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516 lines
17 KiB
C++
Executable File
516 lines
17 KiB
C++
Executable File
// ConfigCentralServer.h
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// copyright 2000 Verant Interactive
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// Author: Justin Randall
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#ifndef _ConfigCentralServer_H
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#define _ConfigCentralServer_H
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//-----------------------------------------------------------------------
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class ConfigCentralServer
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{
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public:
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struct Data
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{
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int chatServicePort;
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int connectionServicePort;
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int customerServicePort;
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const char * clusterName;
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int gameServicePort;
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const char * loginServerAddress;
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int loginServerPort;
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const char * startPlanet;
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int taskManagerPort;
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int planetServicePort;
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int planetServerRestartDelayTimeSeconds;
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int connectionServerRestartDelayTimeSeconds;
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int chatServerRestartDelayTimeSeconds;
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int updatePlayerCountFrequency;
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bool newbieTutorialEnabled;
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const char * chatServiceBindInterface;
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const char * connectionServiceBindInterface;
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const char * customerServiceBindInterface;
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const char * gameServiceBindInterface;
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const char * loginServiceBindInterface;
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const char * planetServiceBindInterface;
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int firstPlanetWatcherPort;
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int loginServicePort;
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bool developmentMode;
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bool shouldSleep;
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bool startPublic;
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const char * consoleServiceBindInterface;
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int consoleServicePort;
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int characterCreationTimeout;
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const char * chatServerHost;
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const char * dbServerHost;
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int serverPingTimeout;
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int recentLoadingStateSeconds;
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int characterCreationRateLimitSeconds;
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int characterCtsCreationRateLimitSeconds;
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const char * transferServerAddress;
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int transferServerPort;
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const char * stationPlayersCollectorAddress;
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int stationPlayersCollectorPort;
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bool allowZeroConnectionServerPort;
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int clusterWideDataLockTimeout;
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const char * commodityServerServiceBindInterface;
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int commodityServerServicePort;
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bool shutdown;
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bool validateBuildVersionNumber;
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int gameServerConnectionPendingAllocatedSizeLimit;
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int systemTimeMismatchAlertIntervalSeconds;
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int ctsDenyLoginThresholdSeconds;
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bool auctionEnabled;
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const char * auctionServer;
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int auctionPort;
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const char * auctionIDPrefix;
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bool disconnectDuplicateConnectionsOnOtherGalaxies;
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bool requestDbSaveOnPlanetServerCrash;
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int maxTimeToWaitForPlanetServerStartSeconds;
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};
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static const unsigned short getChatServicePort ();
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static const unsigned short getConnectionServicePort();
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static const char * getConsoleServiceBindInterface();
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static const unsigned short getConsoleServicePort();
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static const unsigned short getCustomerServicePort ();
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static const char * getClusterName ();
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static const unsigned short getGameServicePort ();
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static const char * getLoginServerAddress ();
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static const unsigned short getLoginServerPort ();
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static const char * getStartPlanet ();
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static const unsigned short getTaskManagerPort ();
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static const unsigned short getPlanetServicePort ();
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static const unsigned int getPlanetServerRestartDelayTimeSeconds();
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static const unsigned int getConnectionServerRestartDelayTimeSeconds();
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static const unsigned int getChatServerRestartDelayTimeSeconds();
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static int getUpdatePlayerCountFrequency ();
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static bool getNewbieTutorialEnabled();
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static const char * getChatServiceBindInterface ();
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static const char * getConnectionServiceBindInterface ();
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static const char * getCustomerServiceBindInterface ();
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static const char * getGameServiceBindInterface ();
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static const char * getLoginServiceBindInterface ();
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static const char * getPlanetServiceBindInterface ();
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static const unsigned short getLoginServicePort ();
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static void install ();
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static void remove ();
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static uint16 getFirstPlanetWatcherPort();
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static bool getDevelopmentMode ();
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static bool getLogLoopTimes ();
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static bool getShouldSleep ();
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static bool getStartPublic ();
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static unsigned int getCharacterCreationTimeout();
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static const char * getChatServerHost();
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static const char * getDbServerHost();
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static const int getServerPingTimeout();
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static const int getRecentLoadingStateSeconds();
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static const int getCharacterCreationRateLimitSeconds();
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static const int getCharacterCtsCreationRateLimitSeconds();
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static const char * getTransferServerAddress();
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static unsigned short getTransferServerPort();
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static const char * getStationPlayersCollectorAddress();
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static unsigned short getStationPlayersCollectorPort();
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static bool getAllowZeroConnectionServerPort();
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static int getClusterWideDataLockTimeout();
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static const char * getCommodityServerServiceBindInterface();
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static const unsigned short getCommodityServerServicePort();
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static int getNumberOfStartPlanets();
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static char const * getStartPlanet(int index);
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static int getNumberOfStartingConnectionServers();
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static char const * getStartingConnectionServer(int index);
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static bool getShutdown();
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static bool getValidateBuildVersionNumber();
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static unsigned int getGameServerConnectionPendingAllocatedSizeLimit();
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static int getSystemTimeMismatchAlertIntervalSeconds();
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static int getCtsDenyLoginThresholdSeconds();
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static bool getAuctionEnabled();
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static const char * getAuctionServer();
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static int getAuctionPort();
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static const char * getAuctionIDPrefix();
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static bool getDisconnectDuplicateConnectionsOnOtherGalaxies();
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static bool getRequestDbSaveOnPlanetServerCrash();
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static int getMaxTimeToWaitForPlanetServerStartSeconds();
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private:
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static Data * data;
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};
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//-----------------------------------------------------------------------
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inline const unsigned short ConfigCentralServer::getChatServicePort()
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{
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return static_cast<unsigned short>(data->chatServicePort);
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}
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//-----------------------------------------------------------------------
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inline bool ConfigCentralServer::getShouldSleep()
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{
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return data->shouldSleep;
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}
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//-----------------------------------------------------------------------
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inline const unsigned short ConfigCentralServer::getConnectionServicePort()
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{
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return static_cast<unsigned short>(data->connectionServicePort);
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}
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//-----------------------------------------------------------------------
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inline const unsigned short ConfigCentralServer::getCustomerServicePort()
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{
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return static_cast<unsigned short>(data->customerServicePort);
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getClusterName()
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{
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return data->clusterName;
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}
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//-----------------------------------------------------------------------
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inline const uint16 ConfigCentralServer::getGameServicePort()
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{
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return static_cast<uint16>(data->gameServicePort);
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getLoginServerAddress()
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{
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return data->loginServerAddress;
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}
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//-----------------------------------------------------------------------
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inline const uint16 ConfigCentralServer::getLoginServerPort()
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{
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return static_cast<const uint16>(data->loginServerPort);
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getStartPlanet()
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{
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return data->startPlanet;
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}
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//-----------------------------------------------------------------------
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inline const uint16 ConfigCentralServer::getTaskManagerPort()
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{
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return static_cast<uint16>(data->taskManagerPort);
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}
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// ----------------------------------------------------------------------
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inline const uint16 ConfigCentralServer::getPlanetServicePort()
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{
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return static_cast<uint16>(data->planetServicePort);
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}
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// ----------------------------------------------------------------------
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inline const unsigned int ConfigCentralServer::getPlanetServerRestartDelayTimeSeconds()
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{
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return static_cast<unsigned int>(data->planetServerRestartDelayTimeSeconds);
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}
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// ----------------------------------------------------------------------
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inline const unsigned int ConfigCentralServer::getConnectionServerRestartDelayTimeSeconds()
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{
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return static_cast<unsigned int>(data->connectionServerRestartDelayTimeSeconds);
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}
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// ----------------------------------------------------------------------
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inline const unsigned int ConfigCentralServer::getChatServerRestartDelayTimeSeconds()
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{
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return static_cast<unsigned int>(data->chatServerRestartDelayTimeSeconds);
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}
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//-----------------------------------------------------------------------
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inline int ConfigCentralServer::getUpdatePlayerCountFrequency()
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{
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return data->updatePlayerCountFrequency;
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getNewbieTutorialEnabled()
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{
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return data->newbieTutorialEnabled;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getChatServiceBindInterface()
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{
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return data->chatServiceBindInterface;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getConnectionServiceBindInterface()
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{
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return data->connectionServiceBindInterface;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getCustomerServiceBindInterface()
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{
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return data->customerServiceBindInterface;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getGameServiceBindInterface()
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{
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return data->gameServiceBindInterface;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getLoginServiceBindInterface()
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{
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return data->loginServiceBindInterface;
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getPlanetServiceBindInterface()
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{
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return data->planetServiceBindInterface;
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}
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// ----------------------------------------------------------------------
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inline uint16 ConfigCentralServer::getFirstPlanetWatcherPort()
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{
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return static_cast<uint16>(data->firstPlanetWatcherPort);
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}
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// ----------------------------------------------------------------------
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inline const unsigned short ConfigCentralServer::getLoginServicePort()
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{
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return static_cast<unsigned short>(data->loginServicePort);
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getStartPublic()
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{
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return data->startPublic;
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getDevelopmentMode()
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{
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return data->developmentMode;
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}
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//-----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getConsoleServiceBindInterface()
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{
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return data->consoleServiceBindInterface;
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}
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//-----------------------------------------------------------------------
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inline const unsigned short ConfigCentralServer::getConsoleServicePort()
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{
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return static_cast<unsigned short>(data->consoleServicePort);
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigCentralServer::getCharacterCreationTimeout()
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{
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return static_cast<unsigned int>(data->characterCreationTimeout);
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}
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//------------------------------------------------------------------------------------------
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inline const char * ConfigCentralServer::getChatServerHost()
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{
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return data->chatServerHost;
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}
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//------------------------------------------------------------------------------------------
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inline const char * ConfigCentralServer::getDbServerHost()
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{
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return data->dbServerHost;
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}
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//------------------------------------------------------------------------------------------
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inline const int ConfigCentralServer::getServerPingTimeout()
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{
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return data->serverPingTimeout;
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}
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// ----------------------------------------------------------------------
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inline const int ConfigCentralServer::getRecentLoadingStateSeconds()
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{
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return data->recentLoadingStateSeconds;
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}
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// ----------------------------------------------------------------------
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inline const int ConfigCentralServer::getCharacterCreationRateLimitSeconds()
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{
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return data->characterCreationRateLimitSeconds;
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}
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// ----------------------------------------------------------------------
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inline const int ConfigCentralServer::getCharacterCtsCreationRateLimitSeconds()
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{
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return data->characterCtsCreationRateLimitSeconds;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getTransferServerAddress()
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{
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return data->transferServerAddress;
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}
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// ----------------------------------------------------------------------
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inline unsigned short ConfigCentralServer::getTransferServerPort()
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{
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return static_cast<unsigned short>(data->transferServerPort);
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getStationPlayersCollectorAddress()
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{
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return data->stationPlayersCollectorAddress;
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}
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// ----------------------------------------------------------------------
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inline unsigned short ConfigCentralServer::getStationPlayersCollectorPort()
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{
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return static_cast<unsigned short>(data->stationPlayersCollectorPort);
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getAllowZeroConnectionServerPort()
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{
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return data->allowZeroConnectionServerPort;
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}
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// ----------------------------------------------------------------------
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inline int ConfigCentralServer::getClusterWideDataLockTimeout()
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{
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return data->clusterWideDataLockTimeout;
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}
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// ----------------------------------------------------------------------
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inline const char * ConfigCentralServer::getCommodityServerServiceBindInterface()
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{
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return data->commodityServerServiceBindInterface;
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}
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// ----------------------------------------------------------------------
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inline const unsigned short ConfigCentralServer::getCommodityServerServicePort()
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{
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return static_cast<unsigned short>(data->commodityServerServicePort);
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getShutdown()
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{
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return data->shutdown;
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getValidateBuildVersionNumber()
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{
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return data->validateBuildVersionNumber;
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}
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// ----------------------------------------------------------------------
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inline unsigned int ConfigCentralServer::getGameServerConnectionPendingAllocatedSizeLimit()
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{
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return static_cast<unsigned int>(data->gameServerConnectionPendingAllocatedSizeLimit);
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}
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// ----------------------------------------------------------------------
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inline int ConfigCentralServer::getSystemTimeMismatchAlertIntervalSeconds()
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{
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return data->systemTimeMismatchAlertIntervalSeconds;
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}
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// ----------------------------------------------------------------------
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inline int ConfigCentralServer::getCtsDenyLoginThresholdSeconds()
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{
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return data->ctsDenyLoginThresholdSeconds;
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getAuctionEnabled() { return data->auctionEnabled; }
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inline const char * ConfigCentralServer::getAuctionServer() { return data->auctionServer; }
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inline int ConfigCentralServer::getAuctionPort() { return data->auctionPort; }
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inline const char * ConfigCentralServer::getAuctionIDPrefix() { return data->auctionIDPrefix; }
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getDisconnectDuplicateConnectionsOnOtherGalaxies()
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{
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return data->disconnectDuplicateConnectionsOnOtherGalaxies;
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}
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// ----------------------------------------------------------------------
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inline bool ConfigCentralServer::getRequestDbSaveOnPlanetServerCrash()
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{
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return data->requestDbSaveOnPlanetServerCrash;
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}
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// ----------------------------------------------------------------------
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inline int ConfigCentralServer::getMaxTimeToWaitForPlanetServerStartSeconds()
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{
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return data->maxTimeToWaitForPlanetServerStartSeconds;
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}
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// ======================================================================
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#endif // _ConfigCentralServer_H
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