Files
src-1.2/engine/server/library/serverDatabase/src/shared/GetVersionNumberQuery.cpp
T

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1.6 KiB
C++
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// ======================================================================
//
// GetVersionNumberQuery.cpp
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#include "serverDatabase/FirstServerDatabase.h"
#include "serverDatabase/GetVersionNumberQuery.h"
#include "serverDatabase/DatabaseProcess.h"
// ======================================================================
using namespace DBQuery;
// ----------------------------------------------------------------------
GetVersionNumberQuery::GetVersionNumberQuery() :
Query(),
current_version_number(),
min_version_number()
{
}
// ----------------------------------------------------------------------
void GetVersionNumberQuery::getSQL(std::string &sql)
{
if (getProtocol()==DB::PROTOCOL_ODBC)
sql="select version_number from version_number;";
else
sql=std::string("begin ")+DatabaseProcess::getInstance().getSchemaQualifier() + "loader.get_version_number(:current_version_number, :min_version_number); end;";
}
// ----------------------------------------------------------------------
bool GetVersionNumberQuery::bindParameters()
{
if (getProtocol()!=DB::PROTOCOL_ODBC)
{
if (!bindParameter(current_version_number)) return false;
if (!bindParameter(min_version_number)) return false;
}
return true;
}
// ----------------------------------------------------------------------
bool GetVersionNumberQuery::bindColumns()
{
if (getProtocol()==DB::PROTOCOL_ODBC)
{
if (!bindCol(current_version_number)) return false;
}
return true;
}
// ======================================================================