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56 lines
1.4 KiB
C++
Executable File
56 lines
1.4 KiB
C++
Executable File
// ======================================================================
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//
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// PreloadListQuery.h
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// copyright (c) 2001 Sony Online Entertainment
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//
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// ======================================================================
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#ifndef INCLUDED_PreloadListQuery_H
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#define INCLUDED_PreloadListQuery_H
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// ======================================================================
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#include "sharedDatabaseInterface/Bindable.h"
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#include "sharedDatabaseInterface/BindableNetworkId.h"
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#include "sharedDatabaseInterface/DbQuery.h"
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class NetworkId;
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// ======================================================================
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namespace DBQuery
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{
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class PreloadListQuery : public DB::Query
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{
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public:
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PreloadListQuery(const std::string &sceneId);
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virtual ~PreloadListQuery();
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public:
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DB::BindableString<50> scene_id;
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DB::BindableNetworkId object_id;
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DB::BindableLong chunk_x;
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DB::BindableLong chunk_z;
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DB::BindableLong preload_range;
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DB::BindableLong city_server_id;
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DB::BindableLong wilderness_server_id;
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public:
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virtual bool bindParameters();
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virtual bool bindColumns();
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virtual void getSQL(std::string &sql);
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private:
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virtual QueryMode getExecutionMode() const;
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private:
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PreloadListQuery(const PreloadListQuery&); // disable
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PreloadListQuery& operator=(const PreloadListQuery&); // disable
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};
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}
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// ======================================================================
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#endif
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