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55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
// ======================================================================
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//
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// GetTimestampQuery.cpp
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// copyright (c) 2001 Sony Online Entertainment
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//
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// ======================================================================
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#include "serverDatabase/FirstServerDatabase.h"
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#include "serverDatabase/GetTimestampQuery.h"
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#include "serverDatabase/DatabaseProcess.h"
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using namespace DBQuery;
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// ======================================================================
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GetTimestampQuery::GetTimestampQuery() :
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Query()
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{
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}
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// ======================================================================
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void GetTimestampQuery::getSQL(std::string &sql)
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{
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if (getProtocol()==DB::PROTOCOL_ODBC)
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sql="select last_save_time from clock";
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else
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sql=std::string("begin :result:=")+DatabaseProcess::getInstance().getSchemaQualifier()+"serverclock.get_last_save_time(); end;";
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}
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// ======================================================================
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bool GetTimestampQuery::bindParameters()
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{
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if (getProtocol()!=DB::PROTOCOL_ODBC)
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{
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if (!bindParameter(timestamp)) return false;
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}
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return true;
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}
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// ======================================================================
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bool GetTimestampQuery::bindColumns()
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{
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if (getProtocol()==DB::PROTOCOL_ODBC)
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{
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if (!bindCol(timestamp)) return false;
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}
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return true;
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}
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// ======================================================================
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