Files
src-1.2/game/server/database/updates/151.sql
T
2014-01-17 07:03:16 -07:00

48 lines
1008 B
SQL

whenever sqlerror exit failure rollback;
alter table objects add script_list varchar2(1000);
declare
l_last_oid number;
l_packed_scripts varchar2(1000);
l_update_count number;
begin
dbms_output.enable(20000);
l_update_count := 0;
for i in (select * from scripts order by object_id, sequence_no)
loop
if (l_last_oid is null) then
l_last_oid := i.object_id;
end if;
if ((i.object_id != l_last_oid) and (l_packed_scripts is not null)) then
update objects
set script_list = l_packed_scripts
where object_id = l_last_oid;
l_packed_scripts := '';
l_last_oid := i.object_id;
l_update_count := l_update_count + 1;
if (l_update_count >= 1000) then
commit;
l_update_count := 0;
end if;
end if;
l_packed_scripts := l_packed_scripts || i.script || ':';
end loop;
update objects
set script_list = l_packed_scripts
where object_id = l_last_oid;
commit;
end;
/
truncate table scripts;
update version_number set version_number=151, min_version_number=151;