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src-1.2/engine/server/library/serverNetworkMessages/src/shared/centralGameServer/AccountFeatureIdResponse.h
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4.9 KiB
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// ======================================================================
//
// AccountFeatureIdResponse.h
// copyright (c) 2004 Sony Online Entertainment
//
// ======================================================================
#ifndef INCLUDED_AccountFeatureIdResponse_H
#define INCLUDED_AccountFeatureIdResponse_H
// ======================================================================
#include "serverNetworkMessages/AccountFeatureIdRequest.h"
#include "sharedFoundation/StationId.h"
#include "sharedNetworkMessages/GameNetworkMessage.h"
// ======================================================================
class AccountFeatureIdResponse : public GameNetworkMessage
{
public:
AccountFeatureIdResponse (NetworkId const & requester, uint32 gameServer, NetworkId const & target, StationId targetStationId, uint32 gameCode, AccountFeatureIdRequest::RequestReason requestReason, unsigned int resultCode, bool resultCameFromSession, std::map<uint32, int> const & featureIds, std::map<uint32, std::string> const & sessionFeatureIdsData, const char * sessionResultString = NULL, const char * sessionResultText = NULL);
AccountFeatureIdResponse (Archive::ReadIterator & source);
virtual ~AccountFeatureIdResponse ();
NetworkId const & getRequester() const;
uint32 getGameServer() const;
NetworkId const & getTarget() const;
StationId getTargetStationId() const;
uint32 getGameCode() const;
AccountFeatureIdRequest::RequestReason getRequestReason() const;
unsigned int getResultCode() const; // 0 = SUCCESS
bool getResultCameFromSession() const;
std::map<uint32, int> const & getFeatureIds() const;
std::map<uint32, std::string> const & getSessionFeatureIdsData() const;
std::string const & getSessionResultString() const;
std::string const & getSessionResultText() const;
private:
Archive::AutoVariable<NetworkId> m_requester;
Archive::AutoVariable<uint32> m_gameServer;
Archive::AutoVariable<NetworkId> m_target;
Archive::AutoVariable<StationId> m_targetStationId;
Archive::AutoVariable<uint32> m_gameCode;
Archive::AutoVariable<int8> m_requestReason;
Archive::AutoVariable<unsigned int> m_resultCode; // 0 = SUCCESS
Archive::AutoVariable<bool> m_resultCameFromSession;
Archive::AutoVariable<std::map<uint32, int> > m_featureIds;
Archive::AutoVariable<std::map<uint32, std::string> > m_sessionFeatureIdsData;
Archive::AutoVariable<std::string> m_sessionResultString;
Archive::AutoVariable<std::string> m_sessionResultText;
private:
AccountFeatureIdResponse();
AccountFeatureIdResponse(const AccountFeatureIdResponse&);
AccountFeatureIdResponse& operator= (const AccountFeatureIdResponse&);
};
// ----------------------------------------------------------------------
inline NetworkId const & AccountFeatureIdResponse::getRequester() const
{
return m_requester.get();
}
// ----------------------------------------------------------------------
inline uint32 AccountFeatureIdResponse::getGameServer() const
{
return m_gameServer.get();
}
// ----------------------------------------------------------------------
inline NetworkId const & AccountFeatureIdResponse::getTarget() const
{
return m_target.get();
}
// ----------------------------------------------------------------------
inline StationId AccountFeatureIdResponse::getTargetStationId() const
{
return m_targetStationId.get();
}
// ----------------------------------------------------------------------
inline uint32 AccountFeatureIdResponse::getGameCode() const
{
return m_gameCode.get();
}
// ----------------------------------------------------------------------
inline AccountFeatureIdRequest::RequestReason AccountFeatureIdResponse::getRequestReason() const
{
return static_cast<AccountFeatureIdRequest::RequestReason>(m_requestReason.get());
}
// ----------------------------------------------------------------------
inline unsigned int AccountFeatureIdResponse::getResultCode() const
{
return m_resultCode.get();
}
// ----------------------------------------------------------------------
inline bool AccountFeatureIdResponse::getResultCameFromSession() const
{
return m_resultCameFromSession.get();
}
// ----------------------------------------------------------------------
inline std::map<uint32, int> const & AccountFeatureIdResponse::getFeatureIds() const
{
return m_featureIds.get();
}
// ----------------------------------------------------------------------
inline std::map<uint32, std::string> const & AccountFeatureIdResponse::getSessionFeatureIdsData() const
{
return m_sessionFeatureIdsData.get();
}
// ----------------------------------------------------------------------
inline std::string const & AccountFeatureIdResponse::getSessionResultString() const
{
return m_sessionResultString.get();
}
// ----------------------------------------------------------------------
inline std::string const & AccountFeatureIdResponse::getSessionResultText() const
{
return m_sessionResultText.get();
}
// ======================================================================
#endif