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37 lines
1.0 KiB
C++
Executable File
37 lines
1.0 KiB
C++
Executable File
// SetConnectionServerPublic.cpp
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// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
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// Author: Justin Randall
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//-----------------------------------------------------------------------
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#include "serverNetworkMessages/FirstServerNetworkMessages.h"
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#include "serverNetworkMessages/SetConnectionServerPublic.h"
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//-----------------------------------------------------------------------
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SetConnectionServerPublic::SetConnectionServerPublic(const bool isPublic) :
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GameNetworkMessage("SetConnectionServerPublic"),
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m_isPublic(isPublic)
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{
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addVariable(m_isPublic);
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}
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//-----------------------------------------------------------------------
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SetConnectionServerPublic::SetConnectionServerPublic(Archive::ReadIterator & source) :
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GameNetworkMessage("SetConnectionServerPublic"),
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m_isPublic()
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{
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addVariable(m_isPublic);
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unpack(source);
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}
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//-----------------------------------------------------------------------
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SetConnectionServerPublic::~SetConnectionServerPublic()
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{
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}
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//-----------------------------------------------------------------------
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