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src-1.2/engine/server/library/serverNetworkMessages/src/shared/centralGameServer/CentralPingMessage.h
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1.1 KiB
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// ======================================================================
//
// CentralPingMessage.h
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#ifndef INCLUDED_CentralPingMessage_H
#define INCLUDED_CentralPingMessage_H
// ======================================================================
#include "sharedNetworkMessages/GameNetworkMessage.h"
// ======================================================================
/**
* Sent from: Central / Game Server
* Sent to: Game Server / Central
* Action: Verfiy that we have two-way communications and that the game
* server is responding.
*/
class CentralPingMessage : public GameNetworkMessage
{
public:
CentralPingMessage ();
CentralPingMessage (Archive::ReadIterator & source);
~CentralPingMessage ();
uint32 getPingNumber() const;
private:
CentralPingMessage(const CentralPingMessage&);
CentralPingMessage& operator= (const CentralPingMessage&);
};
// ======================================================================
#endif