// main.cpp // Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved. // Author: Justin Randall //----------------------------------------------------------------------- #include "FirstCommodityServer.h" #include "sharedFoundation/FirstSharedFoundation.h" #include "sharedCompression/SetupSharedCompression.h" #include "sharedDebug/SetupSharedDebug.h" #include "sharedFile/TreeFile.h" #include "sharedFile/SetupSharedFile.h" #include "sharedFoundation/ConfigFile.h" #include "sharedFoundation/ExitChain.h" #include "sharedFoundation/Os.h" #include "sharedFoundation/SetupSharedFoundation.h" #include "sharedGame/CommoditiesAdvancedSearchAttribute.h" #include "sharedGame/ConfigSharedGame.h" #include "sharedNetwork/SetupSharedNetwork.h" #include "sharedNetwork/NetworkHandler.h" #include "sharedNetworkMessages/SetupSharedNetworkMessages.h" #include "sharedThread/SetupSharedThread.h" #include "sharedUtility/DataTableManager.h" #include "CommodityServer.h" #include "ConfigCommodityServer.h" #include "LocalizationManager.h" #include "UnicodeUtils.h" //----------------------------------------------------------------------- int main(int argc, char ** argv) { SetupSharedThread::install(); SetupSharedDebug::install(1024); //-- setup foundation SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game); setupFoundationData.argc = argc; setupFoundationData.argv = argv; setupFoundationData.runInBackground = true; SetupSharedFoundation::install (setupFoundationData); ConfigSharedGame::install(); SetupSharedCompression::install(); SetupSharedFile::install(false); SetupSharedNetworkMessages::install(); SetupSharedNetwork::SetupData networkSetupData; SetupSharedNetwork::getDefaultServerSetupData(networkSetupData); SetupSharedNetwork::install(networkSetupData); NetworkHandler::install(); Os::setProgramName("CommodityServer"); ConfigCommodityServer::install(); const bool displayBadStringIds = ConfigSharedGame::getDisplayBadStringIds (); const bool debugStringIds = ConfigSharedGame::getDebugStringIds (); Unicode::NarrowString defaultLocale(ConfigSharedGame::getDefaultLocale ()); Unicode::UnicodeNarrowStringVector localeVector; localeVector.push_back(defaultLocale); LocalizationManager::install (new TreeFile::TreeFileFactory, localeVector, debugStringIds, nullptr, displayBadStringIds); ExitChain::add(LocalizationManager::remove, "LocalizationManager::remove"); DataTableManager::install(); CommoditiesAdvancedSearchAttribute::install(); //-- run server SetupSharedFoundation::callbackWithExceptionHandling(CommodityServer::run); NetworkHandler::remove(); SetupSharedFoundation::remove(); SetupSharedThread::remove(); return 0; } //-----------------------------------------------------------------------