Files
src-1.2/engine/shared/library/sharedObject/src/CMakeLists.txt
T

208 lines
7.2 KiB
CMake

set(SHARED_SOURCES
shared/ObjectWatcherList.cpp
shared/ObjectWatcherList.h
shared/appearance/Appearance.cpp
shared/appearance/Appearance.h
shared/appearance/AppearanceTemplate.cpp
shared/appearance/AppearanceTemplate.h
shared/appearance/AppearanceTemplateList.cpp
shared/appearance/AppearanceTemplateList.h
shared/appearance/Hardpoint.cpp
shared/appearance/Hardpoint.h
shared/appearance/NoRenderAppearance.cpp
shared/appearance/NoRenderAppearance.h
shared/appearance/NoRenderAppearanceTemplate.cpp
shared/appearance/NoRenderAppearanceTemplate.h
shared/appearance/TextAppearance.cpp
shared/appearance/TextAppearance.h
shared/appearance/Tweakable.cpp
shared/appearance/Tweakable.h
shared/container/ArrangementDescriptor.cpp
shared/container/ArrangementDescriptor.h
shared/container/ArrangementDescriptorList.cpp
shared/container/ArrangementDescriptorList.h
shared/container/ContainedByProperty.cpp
shared/container/ContainedByProperty.h
shared/container/Container.cpp
shared/container/Container.h
shared/container/SlotDescriptor.cpp
shared/container/SlotDescriptor.h
shared/container/SlotDescriptorList.cpp
shared/container/SlotDescriptorList.h
shared/container/SlotIdArchive.h
shared/container/SlotId.cpp
shared/container/SlotId.h
shared/container/SlotIdManager.cpp
shared/container/SlotIdManager.h
shared/container/SlottedContainer.cpp
shared/container/SlottedContainer.h
shared/container/SlottedContainmentProperty.cpp
shared/container/SlottedContainmentProperty.h
shared/container/SlotType.def
shared/container/VolumeContainer.cpp
shared/container/VolumeContainer.h
shared/container/VolumeContainmentProperty.cpp
shared/container/VolumeContainmentProperty.h
shared/controller/Controller.cpp
shared/controller/Controller.h
shared/controller/NetworkController.cpp
shared/controller/NetworkController.h
shared/controller/ObjectSetMessage.def
shared/controller/ObjectSetMessage.h
shared/core/ConfigSharedObject.cpp
shared/core/ConfigSharedObject.h
shared/core/FirstSharedObject.h
shared/core/SetupSharedObject.cpp
shared/core/SetupSharedObject.h
shared/customization/BasicRangedIntCustomizationVariable.cpp
shared/customization/BasicRangedIntCustomizationVariable.h
shared/customization/CustomizationData.cpp
shared/customization/CustomizationData_Directory.h
shared/customization/CustomizationData.h
shared/customization/CustomizationData_LocalDirectory.cpp
shared/customization/CustomizationData_LocalDirectory.h
shared/customization/CustomizationData_RemoteDirectory.cpp
shared/customization/CustomizationData_RemoteDirectory.h
shared/customization/CustomizationIdManager.cpp
shared/customization/CustomizationIdManager.h
shared/customization/CustomizationVariable.cpp
shared/customization/CustomizationVariable.h
shared/customization/ObjectTemplateCustomizationDataWriter.cpp
shared/customization/ObjectTemplateCustomizationDataWriter.h
shared/customization/PaletteColorCustomizationVariable.cpp
shared/customization/PaletteColorCustomizationVariable.h
shared/customization/RangedIntCustomizationVariable.cpp
shared/customization/RangedIntCustomizationVariable.h
shared/dynamics/Dynamics.cpp
shared/dynamics/Dynamics.h
shared/dynamics/RotationDynamics.cpp
shared/dynamics/RotationDynamics.h
shared/dynamics/SeesawDynamics.cpp
shared/dynamics/SeesawDynamics.h
shared/dynamics/SimpleDynamics.cpp
shared/dynamics/SimpleDynamics.h
shared/dynamics/SpringDynamics.cpp
shared/dynamics/SpringDynamics.h
shared/dynamics/StateDynamics.cpp
shared/dynamics/StateDynamics.h
shared/dynamics/TrackingDynamics.cpp
shared/dynamics/TrackingDynamics.h
shared/lot/LotManager.cpp
shared/lot/LotManager.h
shared/lot/LotType.h
shared/lot/StructureFootprint.cpp
shared/lot/StructureFootprint.h
shared/movement/MovementTable.cpp
shared/movement/MovementTable.h
shared/object/AlterResult.cpp
shared/object/AlterResult.h
shared/object/AlterScheduler.cpp
shared/object/AlterScheduler.h
shared/object/CachedNetworkIdArchive.h
shared/object/CachedNetworkId.cpp
shared/object/CachedNetworkId.h
shared/object/DebugNotification.cpp
shared/object/DebugNotification.h
shared/object/DebugYawedFloorNotification.cpp
shared/object/DebugYawedFloorNotification.h
shared/object/MemoryBlockManagedObject.cpp
shared/object/MemoryBlockManagedObject.h
shared/object/NetworkIdManager.cpp
shared/object/NetworkIdManager.h
shared/object/Object.cpp
shared/object/Object.h
shared/object/ObjectList.cpp
shared/object/ObjectList.h
shared/object/ObjectNotification.cpp
shared/object/ObjectNotification.h
shared/object/ObjectTemplate.cpp
shared/object/ObjectTemplate.h
shared/object/ObjectTemplateList.cpp
shared/object/ObjectTemplateList.h
shared/object/ScheduleData.cpp
shared/object/ScheduleData.h
shared/portal/CellProperty.cpp
shared/portal/CellProperty.h
shared/portal/Portal.cpp
shared/portal/Portal.h
shared/portal/PortallizedSphereTree.h
shared/portal/PortalProperty.cpp
shared/portal/PortalProperty.h
shared/portal/PortalPropertyTemplate.cpp
shared/portal/PortalPropertyTemplate.h
shared/portal/PortalPropertyTemplateList.cpp
shared/portal/PortalPropertyTemplateList.h
shared/portal/SphereGrid.h
shared/property/CustomizationDataProperty.cpp
shared/property/CustomizationDataProperty.h
shared/property/LayerProperty.cpp
shared/property/LayerProperty.h
shared/property/Property.cpp
shared/property/Property.h
shared/property/PropertyId.h
shared/world/World.cpp
shared/world/World.h
)
if(WIN32)
set(PLATFORM_SOURCES
win32/FirstSharedObject.cpp
)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/win32)
else()
set(PLATFORM_SOURCES "")
endif()
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/shared
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedCollision/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedDebug/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFile/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundation/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedFoundationTypes/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedGame/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedLog/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMath/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedMessageDispatch/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedNetworkMessages/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedPathfinding/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedRandom/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedSynchronization/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedTerrain/include/public
${SWG_ENGINE_SOURCE_DIR}/shared/library/sharedUtility/include/public
${SWG_GAME_SOURCE_DIR}/shared/library/swgSharedUtility/include/public
${SWG_EXTERNALS_SOURCE_DIR}/ours/library/archive/include
${SWG_EXTERNALS_SOURCE_DIR}/ours/library/fileInterface/include/public
${SWG_EXTERNALS_SOURCE_DIR}/ours/library/localization/include
${SWG_EXTERNALS_SOURCE_DIR}/ours/library/unicode/include
)
add_library(sharedObject STATIC
${SHARED_SOURCES}
${PLATFORM_SOURCES}
)
target_link_libraries(sharedObject
sharedCollision
sharedFoundation
sharedGame
sharedTerrain
sharedUtility
swgSharedUtility
)