//=================================================================== // // ServerLotManagerNotification.h // asommers // // copyright 2001, sony online entertainment // //=================================================================== #ifndef INCLUDED_ServerLotManagerNotification_H #define INCLUDED_ServerLotManagerNotification_H //=================================================================== #include "sharedGame/LotManagerNotification.h" //=================================================================== class ServerLotManagerNotification : public LotManagerNotification { public: static ServerLotManagerNotification& getInstance (); public: ServerLotManagerNotification (); virtual ~ServerLotManagerNotification (); virtual void addToWorld (Object& object) const; private: ServerLotManagerNotification (const ServerLotManagerNotification&); ServerLotManagerNotification& operator= (const ServerLotManagerNotification&); private: static ServerLotManagerNotification ms_instance; }; //=================================================================== #endif