Files
src-1.2/engine/shared/library/sharedDebug/src/win32/VTune.h
T

66 lines
1.3 KiB
C++

// ======================================================================
//
// VTune.h
// Copyright 2000-01, Sony Online Entertainment Inc.
// All Rights Reserved.
//
// ======================================================================
#ifndef INCLUDED_VTune_H
#define INCLUDED_VTune_H
// ======================================================================
#include "sharedFoundation/Production.h"
// ======================================================================
#if PRODUCTION == 0
class VTune
{
public:
static void install();
static void resume();
static void pause();
static void resumeNextFrame();
static void pauseNextFrame();
static void beginFrame();
private:
static void remove();
static void debugReport();
private:
enum State
{
S_default,
S_sampling,
S_paused
};
typedef void (__cdecl *PauseFunction)(void);
typedef void (__cdecl *ResumeFunction)(void);
private:
static HMODULE ms_module;
static PauseFunction ms_pauseFunction;
static ResumeFunction ms_resumeFunction;
static State ms_state;
static bool ms_resumeNextFrame;
static bool ms_pauseNextFrame;
static bool ms_debugReport;
};
#endif // PRODUCTION == 0
// ======================================================================
#endif