Files
src-1.2/game/server/database/updates/2.sql
T
2014-01-17 07:03:16 -07:00

29 lines
648 B
SQL

create table skills
(
object_id number(20), -- BIND_AS(DB::BindableNetworkId)
sequence_number number,
skill varchar2(200),
constraint pk_skills primary key (object_id, sequence_number)
);
create table armor
(
object_id number(20), -- BIND_AS(DB::BindableNetworkId)
layer int,
effectiveness int,
integrity int,
special_protections varchar2(1000),
encumberance_0 int,
encumberance_1 int,
encumberance_2 int,
encumberance_3 int,
encumberance_4 int,
encumberance_5 int,
encumberance_6 int,
encumberance_7 int,
encumberance_8 int,
constraint pk_armor primary key (object_id, layer)
);
update version_number set version_number = 2;