Files
src-1.2/engine/server/application/TaskManager/src/shared/ManagerConnection.h
T

52 lines
1.6 KiB
C++
Executable File

// ManagerConnection.h
// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
#ifndef _INCLUDED_ManagerConnection_H
#define _INCLUDED_ManagerConnection_H
//-----------------------------------------------------------------------
#include "sharedMessageDispatch/Transceiver.h"
#include "TaskHandler.h"
#include "sharedNetwork/Connection.h"
class GameNetworkMessage;
class TaskConnection;
//-----------------------------------------------------------------------
class ManagerConnection : public Connection
{
public:
ManagerConnection(const std::string & remoteAddres, const unsigned short remotePort);
ManagerConnection(UdpConnectionMT*, TcpClient *);
~ManagerConnection();
static int getConnectionCount ();
const std::string* getNodeLabel() const;
virtual void onConnectionClosed ();
virtual void onConnectionOpened ();
virtual void onReceive (const Archive::ByteStream & message);
void send(const GameNetworkMessage & message);
private:
ManagerConnection & operator = (const ManagerConnection & rhs);
ManagerConnection(const ManagerConnection & source);
ManagerConnection();
private:
std::string *m_nodeLabel;
float m_remoteUtilAvg;
};
//-----------------------------------------------------------------------
inline const std::string* ManagerConnection::getNodeLabel() const
{
return m_nodeLabel;
}
//-----------------------------------------------------------------------
#endif // _INCLUDED_ManagerConnection_H