set(SHARED_SOURCES shared/ConfigSharedRandom.cpp shared/ConfigSharedRandom.h shared/FastRandomGenerator.h shared/FirstSharedRandom.h shared/Random.cpp shared/Random.h shared/RandomGenerator.cpp shared/RandomGenerator.h shared/SetupSharedRandom.cpp shared/SetupSharedRandom.h ) if(WIN32) set(PLATFORM_SOURCES win32/FirstSharedRandom.cpp ) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/win32) else() set(PLATFORM_SOURCES "") endif() include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/shared ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedDebug/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundation/include/public ${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundationTypes/include/public ) add_library(sharedRandom STATIC ${SHARED_SOURCES} ${PLATFORM_SOURCES} )