Files
src-1.2/engine/server/application/LoginServer/src/shared/TaskDeleteCharacter.h
T

61 lines
1.7 KiB
C++

// ======================================================================
//
// TaskDeleteCharacter.h
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#ifndef INCLUDED_TaskDeleteCharacter_H
#define INCLUDED_TaskDeleteCharacter_H
// ======================================================================
#include "serverNetworkMessages/AvatarList.h"
#include "sharedDatabaseInterface/Bindable.h"
#include "sharedDatabaseInterface/BindableNetworkId.h"
#include "sharedDatabaseInterface/DbQuery.h"
#include "sharedDatabaseInterface/DbTaskRequest.h"
// ======================================================================
class TaskDeleteCharacter : public DB::TaskRequest
{
public:
TaskDeleteCharacter(uint32 clusterId, const NetworkId &characterId, StationId stationId);
public:
virtual bool process (DB::Session *session);
virtual void onComplete ();
private:
TaskDeleteCharacter(); // disabled default constructor
class DeleteCharacterQuery : public DB::Query
{
public:
DeleteCharacterQuery();
DB::BindableLong cluster_id; //lint !e1925 // public data member
DB::BindableNetworkId character_id; //lint !e1925 // public data member
DB::BindableLong station_id; //lint !e1925 // public data member
virtual void getSQL(std::string &sql);
virtual bool bindParameters();
virtual bool bindColumns();
virtual QueryMode getExecutionMode() const;
private: //disable
DeleteCharacterQuery(const DeleteCharacterQuery&);
DeleteCharacterQuery &operator=(const DeleteCharacterQuery&);
};
private:
uint32 m_clusterId;
NetworkId m_characterId;
StationId m_stationId;
};
// ======================================================================
#endif