mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-07-28 23:16:15 -04:00
161 lines
6.7 KiB
C++
161 lines
6.7 KiB
C++
#ifndef CTSERVICEDBTRANSACTION_H
|
|
#define CTSERVICEDBTRANSACTION_H
|
|
|
|
#include <string.h>
|
|
namespace CTService
|
|
{
|
|
|
|
//--------------------------------------------------------
|
|
// This object is used to pass back a transaction to the webAPI.
|
|
//this objects intended use is for CSR functionality, see also DBTransaction.h(server only, not in webapi) and CTServiceWebAPITransaction.h(server and webapi, in common folder)
|
|
//--------------------------------------------------------
|
|
class CTServiceTransaction
|
|
//--------------------------------------------------------
|
|
{
|
|
inline void copy_wide_string(unsigned short * target, const unsigned short * source, int length)
|
|
{
|
|
if (!target)
|
|
return;
|
|
if (!source)
|
|
{
|
|
target[0] = 0;
|
|
return;
|
|
}
|
|
int offset = 0;
|
|
while (offset < length && (target[offset++] = source[offset]));
|
|
target[length-1] = 0;
|
|
}
|
|
|
|
public:
|
|
enum { LANGUAGE_SIZE=2, LANGUAGE_BUFFER,
|
|
DATE_SIZE=20, DATE_BUFFER,
|
|
GAME_CODE_SIZE=25, GAME_CODE_BUFFER,
|
|
NAME_SIZE=64, NAME_BUFFER,
|
|
TRANSACTIONS_STATUS_SIZE=64, TRANSACTIONS_STATUS_BUFFER };
|
|
|
|
CTServiceTransaction() : mTransactionID(0), mOrderID(0), mTransactionStatus(), mGameResultID(0),
|
|
mSuggestedName(), mGameCode(), mSourceServer(), mDestServer(),
|
|
mSourceCharacter(), mDestCharacter(), mSourceUID(0), mDestStationName(),
|
|
mDestUID(0), mWithItems(0), mOverride(0), mLanguage(), mTransferServerHost(),
|
|
mTransferServerPort(), mRetryCounter(0), mTimeoutDate(), mCreationDate(),
|
|
mModifyDate(), mCompletionDate()
|
|
{
|
|
mTransactionStatus[0] = 0;
|
|
mSuggestedName[0] = 0;
|
|
mGameCode[0] = 0;
|
|
mSourceServer[0] = 0;
|
|
mDestServer[0] = 0;
|
|
mSourceCharacter[0] = 0;
|
|
mDestCharacter[0] = 0;
|
|
mDestStationName[0] = 0;
|
|
mLanguage[0] = 0;
|
|
mTransferServerHost[0] = 0;
|
|
mTransferServerPort[0] = 0;
|
|
}
|
|
|
|
// unsigned
|
|
|
|
void SetTransactionID(const unsigned value) { mTransactionID = value; }
|
|
unsigned GetTransactionID() { return mTransactionID; }
|
|
|
|
void SetOrderID(const unsigned value) { mOrderID = value; }
|
|
unsigned GetOrderID() { return mOrderID; }
|
|
|
|
void SetGameResultID(const unsigned value) { mGameResultID = value; }
|
|
unsigned GetGameResultID() { return mGameResultID; }
|
|
|
|
void SetSourceUID(const unsigned value) { mSourceUID = value; }
|
|
unsigned GetSourceUID() { return mSourceUID; }
|
|
|
|
void SetDestUID(const unsigned value) { mDestUID = value; }
|
|
unsigned GetDestUID() { return mDestUID; }
|
|
|
|
void SetWithItems(const unsigned value) { mWithItems = value; }
|
|
unsigned GetWithItems() { return mWithItems; }
|
|
|
|
void SetOverride(const unsigned value) { mOverride = value; }
|
|
unsigned GetOverride() { return mOverride; }
|
|
|
|
void SetRetryCounter(const unsigned value) { mRetryCounter = value; }
|
|
unsigned GetRetryCounter() { return mRetryCounter; }
|
|
|
|
// char
|
|
|
|
void SetTimeoutDate(const char * value) { if (value) strncpy(mTimeoutDate, value, DATE_BUFFER); else mTimeoutDate[0] = 0; }
|
|
const char * GetTimeoutDate() { return mTimeoutDate; }
|
|
|
|
void SetCreationDate(const char * value) { if (value) strncpy(mCreationDate, value, DATE_BUFFER); else mCreationDate[0] = 0; }
|
|
const char * GetCreationDate() { return mCreationDate; }
|
|
|
|
void SetModifyDate(const char * value) { if (value) strncpy(mModifyDate, value, DATE_BUFFER); else mModifyDate[0] = 0; }
|
|
const char * GetModifyDate() { return mModifyDate; }
|
|
|
|
void SetCompletionDate(const char * value) { if (value) strncpy(mCompletionDate, value, DATE_BUFFER); else mCompletionDate[0] = 0; }
|
|
const char * GetCompletionDate() { return mCompletionDate; }
|
|
|
|
void SetTransactionStatus(const char * value) { if (value) strncpy(mTransactionStatus, value, TRANSACTIONS_STATUS_BUFFER); else mTransactionStatus[0] = 0; }
|
|
const char * GetTransactionStatus() { return mTransactionStatus; }
|
|
|
|
void SetGameCode(const char * value) { if (value) strncpy(mGameCode, value, GAME_CODE_BUFFER); else mGameCode[0] = 0; }
|
|
const char * GetGameCode() { return mGameCode; }
|
|
|
|
void SetLanguage(const char * value) { if (value) strncpy(mLanguage, value, LANGUAGE_BUFFER); else mLanguage[0] = 0; }
|
|
const char * GetLanguage() { return mLanguage; }
|
|
|
|
void SetTransferServerHost(const char * value) { if (value) strncpy(mTransferServerHost, value, NAME_BUFFER); else mTransferServerHost[0] = 0; }
|
|
const char * GetTransferServerHost() { return mTransferServerHost; }
|
|
|
|
void SetTransferServerPort(const char * value) { if (value) strncpy(mTransferServerPort, value, NAME_BUFFER); else mTransferServerPort[0] = 0; }
|
|
const char * GetTransferServerPort() { return mTransferServerPort; }
|
|
|
|
// unsigned short
|
|
|
|
void SetSuggestedName(const unsigned short * value) { copy_wide_string(mSuggestedName, value, NAME_BUFFER); }
|
|
unsigned short *GetSuggestedName() { return mSuggestedName; }
|
|
|
|
void SetSourceServer(const unsigned short * value) { copy_wide_string(mSourceServer, value, NAME_BUFFER); }
|
|
unsigned short *GetSourceServer() { return mSourceServer; }
|
|
|
|
void SetDestServer(const unsigned short * value) { copy_wide_string(mDestServer, value, NAME_BUFFER); }
|
|
unsigned short *GetDestServer() { return mDestServer; }
|
|
|
|
void SetSourceCharacter(const unsigned short * value) { copy_wide_string(mSourceCharacter, value, NAME_BUFFER); }
|
|
unsigned short *GetSourceCharacter() { return mSourceCharacter; }
|
|
|
|
void SetDestCharacter(const unsigned short * value) { copy_wide_string(mDestCharacter, value, NAME_BUFFER); }
|
|
unsigned short *GetDestCharacter() { return mDestCharacter; }
|
|
|
|
void SetDestStationName(const unsigned short * value) { copy_wide_string(mDestStationName, value, NAME_BUFFER); }
|
|
unsigned short *GetDestStationName() { return mDestStationName; }
|
|
|
|
|
|
private:
|
|
unsigned mTransactionID;
|
|
unsigned mOrderID;
|
|
char mTransactionStatus[TRANSACTIONS_STATUS_BUFFER];
|
|
unsigned mGameResultID;
|
|
unsigned short mSuggestedName[NAME_BUFFER];
|
|
char mGameCode[GAME_CODE_BUFFER];
|
|
unsigned short mSourceServer[NAME_BUFFER];
|
|
unsigned short mDestServer[NAME_BUFFER];
|
|
unsigned short mSourceCharacter[NAME_BUFFER];
|
|
unsigned short mDestCharacter[NAME_BUFFER];
|
|
unsigned mSourceUID;
|
|
unsigned short mDestStationName[NAME_BUFFER];
|
|
unsigned mDestUID;
|
|
unsigned mWithItems;
|
|
unsigned mOverride;
|
|
char mLanguage[LANGUAGE_BUFFER];
|
|
char mTransferServerHost[NAME_BUFFER];
|
|
char mTransferServerPort[NAME_BUFFER];
|
|
unsigned mRetryCounter;
|
|
char mTimeoutDate[DATE_BUFFER];
|
|
char mCreationDate[DATE_BUFFER];
|
|
char mModifyDate[DATE_BUFFER];
|
|
char mCompletionDate[DATE_BUFFER];
|
|
};
|
|
|
|
}; // namespace
|
|
|
|
#endif //CTSERVICEDBTRANSACTION_H
|