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src-1.2/engine/server/library/serverNetworkMessages/src/shared/centralConnectionServer/SetConnectionServerPublic.cpp
T

37 lines
1.0 KiB
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Executable File

// SetConnectionServerPublic.cpp
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "serverNetworkMessages/SetConnectionServerPublic.h"
//-----------------------------------------------------------------------
SetConnectionServerPublic::SetConnectionServerPublic(const bool isPublic) :
GameNetworkMessage("SetConnectionServerPublic"),
m_isPublic(isPublic)
{
addVariable(m_isPublic);
}
//-----------------------------------------------------------------------
SetConnectionServerPublic::SetConnectionServerPublic(Archive::ReadIterator & source) :
GameNetworkMessage("SetConnectionServerPublic"),
m_isPublic()
{
addVariable(m_isPublic);
unpack(source);
}
//-----------------------------------------------------------------------
SetConnectionServerPublic::~SetConnectionServerPublic()
{
}
//-----------------------------------------------------------------------