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src-1.2/engine/server/application/TaskManager/src/shared/ConfigTaskManager.h
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// ConfigTaskManager.h
// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
#ifndef _ConfigTaskManager_H
#define _ConfigTaskManager_H
//-----------------------------------------------------------------------
class ConfigTaskManager
{
public:
struct Data
{
bool autoStart;
const char * clusterName;
bool verifyClusterName;
int consoleConnectionPort;
const char * consoleServiceBindInterface;
unsigned long gameServerTimeout;
const char * gameServiceBindInterface;
int gameServicePort;
const char * loginServerAddress;
int loginServerTaskServicePort;
float maximumLoad;
float loadConnectionServer;
float loadPlanetServer;
float loadGameServer;
bool publishMode;
const char * rcFileName;
bool restartCentral;
int restartDelayCentralServer;
int restartDelayLogServer;
int restartDelayMetricsServer;
int restartDelayCommoditiesServer;
int restartDelayTransferServer;
int taskManagerServicePort;
const char * taskManagerServiceBindInterface;
int maximumClockDriftToleranceSeconds;
int systemTimeCheckIntervalSeconds;
int clockDriftFatalIntervalSeconds;
};
static const bool getAutoStart ();
static const char * getClusterName ();
static const bool getVerifyClusterName ();
static const uint16 getConsoleConnectionPort ();
static const char * getConsoleServiceBindInterface ();
static const char * getLoginServerAddress ();
static const uint16 getLoginServerTaskServicePort ();
static const bool getPublishMode();
static const char * getRcFileName ();
static bool getRestartCentral();
static unsigned int getRestartDelayCentralServer ();
static unsigned int getRestartDelayLogServer ();
static unsigned int getRestartDelayMetricsServer ();
static unsigned int getRestartDelayCommoditiesServer ();
static unsigned int getRestartDelayTransferServer ();
static unsigned long getGameServerTimeout ();
static const char * getGameServiceBindInterface ();
static uint16 getGameServicePort();
static float getMaximumLoad ();
static float getLoadConnectionServer ();
static float getLoadPlanetServer ();
static float getLoadGameServer ();
static uint16 getTaskManagerServicePort();
static const char * getTaskManagerServiceBindInterface();
static int getMaximumClockDriftToleranceSeconds();
static int getSystemTimeCheckIntervalSeconds();
static int getClockDriftFatalIntervalSeconds();
static void install ();
static void remove ();
static int getNumberOfEnvironmentVariables();
static char const * getEnvironmentVariable(int index);
private:
static Data * data;
};
//-----------------------------------------------------------------------
inline const bool ConfigTaskManager::getAutoStart()
{
return data->autoStart;
}
//-----------------------------------------------------------------------
inline const char * ConfigTaskManager::getClusterName()
{
return data->clusterName;
}
//-----------------------------------------------------------------------
inline const bool ConfigTaskManager::getVerifyClusterName()
{
return data->verifyClusterName;
}
//-----------------------------------------------------------------------
inline const uint16 ConfigTaskManager::getConsoleConnectionPort()
{
return static_cast<uint16>(data->consoleConnectionPort);
}
//-----------------------------------------------------------------------
inline uint16 ConfigTaskManager::getGameServicePort()
{
return static_cast<uint16>(data->gameServicePort);
}
//-----------------------------------------------------------------------
inline uint16 ConfigTaskManager::getTaskManagerServicePort()
{
return static_cast<uint16>(data->taskManagerServicePort);
}
//-----------------------------------------------------------------------
inline const char * ConfigTaskManager::getLoginServerAddress()
{
return data->loginServerAddress;
}
//-----------------------------------------------------------------------
inline const uint16 ConfigTaskManager::getLoginServerTaskServicePort()
{
return static_cast<uint16>(data->loginServerTaskServicePort);
}
//-----------------------------------------------------------------------
inline const char * ConfigTaskManager::getRcFileName()
{
return data->rcFileName;
}
//-----------------------------------------------------------------------
inline const char * ConfigTaskManager::getConsoleServiceBindInterface()
{
return data->consoleServiceBindInterface;
}
//-----------------------------------------------------------------------
inline const char * ConfigTaskManager::getGameServiceBindInterface()
{
return data->gameServiceBindInterface;
}
//-----------------------------------------------------------------------
inline const char * ConfigTaskManager::getTaskManagerServiceBindInterface()
{
return data->taskManagerServiceBindInterface;
}
//-----------------------------------------------------------------------
inline const bool ConfigTaskManager::getPublishMode()
{
return data->publishMode;
}
//-----------------------------------------------------------------------
inline float ConfigTaskManager::getMaximumLoad()
{
return data->maximumLoad;
}
//-----------------------------------------------------------------------
inline float ConfigTaskManager::getLoadConnectionServer()
{
return data->loadConnectionServer;
}
//-----------------------------------------------------------------------
inline float ConfigTaskManager::getLoadPlanetServer()
{
return data->loadPlanetServer;
}
//-----------------------------------------------------------------------
inline float ConfigTaskManager::getLoadGameServer()
{
return data->loadGameServer;
}
// ----------------------------------------------------------------------
inline unsigned long ConfigTaskManager::getGameServerTimeout()
{
return data->gameServerTimeout;
}
// ----------------------------------------------------------------------
inline bool ConfigTaskManager::getRestartCentral()
{
return data->restartCentral;
}
// ----------------------------------------------------------------------
inline unsigned int ConfigTaskManager::getRestartDelayCentralServer()
{
return static_cast<unsigned int>(data->restartDelayCentralServer);
}
// ----------------------------------------------------------------------
inline unsigned int ConfigTaskManager::getRestartDelayLogServer()
{
return static_cast<unsigned int>(data->restartDelayLogServer);
}
// ----------------------------------------------------------------------
inline unsigned int ConfigTaskManager::getRestartDelayMetricsServer()
{
return static_cast<unsigned int>(data->restartDelayMetricsServer);
}
// ----------------------------------------------------------------------
inline unsigned int ConfigTaskManager::getRestartDelayCommoditiesServer()
{
return static_cast<unsigned int>(data->restartDelayCommoditiesServer);
}
// ----------------------------------------------------------------------
inline unsigned int ConfigTaskManager::getRestartDelayTransferServer()
{
return static_cast<unsigned int>(data->restartDelayTransferServer);
}
// ----------------------------------------------------------------------
inline int ConfigTaskManager::getMaximumClockDriftToleranceSeconds()
{
return data->maximumClockDriftToleranceSeconds;
}
// ----------------------------------------------------------------------
inline int ConfigTaskManager::getSystemTimeCheckIntervalSeconds()
{
return data->systemTimeCheckIntervalSeconds;
}
// ----------------------------------------------------------------------
inline int ConfigTaskManager::getClockDriftFatalIntervalSeconds()
{
return data->clockDriftFatalIntervalSeconds;
}
// ----------------------------------------------------------------------
#endif // _ConfigTaskManager_H