mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-08-01 02:15:54 -04:00
98 lines
3.5 KiB
C++
98 lines
3.5 KiB
C++
// ======================================================================
|
|
//
|
|
// ConfigPlanetServer.cpp
|
|
// copyright (c) 2001 Sony Online Entertainment
|
|
//
|
|
// ======================================================================
|
|
|
|
#include "FirstPlanetServer.h"
|
|
#include "ConfigPlanetServer.h"
|
|
#include "QuadtreeNode.h"
|
|
#include "serverUtility/ConfigServerUtility.h"
|
|
#include "sharedFoundation/ConfigFile.h"
|
|
#include "sharedFoundation/ExitChain.h"
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
ConfigPlanetServer::Data * ConfigPlanetServer::data = 0;
|
|
|
|
#define KEY_INT(a,b) (data->a = ConfigFile::getKeyInt("PlanetServer", #a, b))
|
|
#define KEY_BOOL(a,b) (data->a = ConfigFile::getKeyBool("PlanetServer", #a, b))
|
|
//#define KEY_FLOAT(a,b) (data->a = ConfigFile::getKeyFloat("PlanetServer", #a, b)) // commented out for Lint. Uncomment if you need this macro again
|
|
#define KEY_STRING(a,b) (data->a = ConfigFile::getKeyString("PlanetServer", #a, b))
|
|
|
|
// ======================================================================
|
|
|
|
void ConfigPlanetServer::install(void)
|
|
{
|
|
|
|
ConfigServerUtility::install();
|
|
ExitChain::add(&remove, "ConfigPlanetServer::remove");
|
|
|
|
data = new ConfigPlanetServer::Data;
|
|
|
|
KEY_STRING (centralServerAddress, "swo-dev1.station.sony.com");
|
|
KEY_INT (centralServerPort, 44455);
|
|
KEY_STRING (sceneID, "default");
|
|
KEY_INT (gameServicePort, 0);
|
|
KEY_INT (taskManagerPort, 60001);
|
|
KEY_INT (watcherServicePort, 60002);
|
|
KEY_INT (maxWatcherConnections, 1);
|
|
KEY_INT (watcherOverflowLimit, 1024 * 1024 * 8); // 8MB overflow for CS PlanetWatcher tool
|
|
KEY_BOOL (logObjectLoading, false);
|
|
KEY_INT (maxWatcherUpdatesPerMessage,500); // Max object updates to send to the watcher in a single message
|
|
KEY_STRING (gameServiceBindInterface, "");
|
|
KEY_STRING (watcherServiceBindInterface, "");
|
|
KEY_BOOL (loadWholePlanet, false);
|
|
KEY_BOOL (loadWholePlanetMultiserver, false);
|
|
KEY_BOOL (logPreloading, false);
|
|
KEY_INT (numTutorialServers, 1);
|
|
KEY_INT (maxInterestRadius, Node::getNodeSize());
|
|
KEY_INT (populationCountTime, 60); // seconds
|
|
KEY_BOOL (logChunkLoading, false);
|
|
KEY_INT (preloadBailoutTime, 0); // seconds
|
|
KEY_STRING (preloadDataTableName, "datatables/planet_server/preload_list.iff");
|
|
KEY_INT (authTransferSanityCheckTimeMs, 15000);
|
|
KEY_INT (gameServerRestartDelayTimeSeconds, 60);
|
|
KEY_BOOL (enableContentsChecking, false);
|
|
KEY_INT (maxGameServers, 0);
|
|
KEY_BOOL (enableStartupCreateProxies, true);
|
|
KEY_BOOL (requestDbSaveOnGameServerCrash, true);
|
|
KEY_BOOL (gameServerProfiling, false);
|
|
KEY_BOOL (gameServerDebugging, false);
|
|
KEY_INT (gameServerDebuggingPortBase, 0);
|
|
KEY_INT (maxTimeToWaitForGameServerStartSeconds, 5*60); // seconds
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
bool ConfigPlanetServer::getGameServerProfiling()
|
|
{
|
|
return data->gameServerProfiling;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
bool ConfigPlanetServer::getGameServerDebugging()
|
|
{
|
|
return data->gameServerDebugging;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void ConfigPlanetServer::remove(void)
|
|
{
|
|
delete data;
|
|
data = 0;
|
|
ConfigServerUtility::remove();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
int ConfigPlanetServer::getGameServerDebuggingPortBase()
|
|
{
|
|
return data->gameServerDebuggingPortBase;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|