// ====================================================================== // // OsFile.h // Copyright 2002, Sony Online Entertainment Inc. // All Rights Reserved. // // ====================================================================== #ifndef INCLUDED_OsFile_H #define INCLUDED_OsFile_H // ====================================================================== class OsFile { public: static void install(); static float getSpentTime(); static bool exists(const char *fileName); static int getFileSize(const char *fileName); static OsFile *open(const char *fileName, bool randomAccess=false); public: ~OsFile(); int length() const; int tell() const; void seek(int newFilePosition); int read(void *destinationBuffer, int numberOfBytes); private: OsFile(HANDLE handle); OsFile(const char *fileName); private: HANDLE m_handle; int m_offset; }; // ====================================================================== #endif