Files
src-1.2/engine/server/library/serverNetworkMessages/src/shared/gameCommoditiesServer/CleanupInvalidItemRetrievalMessage.h
T

30 lines
953 B
C++
Executable File

#ifndef CleanupInvalidItemRetrievalMessage_h
#define CleanupInvalidItemRetrievalMessage_h
//#include "AuctionBase.h"
#include "sharedNetworkMessages/GameNetworkMessage.h"
#include "sharedFoundation/NetworkId.h"
class CleanupInvalidItemRetrievalMessage : public GameNetworkMessage
{
public:
CleanupInvalidItemRetrievalMessage(int responseId, const NetworkId & itemId);
CleanupInvalidItemRetrievalMessage(Archive::ReadIterator & source);
~CleanupInvalidItemRetrievalMessage();
const NetworkId & GetItemId() const {return m_itemId.get();}
int GetResponseId () const {return m_responseId.get();}
int GetTrackId () const {return m_trackId.get();}
void SetTrackId (int trackId) {m_trackId.set(trackId);}
private:
Archive::AutoVariable<int> m_responseId;
Archive::AutoVariable<int> m_trackId;
Archive::AutoVariable<NetworkId> m_itemId;
};
#endif