mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-07-14 00:01:30 -04:00
615 lines
51 KiB
Plaintext
Executable File
615 lines
51 KiB
Plaintext
Executable File
#TODO: get rid of "Cached" because it makes no sense for DBProcess
|
|
#A class with '-' denotes the class does not have any persisted variables.
|
|
|
|
#class parent
|
|
ServerObject
|
|
BuildingObject TangibleObject
|
|
CellObject ServerObject
|
|
CreatureObject TangibleObject
|
|
FactoryObject TangibleObject
|
|
HarvesterInstallationObject InstallationObject
|
|
InstallationObject TangibleObject
|
|
IntangibleObject ServerObject
|
|
ManufactureInstallationObject InstallationObject
|
|
ManufactureSchematicObject IntangibleObject
|
|
MissionObject IntangibleObject
|
|
PlanetObject UniverseObject
|
|
PlayerObject IntangibleObject
|
|
ResourceContainerObject TangibleObject
|
|
ShipObject TangibleObject
|
|
StaticObject ServerObject
|
|
TangibleObject ServerObject
|
|
UniverseObject ServerObject
|
|
VehicleObject TangibleObject
|
|
WeaponObject TangibleObject
|
|
-GroupObject UniverseObject
|
|
GuildObject UniverseObject
|
|
BattlefieldMarkerObject TangibleObject
|
|
CityObject UniverseObject
|
|
PlayerQuestObject TangibleObject
|
|
end
|
|
|
|
#Note: The datatype in the following table is the datatype to use in SwgDatabaseServer. Therefore, use NetworkId instead of CachedNetworkId, etc.
|
|
#Note: The parser for this file uses spaces as separators. Be careful not to put extra spaces in commands.
|
|
|
|
#class member name package datatype add-to-package command persist function load function
|
|
|
|
BuildingObject m_allowed server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_Allowed,data); decodePropertyList(objectId,PropertyListBuffer::LI_Allowed,data,isBaseline);
|
|
BuildingObject m_banned server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_Banned,data); decodePropertyList(objectId,PropertyListBuffer::LI_Banned,data,isBaseline);
|
|
BuildingObject m_isPublic server bool
|
|
BuildingObject m_maintenanceCost server int
|
|
BuildingObject m_timeLastChecked server real
|
|
BuildingObject m_cityId server int
|
|
BuildingObject m_contentsLoaded server_np bool
|
|
|
|
CellObject m_allowed server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_Allowed,data); decodePropertyList(objectId,PropertyListBuffer::LI_Allowed,data,isBaseline);
|
|
CellObject m_banned server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_Banned,data); decodePropertyList(objectId,PropertyListBuffer::LI_Banned,data,isBaseline);
|
|
CellObject m_isPublic shared bool
|
|
CellObject m_cellNumber shared int
|
|
CellObject m_cellLabel shared_np Unicode::String
|
|
CellObject m_labelLocationOffset shared_np Vector
|
|
|
|
CreatureObject m_maxAttributes authClientServer Attributes::Value - encodeAttributes(objectId,data,9); decodeAttributes(objectId,data,isBaseline,9);
|
|
CreatureObject m_skills authClientServer SkillObject* - encodePropertyList(objectId,PropertyListBuffer::LI_Skills,data); decodePropertyList(objectId,PropertyListBuffer::LI_Skills,data,isBaseline);
|
|
|
|
CreatureObject m_accelPercent authClientServer_np float
|
|
CreatureObject m_accelScale authClientServer_np float
|
|
CreatureObject m_attribBonus authClientServer_np std::vector<int>
|
|
CreatureObject m_modMap authClientServer_np map
|
|
CreatureObject m_movementPercent authClientServer_np float
|
|
CreatureObject m_movementScale authClientServer_np float
|
|
CreatureObject m_performanceListenTarget authClientServer_np NetworkId
|
|
CreatureObject m_runSpeed authClientServer_np float
|
|
CreatureObject m_slopeModAngle authClientServer_np float
|
|
CreatureObject m_slopeModPercent authClientServer_np float
|
|
CreatureObject m_turnScale authClientServer_np float
|
|
CreatureObject m_walkSpeed authClientServer_np float
|
|
CreatureObject m_waterModPercent authClientServer_np float
|
|
CreatureObject m_notifyRegions server_np set
|
|
CreatureObject m_missionCriticalObjectSet server_np set
|
|
CreatureObject m_groupMissionCriticalObjectSet authClientServer_np set
|
|
CreatureObject m_commands authClientServer_np std::map<std::string,int>
|
|
|
|
CreatureObject m_attributes server Attributes::Value - encodeAttributes(objectId,data,0); decodeAttributes(objectId,data,isBaseline,0);
|
|
CreatureObject m_baseRunSpeed server float
|
|
CreatureObject m_baseWalkSpeed server float
|
|
CreatureObject m_persistedBuffs server packed_map<uint32,Buff::PackedBuff> - encodePersistedBuffs(data,row->persisted_buffs); decodePersistedBuffs(data,row->persisted_buffs);
|
|
|
|
CreatureObject m_attributeModList server_np std::vector<AttribMod>
|
|
CreatureObject m_baseSlopeModPercent server_np float
|
|
CreatureObject m_cachedCurrentAttributeModValues server_np std::vector<Attributes::Value>
|
|
CreatureObject m_cachedMaxAttributeModValues server_np std::vector<Attributes::Value>
|
|
CreatureObject m_commandQueue server_np commandqueue getCommandQueue()->addToPackage(m_serverPackage_np);
|
|
CreatureObject m_cover server_np int
|
|
CreatureObject m_currentAttitude server_np Attitude
|
|
CreatureObject m_isStatic server_np bool
|
|
CreatureObject m_lastBehavior server_np int
|
|
CreatureObject m_lastMonitorReportPosition server_np Vector
|
|
CreatureObject m_locomotion server_np Locomotions::Enumerator
|
|
CreatureObject m_maxMentalStates server_np MentalStates::Value
|
|
CreatureObject m_mentalStateDecays server_np float
|
|
CreatureObject m_mentalStatesToward server_np map
|
|
CreatureObject m_monitoredCreatureMovements server_np map
|
|
CreatureObject m_performanceWatchTarget server_np NetworkId
|
|
CreatureObject m_stopWalkRun server_np int
|
|
CreatureObject m_timeToUpdateGuildWarPvpStatus server_np uint32
|
|
CreatureObject m_guildWarEnabled server_np bool
|
|
CreatureObject m_militiaOfCityId server_np int
|
|
CreatureObject m_locatedInCityId server_np int
|
|
CreatureObject m_invulnerabilityTimer server_np float
|
|
CreatureObject m_allowSARegen server_np bool
|
|
CreatureObject m_totalLevelXp authClientServer_np int
|
|
|
|
CreatureObject m_posture shared Postures::Enumerator
|
|
CreatureObject m_rank shared uint8
|
|
CreatureObject m_masterId shared NetworkId
|
|
CreatureObject m_scaleFactor shared float
|
|
CreatureObject m_shockWounds shared int
|
|
CreatureObject m_states shared uint64
|
|
CreatureObject m_level shared_np int16
|
|
CreatureObject m_levelHealthGranted shared_np int
|
|
CreatureObject m_animatingSkillData shared_np std::string
|
|
CreatureObject m_animationMood shared_np std::string
|
|
CreatureObject m_currentWeapon shared_np NetworkId
|
|
CreatureObject m_group shared_np NetworkId
|
|
CreatureObject m_groupInviter shared_np NetworkId
|
|
CreatureObject m_inviterForPendingGroup server_np NetworkId
|
|
CreatureObject m_guildId shared_np int
|
|
CreatureObject m_lookAtTarget shared_np NetworkId
|
|
CreatureObject m_intendedTarget shared_np NetworkId
|
|
CreatureObject m_mood shared_np char
|
|
CreatureObject m_performanceStartTime shared_np int
|
|
CreatureObject m_performanceType shared_np int
|
|
CreatureObject m_totalAttributes shared_np Attributes::Value - encodeAttributes(objectId,data,0); decodeAttributes(objectId,data,isBaseline,0);
|
|
CreatureObject m_totalMaxAttributes shared_np Attributes::Value - encodeAttributes(objectId,data,9); decodeAttributes(objectId,data,isBaseline,9);
|
|
CreatureObject m_wearableData shared_np vector
|
|
CreatureObject m_alternateAppearanceSharedObjectTemplateName shared_np std::string
|
|
CreatureObject m_timedMod server_np std::vector<uint32>
|
|
CreatureObject m_timedModDuration server_np std::vector<float>
|
|
CreatureObject m_timedModUpdateTime server_np std::vector<uint32>
|
|
CreatureObject m_coverVisibility shared_np bool
|
|
CreatureObject m_buffs shared_np map
|
|
|
|
CreatureObject m_loiterRange none float
|
|
CreatureObject m_animState none char
|
|
CreatureObject m_sayMode none char
|
|
|
|
CreatureObject m_clientUsesAnimationLocomotion shared_np bool
|
|
CreatureObject m_difficulty shared_np char
|
|
CreatureObject m_hologramType shared_np int32
|
|
CreatureObject m_visibleOnMapAndRadar shared_np bool
|
|
CreatureObject m_wsX server float
|
|
CreatureObject m_wsY server float
|
|
CreatureObject m_wsZ server float
|
|
|
|
CreatureObject m_isBeast shared_np bool
|
|
CreatureObject m_forceShowHam shared_np bool
|
|
CreatureObject m_wearableAppearanceData shared_np vector
|
|
CreatureObject m_decoyOrigin shared_np NetworkId
|
|
|
|
FactoryObject m_craftingCount server_np int
|
|
FactoryObject m_craftingSchematic server_np NetworkId
|
|
FactoryObject m_attributes server_np std::map<StringId,float>
|
|
|
|
HarvesterInstallationObject m_installedEfficiency server float
|
|
HarvesterInstallationObject m_resourceType server NetworkId
|
|
HarvesterInstallationObject m_maxExtractionRate server int
|
|
HarvesterInstallationObject m_currentExtractionRate server float
|
|
HarvesterInstallationObject m_maxHopperAmount server int
|
|
HarvesterInstallationObject m_hopperResource server NetworkId
|
|
HarvesterInstallationObject m_hopperAmount server float
|
|
|
|
InstallationObject m_installationType server int32
|
|
InstallationObject m_tickCount server float
|
|
InstallationObject m_activateStartTime server float
|
|
InstallationObject m_activated shared bool
|
|
InstallationObject m_power shared float
|
|
InstallationObject m_powerRate shared float
|
|
|
|
IntangibleObject m_crcs server_np std::vector<int32>
|
|
IntangibleObject m_positions server_np std::vector<Vector>
|
|
IntangibleObject m_headings server_np std::vector<float>
|
|
IntangibleObject m_scripts server_np std::vector<std::string>
|
|
IntangibleObject m_player server_np NetworkId
|
|
IntangibleObject m_objects server_np std::vector<NetworkId>
|
|
IntangibleObject m_center server_np Vector
|
|
IntangibleObject m_radius server_np float
|
|
IntangibleObject m_creator server_np NetworkId
|
|
IntangibleObject m_theaterName server_np std::string
|
|
IntangibleObject m_count shared int
|
|
|
|
ManufactureSchematicObject m_draftSchematic server int
|
|
ManufactureSchematicObject m_creatorId server NetworkId
|
|
ManufactureSchematicObject m_creatorName server Unicode::String
|
|
ManufactureSchematicObject m_factories server_np std::vector<NetworkId>
|
|
ManufactureSchematicObject m_resourceMaxAttributes server_np std::map<StringId,int>
|
|
|
|
ManufactureSchematicObject m_attributes shared std::map<StringId,float> - encodeManufactureSchematicAttributes(objectId,data); decodeManufactureSchematicAttributes(objectId,data,isBaseline);
|
|
ManufactureSchematicObject m_itemsPerContainer shared int
|
|
ManufactureSchematicObject m_manufactureTime shared float
|
|
ManufactureSchematicObject m_appearanceData shared_np std::string
|
|
ManufactureSchematicObject m_customAppearance shared_np std::string
|
|
ManufactureSchematicObject m_draftSchematicSharedTemplate shared_np std::string
|
|
ManufactureSchematicObject m_isCrafting shared_np bool
|
|
ManufactureSchematicObject m_schematicChangedSignal shared_np char
|
|
|
|
MissionObject m_difficulty shared int
|
|
MissionObject m_endLocation shared Location - encodeLocation(data,row->end_x,row->end_y,row->end_z,row->end_cell,row->end_scene); decodeLocation(data,row->end_x,row->end_y,row->end_z,row->end_cell,row->end_scene);
|
|
MissionObject m_missionCreator shared Unicode::String
|
|
MissionObject m_reward shared int
|
|
MissionObject m_rootScriptName server std::string
|
|
MissionObject m_startLocation shared Location - encodeLocation(data,row->start_x,row->start_y,row->start_z,row->start_cell,row->start_scene); decodeLocation(data,row->start_x,row->start_y,row->start_z,row->start_cell,row->start_scene);
|
|
MissionObject m_targetAppearance shared uint32
|
|
MissionObject m_description shared StringId - encodeStringId(data,row->description_table,row->description_text); decodeStringId(data,row->description_table,row->description_text);
|
|
MissionObject m_title shared StringId - encodeStringId(data,row->title_table,row->title_text); decodeStringId(data,row->title_table,row->title_text);
|
|
MissionObject m_missionHolderId server NetworkId
|
|
MissionObject m_status shared int
|
|
MissionObject m_missionType shared uint32
|
|
MissionObject m_targetName shared std::string
|
|
MissionObject m_waypoint shared map - encodeSingleWaypoint(objectId,data); decodeSingleWaypoint(objectId,data,isBaseline);
|
|
|
|
PlanetObject m_planetName server std::string
|
|
PlanetObject m_travelPointList server_np TravelPoint*
|
|
PlanetObject m_weatherIndex server_np int
|
|
PlanetObject m_windVelocityX server_np float
|
|
PlanetObject m_windVelocityY server_np float
|
|
PlanetObject m_windVelocityZ server_np float
|
|
PlanetObject m_mapLocationMapStatic server_np map
|
|
PlanetObject m_mapLocationMapDynamic server_np map
|
|
PlanetObject m_mapLocationMapPersist server_np map
|
|
PlanetObject m_mapLocationVersionStatic server_np int
|
|
PlanetObject m_mapLocationVersionDynamic server_np int
|
|
PlanetObject m_mapLocationVersionPersist server_np int
|
|
PlanetObject m_collectionServerFirst server_np set
|
|
PlanetObject m_collectionServerFirstUpdateNumber server_np int
|
|
PlanetObject m_connectedCharacterLfgData server_np map
|
|
PlanetObject m_connectedCharacterLfgDataFactionalPresence server_np map
|
|
PlanetObject m_connectedCharacterLfgDataFactionalPresenceGrid server_np map
|
|
PlanetObject m_connectedCharacterBiographyData server_np map
|
|
PlanetObject m_currentEvents server_np std::string
|
|
PlanetObject m_gcwImperialScore server_np map
|
|
PlanetObject m_gcwRebelScore server_np map
|
|
|
|
PlayerObject m_craftingLevel firstParentAuthClientServer_np int
|
|
PlayerObject m_craftingStage firstParentAuthClientServer_np int
|
|
PlayerObject m_craftingStation firstParentAuthClientServer_np NetworkId
|
|
PlayerObject m_draftSchematics firstParentAuthClientServer_np std::map<std::pair<int,int>,int>
|
|
PlayerObject m_craftingComponentBioLink firstParentAuthClientServer_np NetworkId
|
|
PlayerObject m_experimentPoints firstParentAuthClientServer_np int
|
|
PlayerObject m_expModified firstParentAuthClientServer_np int
|
|
PlayerObject m_friendList firstParentAuthClientServer_np std::vector<std::string>
|
|
PlayerObject m_ignoreList firstParentAuthClientServer_np std::vector<std::string>
|
|
PlayerObject m_spokenLanguage firstParentAuthClientServer_np int
|
|
PlayerObject m_food firstParentAuthClientServer_np int
|
|
PlayerObject m_maxFood firstParentAuthClientServer_np int
|
|
PlayerObject m_drink firstParentAuthClientServer_np int
|
|
PlayerObject m_maxDrink firstParentAuthClientServer_np int
|
|
PlayerObject m_meds firstParentAuthClientServer_np int
|
|
PlayerObject m_maxMeds firstParentAuthClientServer_np int
|
|
PlayerObject m_groupWaypoints firstParentAuthClientServer_np map - encodeWaypoints(objectId,data); decodeWaypoints(objectId,data,isBaseline);
|
|
PlayerObject m_playerHateList firstParentAuthClientServer_np set
|
|
PlayerObject m_killMeter firstParentAuthClientServer_np int32
|
|
PlayerObject m_experiencePoints parentClient map - encodeExperience(objectId,data); decodeExperience(objectId,data,isBaseline);
|
|
PlayerObject m_waypoints parentClient map - encodeWaypoints(objectId,data); decodeWaypoints(objectId,data,isBaseline);
|
|
PlayerObject m_forcePower parentClient int
|
|
PlayerObject m_maxForcePower parentClient int
|
|
PlayerObject m_completedQuests parentClient BitArray
|
|
PlayerObject m_activeQuests parentClient BitArray
|
|
PlayerObject m_currentQuest parentClient uint32
|
|
PlayerObject m_quests parentClient packed_map<uint32,PlayerQuestData> - encodeQuests(data,row->quests,row->quests2,row->quests3,row->quests4); decodeQuests(objectId,data,row->quests,row->quests2,row->quests3,row->quests4);
|
|
PlayerObject m_stationId server StationId
|
|
PlayerObject m_houseId server NetworkId
|
|
PlayerObject m_accountNumLots server int
|
|
PlayerObject m_accountNumLotsOverLimitSpam firstParentAuthClientServer_np int
|
|
PlayerObject m_accountMaxLotsAdjustment server int
|
|
PlayerObject m_accountIsOutcast server bool
|
|
PlayerObject m_accountCheaterLevel server float
|
|
PlayerObject m_forceRegenRate server float
|
|
PlayerObject m_craftingTool server_np NetworkId
|
|
PlayerObject m_forceRegenValue server_np float
|
|
PlayerObject m_theaterDatatable server_np std::string
|
|
PlayerObject m_theaterPosition server_np Vector
|
|
PlayerObject m_theaterScene server_np std::string
|
|
PlayerObject m_theaterScript server_np std::string
|
|
PlayerObject m_theaterNumObjects server_np int
|
|
PlayerObject m_theaterRadius server_np float
|
|
PlayerObject m_theaterCreator server_np NetworkId
|
|
PlayerObject m_theaterName server_np std::string
|
|
PlayerObject m_theaterId server_np NetworkId
|
|
PlayerObject m_theaterLocationType server_np int
|
|
PlayerObject m_matchMakingCharacterProfileId shared MatchMakingId - encodeMatchMakingId(data,row->character_profile_id); decodeMatchMakingId(data,row->character_profile_id);
|
|
PlayerObject m_matchMakingPersonalProfileId shared MatchMakingId - encodeMatchMakingId(data,row->personal_profile_id); decodeMatchMakingId(data,row->personal_profile_id);
|
|
PlayerObject m_skillTitle shared NullEncodedStandardString
|
|
PlayerObject m_bornDate shared int
|
|
PlayerObject m_playedTime shared int
|
|
PlayerObject m_sessionStartPlayTime server_np int32
|
|
PlayerObject m_sessionLastActiveTime server_np int32
|
|
PlayerObject m_sessionActivePlayTimeDuration server_np uint32
|
|
PlayerObject m_privledgedTitle shared_np int8
|
|
PlayerObject m_roleIconChoice shared int
|
|
PlayerObject m_aggroImmuneStartTime server_np uint32
|
|
PlayerObject m_aggroImmuneDuration server_np uint32
|
|
PlayerObject m_skillTemplate shared std::string
|
|
PlayerObject m_workingSkill parentClient std::string
|
|
PlayerObject m_isFromLogin server_np bool
|
|
PlayerObject m_currentGcwPoints shared int32
|
|
PlayerObject m_currentGcwRating server int32
|
|
PlayerObject m_currentPvpKills shared int32
|
|
PlayerObject m_lifetimeGcwPoints shared int64
|
|
PlayerObject m_maxGcwImperialRating server int32
|
|
PlayerObject m_maxGcwRebelRating server int32
|
|
PlayerObject m_lifetimePvpKills shared int32
|
|
PlayerObject m_nextGcwRatingCalcTime server int32
|
|
PlayerObject m_currentGcwRank shared_np int
|
|
PlayerObject m_currentGcwRankProgress shared_np float
|
|
PlayerObject m_maxGcwImperialRank shared_np int
|
|
PlayerObject m_maxGcwRebelRank shared_np int
|
|
PlayerObject m_gcwRatingActualCalcTime shared_np int32
|
|
PlayerObject m_sessionActivity server_np uint32
|
|
PlayerObject m_petId firstParentAuthClientServer_np NetworkId
|
|
PlayerObject m_petCommandList firstParentAuthClientServer_np std::vector<std::string>
|
|
PlayerObject m_petToggledCommands firstParentAuthClientServer_np std::vector<std::string>
|
|
PlayerObject m_collections shared BitArray
|
|
PlayerObject m_collections2 shared BitArray
|
|
PlayerObject m_chatSpamSpatialNumCharacters server_np int
|
|
PlayerObject m_chatSpamNonSpatialNumCharacters server_np int
|
|
PlayerObject m_chatSpamTimeEndInterval server_np int
|
|
PlayerObject m_chatSpamNextTimeToSyncWithChatServer server_np int
|
|
PlayerObject m_citizenshipCity shared_np std::string
|
|
PlayerObject m_citizenshipType shared_np int8
|
|
PlayerObject m_currentGcwRegion server_np std::string
|
|
PlayerObject m_cityGcwDefenderRegion shared_np std::pair<std::string,std::pair<bool,bool>>
|
|
PlayerObject m_guildGcwDefenderRegion shared_np std::pair<std::string,std::pair<bool,bool>>
|
|
PlayerObject m_squelchedById shared_np NetworkId
|
|
PlayerObject m_squelchedByName shared_np std::string
|
|
PlayerObject m_squelchExpireTime shared_np int32
|
|
PlayerObject m_showBackpack shared bool
|
|
PlayerObject m_showHelmet shared bool
|
|
PlayerObject m_environmentFlags shared_np int32
|
|
PlayerObject m_defaultAttackOverride shared_np std::string
|
|
PlayerObject m_guildRank firstParentAuthClientServer_np BitArray
|
|
PlayerObject m_citizenRank firstParentAuthClientServer_np BitArray
|
|
PlayerObject m_galacticReserveDeposit firstParentAuthClientServer_np int8
|
|
PlayerObject m_pgcRatingCount firstParentAuthClientServer_np int64
|
|
PlayerObject m_pgcRatingTotal firstParentAuthClientServer_np int64
|
|
PlayerObject m_pgcLastRatingTime firstParentAuthClientServer_np int
|
|
|
|
ResourceContainerObject m_quantity shared int
|
|
ResourceContainerObject m_resourceType shared NetworkId
|
|
ResourceContainerObject m_source server NetworkId
|
|
ResourceContainerObject m_maxQuantity shared_np int
|
|
ResourceContainerObject m_parentName shared_np std::string
|
|
ResourceContainerObject m_resourceName shared_np Unicode::String
|
|
ResourceContainerObject m_resourceNameId shared_np StringId
|
|
|
|
ServerObject m_bankBalance authClientServer int
|
|
ServerObject m_cashBalance authClientServer int
|
|
ServerObject m_cacheVersion server int
|
|
ServerObject m_loadContents server bool
|
|
ServerObject m_objVarFreeFlags server int ; encodeObjVarFreeFlags(objectId,data); decodeObjVarFreeFlags(objectId,data,isBaseline);
|
|
ServerObject m_objVars server objvarlist m_objVars.addToPackage(m_serverPackage,m_serverPackage_np); encodeObjVars(objectId,data); decodeObjVars(objectId,data,isBaseline);
|
|
ServerObject m_persisted server bool - Archive::put(data,true); ignorePersistedFlag(objectId,data);
|
|
ServerObject m_playerControlled server bool
|
|
ServerObject m_sceneId server std::string
|
|
ServerObject m_scriptList server std::string m_scriptObject->addToPackage(m_serverPackage); encodeScriptObject(objectId,data); decodeScriptObject(objectId,data,isBaseline);
|
|
ServerObject m_attributesAttained server_np BitArray
|
|
ServerObject m_attributesInterested server_np BitArray
|
|
ServerObject m_proxyServerProcessIds server_np std::vector<uint32>
|
|
ServerObject m_transformSequence server_np uint32
|
|
ServerObject m_triggerVolumeInfo server_np std::vector<TriggerVolumeInfo>
|
|
ServerObject m_contentsLoaded server_np bool
|
|
ServerObject m_contentsRequested server_np bool
|
|
ServerObject m_messageTos server_np map
|
|
ServerObject m_defaultAlterTime server_np float
|
|
ServerObject m_observersCount server_np int
|
|
ServerObject m_complexity shared float
|
|
ServerObject m_nameStringId shared StringId - encodeStringId(data,row->name_string_table,row->name_string_text); decodeStringId(data,row->name_string_table,row->name_string_text);
|
|
ServerObject m_objectName shared NullEncodedUnicodeString
|
|
ServerObject m_volume shared int
|
|
ServerObject m_authServerProcessId shared_np uint32
|
|
ServerObject m_descriptionStringId shared_np StringId
|
|
ServerObject m_refCount none int
|
|
ServerObject m_includeInBuildout server_np bool
|
|
ServerObject m_conversionId server int
|
|
ServerObject m_staticItemName server std::string
|
|
ServerObject m_staticItemVersion server int
|
|
ServerObject m_broadcastListeners server_np set
|
|
ServerObject m_broadcastBroadcasters server_np set
|
|
|
|
ShipObject m_slideDampener shared float
|
|
ShipObject m_currentChassisHitPoints shared float
|
|
ShipObject m_maximumChassisHitPoints shared float
|
|
ShipObject m_chassisType shared uint32
|
|
ShipObject m_componentArmorHitpointsMaximum shared packed_map<int,float>
|
|
ShipObject m_componentArmorHitpointsCurrent shared packed_map<int,float>
|
|
ShipObject m_componentHitpointsCurrent shared packed_map<int,float>
|
|
ShipObject m_componentHitpointsMaximum shared packed_map<int,float>
|
|
ShipObject m_componentFlags shared packed_map<int,int>
|
|
ShipObject m_shieldHitpointsFrontMaximum shared float
|
|
ShipObject m_shieldHitpointsBackMaximum shared float
|
|
|
|
ShipObject m_componentCrc server packed_map<int,uint32>
|
|
|
|
ShipObject m_shipId shared_np uint16
|
|
ShipObject m_shipActualAccelerationRate shared_np float
|
|
ShipObject m_shipActualDecelerationRate shared_np float
|
|
ShipObject m_shipActualPitchAccelerationRate shared_np float
|
|
ShipObject m_shipActualYawAccelerationRate shared_np float
|
|
ShipObject m_shipActualRollAccelerationRate shared_np float
|
|
ShipObject m_shipActualPitchRateMaximum shared_np float
|
|
ShipObject m_shipActualYawRateMaximum shared_np float
|
|
ShipObject m_shipActualRollRateMaximum shared_np float
|
|
ShipObject m_shipActualSpeedMaximum shared_np float
|
|
ShipObject m_pilotLookAtTarget shared_np NetworkId
|
|
ShipObject m_pilotLookAtTargetSlot shared_np int
|
|
ShipObject m_targetableSlotBitfield shared_np BitArray
|
|
ShipObject m_componentCrcForClient shared_np map<int,uint32>
|
|
ShipObject m_wingName shared_np std::string
|
|
ShipObject m_typeName shared_np std::string
|
|
ShipObject m_difficulty shared_np std::string
|
|
ShipObject m_faction shared_np std::string
|
|
ShipObject m_shieldHitpointsFrontCurrent shared_np float
|
|
ShipObject m_shieldHitpointsBackCurrent shared_np float
|
|
ShipObject m_guildId shared_np int
|
|
|
|
ShipObject m_componentEfficiencyGeneral authClientServer packed_map<int,float>
|
|
ShipObject m_componentEfficiencyEnergy authClientServer packed_map<int,float>
|
|
ShipObject m_componentEnergyMaintenanceRequirement authClientServer packed_map<int,float>
|
|
ShipObject m_componentMass authClientServer packed_map<int,float>
|
|
ShipObject m_componentNames authClientServer packed_map<int,Unicode::String>
|
|
ShipObject m_componentCreators authClientServer packed_map<int,NetworkId>
|
|
ShipObject m_weaponDamageMaximum authClientServer packed_map<int,float>
|
|
ShipObject m_weaponDamageMinimum authClientServer packed_map<int,float>
|
|
ShipObject m_weaponEffectivenessShields authClientServer packed_map<int,float>
|
|
ShipObject m_weaponEffectivenessArmor authClientServer packed_map<int,float>
|
|
ShipObject m_weaponEnergyPerShot authClientServer packed_map<int,float>
|
|
ShipObject m_weaponRefireRate authClientServer packed_map<int,float>
|
|
ShipObject m_weaponAmmoCurrent authClientServer packed_map<int,int>
|
|
ShipObject m_weaponAmmoMaximum authClientServer packed_map<int,int>
|
|
ShipObject m_weaponAmmoType authClientServer packed_map<int,uint32>
|
|
|
|
ShipObject m_chassisComponentMassMaximum authClientServer float
|
|
ShipObject m_chassisComponentMassCurrent authClientServer_np float
|
|
ShipObject m_chassisSpeedMaximumModifier authClientServer_np float
|
|
ShipObject m_shieldRechargeRate authClientServer float
|
|
ShipObject m_capacitorEnergyCurrent authClientServer_np float
|
|
ShipObject m_capacitorEnergyMaximum authClientServer float
|
|
ShipObject m_capacitorEnergyRechargeRate authClientServer float
|
|
ShipObject m_engineAccelerationRate authClientServer float
|
|
ShipObject m_engineDecelerationRate authClientServer float
|
|
ShipObject m_enginePitchAccelerationRate authClientServer float
|
|
ShipObject m_engineYawAccelerationRate authClientServer float
|
|
ShipObject m_engineRollAccelerationRate authClientServer float
|
|
ShipObject m_enginePitchRateMaximum authClientServer float
|
|
ShipObject m_engineYawRateMaximum authClientServer float
|
|
ShipObject m_engineRollRateMaximum authClientServer float
|
|
ShipObject m_engineSpeedMaximum authClientServer float
|
|
ShipObject m_reactorEnergyGenerationRate authClientServer float
|
|
ShipObject m_boosterEnergyCurrent authClientServer_np float
|
|
ShipObject m_weaponEfficiencyRefireRate authClientServer_np packed_map<int,float>
|
|
ShipObject m_boosterEnergyMaximum authClientServer float
|
|
ShipObject m_boosterEnergyRechargeRate authClientServer float
|
|
ShipObject m_boosterEnergyConsumptionRate authClientServer float
|
|
ShipObject m_boosterAcceleration authClientServer float
|
|
ShipObject m_boosterSpeedMaximum authClientServer float
|
|
ShipObject m_droidInterfaceCommandSpeed authClientServer float
|
|
ShipObject m_installedDroidControlDevice authClientServer NetworkId
|
|
ShipObject m_cargoHoldContentsMaximum authClientServer int
|
|
ShipObject m_cargoHoldContentsCurrent authClientServer int
|
|
ShipObject m_cargoHoldContents authClientServer packed_map<NetworkId,int>
|
|
ShipObject m_cargoHoldContentsResourceTypeInfo authClientServer_np map
|
|
|
|
ShipObject m_engineSpeedRotationFactorMaximum server_np float
|
|
ShipObject m_engineSpeedRotationFactorMinimum server_np float
|
|
ShipObject m_engineSpeedRotationFactorOptimal server_np float
|
|
|
|
TangibleObject m_customAppearance server std::string
|
|
TangibleObject m_locationTargets server LocationData - encodeLocationDataList(objectId,1,data); decodeLocationDataList(objectId,1,data,isBaseline);
|
|
TangibleObject m_ownerId server NetworkId
|
|
TangibleObject m_pvpEnemies server_np std::vector<PvpEnemy>
|
|
TangibleObject m_pvpFaction shared uint32
|
|
TangibleObject m_pvpMercenaryFaction server_np uint32
|
|
TangibleObject m_pvpType shared int
|
|
TangibleObject m_pvpMercenaryType server_np int
|
|
TangibleObject m_pvpFutureType server_np int
|
|
TangibleObject m_creatorId server NetworkId
|
|
TangibleObject m_sourceDraftSchematic server uint32
|
|
TangibleObject m_hateOverTime server_np map
|
|
TangibleObject m_pvpRegionCrc server_np uint32
|
|
TangibleObject m_appearanceData shared std::string
|
|
TangibleObject m_components shared std::set<int> - encodeComponents(objectId,data); decodeComponents(objectId,data,isBaseline);
|
|
TangibleObject m_condition shared int
|
|
TangibleObject m_count shared int
|
|
TangibleObject m_damageTaken shared int
|
|
TangibleObject m_maxHitPoints shared int
|
|
TangibleObject m_visible shared bool
|
|
TangibleObject m_conversations server_np NetworkId
|
|
TangibleObject m_hideFromClient server_np bool
|
|
TangibleObject m_inCombat shared_np bool
|
|
TangibleObject m_combatStartTime server_np time_t
|
|
TangibleObject m_attackableOverride server_np bool
|
|
TangibleObject m_passiveReveal server_np map
|
|
TangibleObject m_passiveRevealPlayerCharacter shared_np set
|
|
TangibleObject m_mapColorOverride shared_np uint32
|
|
TangibleObject m_accessList shared_np set
|
|
TangibleObject m_guildAccessList shared_np set
|
|
TangibleObject m_effectsMap shared_np map
|
|
|
|
VehicleObject m_bogus server int
|
|
|
|
WeaponObject m_minDamage server int
|
|
WeaponObject m_maxDamage server int
|
|
WeaponObject m_attackSpeed shared float
|
|
WeaponObject m_woundChance server float
|
|
WeaponObject m_attackCost server int
|
|
WeaponObject m_damageRadius server float
|
|
WeaponObject m_isDefaultWeapon server_np bool
|
|
WeaponObject m_accuracy shared int
|
|
WeaponObject m_minRange shared float
|
|
WeaponObject m_maxRange shared float
|
|
WeaponObject m_damageType shared int
|
|
WeaponObject m_elementalType shared int
|
|
WeaponObject m_elementalValue shared int
|
|
WeaponObject m_weaponType shared_np int
|
|
|
|
GroupObject m_groupMembers shared_np std::vector<GroupMember>
|
|
GroupObject m_groupShipFormationMembers shared_np std::vector<GroupShipFormationMember>
|
|
GroupObject m_groupPOBShipAndOwners server_np std::vector<GroupPOBShipAndOwner>
|
|
GroupObject m_groupName shared_np std::string
|
|
GroupObject m_groupLevel shared_np int16
|
|
GroupObject m_groupMemberLevels server_np std::vector<int16>
|
|
GroupObject m_groupMemberProfessions server_np std::vector<uint8>
|
|
GroupObject m_formationNameCrc shared_np uint32
|
|
GroupObject m_allMembers server_np set
|
|
GroupObject m_nonPCMembers server_np set
|
|
GroupObject m_lootMaster shared_np NetworkId
|
|
GroupObject m_lootRule shared_np uint32
|
|
GroupObject m_groupPickupTimer shared_np std::pair<int32,int32>
|
|
GroupObject m_groupPickupLocation shared_np std::pair<std::string,Vector>
|
|
|
|
GuildObject m_names server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_GuildNames,data); decodePropertyList(objectId,PropertyListBuffer::LI_GuildNames,data,isBaseline);
|
|
GuildObject m_leaders server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_GuildLeaders,data); decodePropertyList(objectId,PropertyListBuffer::LI_GuildLeaders,data,isBaseline);
|
|
GuildObject m_members server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_GuildMembers,data); decodePropertyList(objectId,PropertyListBuffer::LI_GuildMembers,data,isBaseline);
|
|
GuildObject m_enemies server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_GuildEnemies,data); decodePropertyList(objectId,PropertyListBuffer::LI_GuildEnemies,data,isBaseline);
|
|
GuildObject m_abbrevs shared std::string - encodePropertyList(objectId,PropertyListBuffer::LI_GuildAbbrevs,data); decodePropertyList(objectId,PropertyListBuffer::LI_GuildAbbrevs,data,isBaseline);
|
|
GuildObject m_guildsInfo server_np map
|
|
GuildObject m_membersInfo server_np map
|
|
GuildObject m_fullMembers server_np map
|
|
GuildObject m_sponsoredMembers server_np map
|
|
GuildObject m_guildLeaders server_np map
|
|
GuildObject m_gcwImperialScorePercentileThisGalaxy shared_np map
|
|
GuildObject m_gcwRegionDefenderBonus server_np map
|
|
GuildObject m_gcwGroupImperialScorePercentileThisGalaxy shared_np map
|
|
GuildObject m_gcwImperialScorePercentileHistoryThisGalaxy shared_np map
|
|
GuildObject m_gcwGroupImperialScorePercentileHistoryThisGalaxy shared_np map
|
|
GuildObject m_gcwImperialScorePercentileHistoryCountThisGalaxy server_np map
|
|
GuildObject m_gcwGroupImperialScorePercentileHistoryCountThisGalaxy server_np map
|
|
GuildObject m_gcwImperialScorePercentileOtherGalaxies shared_np map
|
|
GuildObject m_gcwGroupImperialScorePercentileOtherGalaxies shared_np map
|
|
GuildObject m_gcwGroupCategoryImperialScoreRawThisGalaxy server_np map
|
|
GuildObject m_gcwGroupImperialScoreRawThisGalaxy server_np map
|
|
GuildObject m_gcwImperialScoreOtherGalaxies server_np map
|
|
GuildObject m_gcwRebelScoreOtherGalaxies server_np map
|
|
GuildObject m_gcwRegionDefenderGuilds server_np map
|
|
GuildObject m_gcwRegionDefenderGuildsCount server_np map
|
|
GuildObject m_gcwRegionDefenderGuildsVersion server_np int
|
|
|
|
BattlefieldMarkerObject m_regionName server std::string
|
|
BattlefieldMarkerObject m_battlefieldParticipants server map - encodeBattlefieldParticipants(objectId,data); decodeBattlefieldParticipants(objectId,data,isBaseline);
|
|
|
|
CityObject m_cities server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_Cities,data); decodePropertyList(objectId,PropertyListBuffer::LI_Cities,data,isBaseline);
|
|
CityObject m_citizens server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_Citizens,data); decodePropertyList(objectId,PropertyListBuffer::LI_Citizens,data,isBaseline);
|
|
CityObject m_structures server std::string - encodePropertyList(objectId,PropertyListBuffer::LI_CityStructures,data); decodePropertyList(objectId,PropertyListBuffer::LI_CityStructures,data,isBaseline);
|
|
CityObject m_citiesInfo server_np map
|
|
CityObject m_citizensInfo server_np map
|
|
CityObject m_structuresInfo server_np map
|
|
CityObject m_citizenToCityId server_np map
|
|
CityObject m_pgcRatingInfo server_np map
|
|
CityObject m_pgcRatingChroniclerId server_np set
|
|
CityObject m_gcwRegionDefenderCities server_np map
|
|
CityObject m_gcwRegionDefenderCitiesCount server_np map
|
|
CityObject m_gcwRegionDefenderCitiesVersion server_np int
|
|
|
|
PlayerQuestObject m_tasks shared_np std::vector<Unicode::String>
|
|
PlayerQuestObject m_taskCounters shared_np std::vector<std::pair<int32,int32>>
|
|
PlayerQuestObject m_taskStatus shared_np std::vector<int>
|
|
PlayerQuestObject m_waypoints shared_np std::vector<std::string>
|
|
PlayerQuestObject m_rewards shared_np std::string
|
|
PlayerQuestObject m_creatorName shared_np std::string
|
|
PlayerQuestObject m_completed shared_np bool
|
|
PlayerQuestObject m_recipe shared_np bool
|
|
PlayerQuestObject m_title shared std::string
|
|
PlayerQuestObject m_description shared std::string
|
|
PlayerQuestObject m_creator shared NetworkId
|
|
PlayerQuestObject m_totalTasks shared int
|
|
PlayerQuestObject m_difficulty shared int
|
|
PlayerQuestObject m_taskTitle1 shared std::string
|
|
PlayerQuestObject m_taskDescription1 shared std::string
|
|
PlayerQuestObject m_taskTitle2 shared std::string
|
|
PlayerQuestObject m_taskDescription2 shared std::string
|
|
PlayerQuestObject m_taskTitle3 shared std::string
|
|
PlayerQuestObject m_taskDescription3 shared std::string
|
|
PlayerQuestObject m_taskTitle4 shared std::string
|
|
PlayerQuestObject m_taskDescription4 shared std::string
|
|
PlayerQuestObject m_taskTitle5 shared std::string
|
|
PlayerQuestObject m_taskDescription5 shared std::string
|
|
PlayerQuestObject m_taskTitle6 shared std::string
|
|
PlayerQuestObject m_taskDescription6 shared std::string
|
|
PlayerQuestObject m_taskTitle7 shared std::string
|
|
PlayerQuestObject m_taskDescription7 shared std::string
|
|
PlayerQuestObject m_taskTitle8 shared std::string
|
|
PlayerQuestObject m_taskDescription8 shared std::string
|
|
PlayerQuestObject m_taskTitle9 shared std::string
|
|
PlayerQuestObject m_taskDescription9 shared std::string
|
|
PlayerQuestObject m_taskTitle10 shared std::string
|
|
PlayerQuestObject m_taskDescription10 shared std::string
|
|
PlayerQuestObject m_taskTitle11 shared std::string
|
|
PlayerQuestObject m_taskDescription11 shared std::string
|
|
PlayerQuestObject m_taskTitle12 shared std::string
|
|
PlayerQuestObject m_taskDescription12 shared std::string
|
|
|
|
|
|
|
|
|
|
# not persistable yet
|