradeAccount : public DB::TaskRequest { public: TaskUpgradeAccount(LoginUpgradeAccountMessage *message, uint32 clusterId); ~TaskUpgradeAccount(); public: virtual bool process (DB::Session *session); virtual void onComplete (); class SetCharacterTypeQuery : public DB::Query { public: SetCharacterTypeQuery(); DB::BindableLong cluster_id; //lint !e1925 // public data member DB::BindableLong station_id; //lint !e1925 // public data member DB::BindableNetworkId character; //lint !e1925 // public data member DB::BindableLong character_type; //lint !e1925 // public data member virtual void getSQL (std::string &sql); virtual bool bindParameters (); virtual bool bindColumns (); virtual QueryMode getExecutionMode () const; private: //disable SetCharacterTypeQuery (const SetCharacterTypeQuery&); SetCharacterTypeQuery &operator= (const SetCharacterTypeQuery&); }; class QueryJediQuery : public DB::Query { public: QueryJediQuery(); DB::BindableLong station_id; //lint !e1925 // public data member DB::BindableLong character_type; //lint !e1925 // public data member DB::BindableLong result; //lint !e1925 // public data member virtual void getSQL (std::string &sql); virtual bool bindParameters (); virtual bool bindColumns (); virtual QueryMode getExecutionMode () const; private: //disable QueryJediQuery (const QueryJediQuery&); QueryJediQuery &operator= (const QueryJediQuery&); }; private: class AddJediQuery : public DB::Query { public: AddJediQuery(); DB::BindableLong cluster_id; //lint !e1925 // public data member DB::BindableLong station_id; //lint !e1925 // public data member virtual void getSQL (std::string &sql); virtual bool bindParameters (); virtual bool bindColumns (); virtual QueryMode getExecutionMode () const; private: //disable AddJediQuery (const AddJediQuery&); AddJediQuery &operator= (const AddJediQuery&); }; private: TaskUpgradeAccount(); // disable default constructor TaskUpgradeAccount(const TaskUpgradeAccount &); // disable copy constructor TaskUpgradeAccount & operator = (const TaskUpgradeAccount &); // disable assignment operator LoginUpgradeAccountMessage *m_message; uint32 m_clusterId; }; // ====================================================================== class TaskOccupyUnlockedSlot : public DB::TaskRequest { public: TaskOccupyUnlockedSlot(int clusterGroupId, uint32 clusterId, StationId stationId, NetworkId const & characterId, uint32 replyGameServerId); ~TaskOccupyUnlockedSlot(); public: virtual bool process (DB::Session *session); virtual void onComplete (); private: TaskOccupyUnlockedSlot(); // disable default constructor TaskOccupyUnlockedSlot(const TaskOccupyUnlockedSlot &); // disable copy constructor TaskOccupyUnlockedSlot & operator = (const TaskOccupyUnlockedSlot &); // disable assignment operator int m_clusterGroupId; uint32 m_clusterId; StationId m_stationId; NetworkId m_characterId; uint32 m_replyGameServerId; int m_result; }; // ====================================================================== class TaskVacateUnlockedSlot : public DB::TaskRequest { public: TaskVacateUnlockedSlot(int clusterGroupId, uint32 clusterId, StationId stationId, NetworkId const & characterId, uint32 replyGameServerId); ~TaskVacateUnlockedSlot(); public: virtual bool process (DB::Session *session); virtual void onComplete (); class GetOnlyOpenCharacterSlotsQuery : public DB::Query { public: GetOnlyOpenCharacterSlotsQuery(); DB::BindableLong station_id; //lint !e1925 // public data member DB::BindableLong cluster_id; //lint !e1925 // public data member DB::BindableLong character_type_id; //lint !e1925 // public data member DB::BindableLong num_open_slots; //lint !e1925 // public data member virtual void getSQL(std::string &sql); virtual bool bindParameters(); virtual bool bindColumns(); virtual QueryMode getExecutionMode() const; private: //disable GetOnlyOpenCharacterSlotsQuery(const GetOnlyOpenCharacterSlotsQuery&); GetOnlyOpenCharacterSlotsQuery &operator=(const GetOnlyOpenCharacterSlotsQuery&); }; private: TaskVacateUnlockedSlot(); // disable default constructor TaskVacateUnlockedSlot(const TaskVacateUnlockedSlot &); // disable copy constructor TaskVacateUnlockedSlot & operator = (const TaskVacateUnlockedSlot &); // disable assignment operator int m_clusterGroupId; uint32 m_clusterId; StationId m_stationId; NetworkId m_characterId; uint32 m_replyGameServerId; int m_result; }; // ====================================================================== class TaskSwapUnlockedSlot : public DB::TaskRequest { public: TaskSwapUnlockedSlot(int clusterGroupId, uint32 clusterId, StationId stationId, NetworkId const & sourceCharacterId, NetworkId const & targetCharacterId, uint32 replyGameServerId); ~TaskSwapUnlockedSlot(); public: virtual bool process (DB::Session *session); virtual void onComplete (); private: TaskSwapUnlockedSlot(); // disable default constructor TaskSwapUnlockedSlot(const TaskSwapUnlockedSlot &); // disable copy constructor TaskSwapUnlockedSlot & operator = (const TaskSwapUnlockedSlot &); // disable assignment operator int m_clusterGroupId; uint32 m_clusterId; StationId m_stationId; NetworkId m_sourceCharacterId; NetworkId m_targetCharacterId; std::string m_targetCharacterName; uint32 m_replyGameServerId; int m_result; }; // ====================================================================== #endif