mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-10-05 20:13:29 -04:00
159 lines
4.8 KiB
C++
159 lines
4.8 KiB
C++
// ======================================================================
|
|
//
|
|
// WaypointBuffer.cpp
|
|
// copyright (c) 2001 Sony Online Entertainment
|
|
//
|
|
// ======================================================================
|
|
|
|
#include "SwgDatabaseServer/FirstSwgDatabaseServer.h"
|
|
#include "SwgDatabaseServer/WaypointBuffer.h"
|
|
|
|
#include "SwgDatabaseServer/Schema.h"
|
|
#include "SwgDatabaseServer/WaypointQuery.h"
|
|
#include "serverGame/ServerMissionObjectTemplate.h"
|
|
#include "serverGame/ServerPlayerObjectTemplate.h"
|
|
#include "sharedDatabaseInterface/DbException.h"
|
|
#include "sharedDatabaseInterface/DbSession.h"
|
|
#include "sharedUtility/Location.h"
|
|
#include "sharedLog/Log.h"
|
|
#include <vector>
|
|
|
|
|
|
// ======================================================================
|
|
|
|
WaypointBuffer::WaypointBuffer(DB::ModeQuery::Mode mode) :
|
|
AbstractTableBuffer(),
|
|
m_mode(mode),
|
|
m_data()
|
|
{
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
WaypointBuffer::~WaypointBuffer(void)
|
|
{
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
void WaypointBuffer::setWaypoint(const NetworkId &objectId, const NetworkId &waypointId, const PersistableWaypoint &value)
|
|
{
|
|
m_data[IndexKey(objectId,waypointId)] = value;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
bool WaypointBuffer::getWaypointsForObject(const NetworkId &objectId, stdvector<PersistableWaypoint>::fwd &values) const
|
|
{
|
|
DEBUG_FATAL(values.size()!=0,("Values vector should be empty on call to getWaypointForObject()\n"));
|
|
IndexType::const_iterator i ( m_data.lower_bound(IndexKey(objectId,NetworkId::cms_invalid)) );
|
|
if (i==m_data.end())
|
|
return false;
|
|
for (; (i!=m_data.end()) && (i->first.m_objectId==objectId); ++i)
|
|
{
|
|
std::string temp;
|
|
values.push_back(i->second);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
bool WaypointBuffer::load(DB::Session *session,const DB::TagSet &tags, const std::string &schema, bool)
|
|
{
|
|
int rowsFetched = 0;
|
|
if ( tags.find(static_cast<Tag>(ServerPlayerObjectTemplate::ServerPlayerObjectTemplate_tag)) != tags.end()
|
|
|| tags.find(static_cast<Tag>(ServerMissionObjectTemplate::ServerMissionObjectTemplate_tag)) != tags.end())
|
|
{
|
|
DBQuery::GetAllWaypoints qry(schema);
|
|
|
|
if (! (session->exec(&qry)))
|
|
return false;
|
|
|
|
while ((rowsFetched = qry.fetch()) > 0)
|
|
{
|
|
size_t numRows = qry.getNumRowsFetched();
|
|
size_t count = 0;
|
|
const std::vector<DBSchema::WaypointRow> &data = qry.getData();
|
|
|
|
for (std::vector<DBSchema::WaypointRow>::const_iterator i=data.begin(); i!=data.end(); ++i)
|
|
{
|
|
if (++count > numRows)
|
|
break;
|
|
|
|
const DBSchema::WaypointRow &row=*i;
|
|
PersistableWaypoint temp;
|
|
temp.m_appearanceNameCrc = row.appearance_name_crc.getValue();
|
|
temp.m_location = Location(Vector(static_cast<float>(row.location_x.getValue()),
|
|
static_cast<float>(row.location_y.getValue()),
|
|
static_cast<float>(row.location_z.getValue())),
|
|
row.location_cell.getValue(),row.location_scene.getValue());
|
|
temp.m_name = row.name.getValue();
|
|
temp.m_networkId = row.waypoint_id.getValue();
|
|
temp.m_color = static_cast<unsigned char>(row.color.getValue());
|
|
temp.m_active = row.active.getValue();
|
|
temp.m_detached = false;
|
|
|
|
m_data[IndexKey(row.object_id.getValue(),temp.m_networkId)]=temp;
|
|
}
|
|
}
|
|
|
|
qry.done();
|
|
}
|
|
return (rowsFetched >= 0);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
bool WaypointBuffer::save(DB::Session *session)
|
|
{
|
|
LOG("SaveCounts",("Waypoint: %i saved to db",m_data.size()));
|
|
|
|
DBQuery::WaypointQuery qry;
|
|
|
|
if (m_mode==DB::ModeQuery::mode_INSERT)
|
|
qry.insertMode();
|
|
else
|
|
qry.updateMode();
|
|
|
|
for (IndexType::iterator i=m_data.begin(); i!=m_data.end(); ++i)
|
|
{
|
|
DBSchema::WaypointRow row;
|
|
|
|
row.object_id = i->first.m_objectId;
|
|
row.waypoint_id = i->first.m_waypointId;
|
|
row.appearance_name_crc = i->second.m_appearanceNameCrc;
|
|
row.location_x = i->second.m_location.getCoordinates().x;
|
|
row.location_y = i->second.m_location.getCoordinates().y;
|
|
row.location_z = i->second.m_location.getCoordinates().z;
|
|
row.location_cell = i->second.m_location.getCell();
|
|
row.location_scene = i->second.m_location.getSceneIdCrc();
|
|
row.name = i->second.m_name;
|
|
row.color = i->second.m_color;
|
|
row.active = i->second.m_active;
|
|
row.detached = i->second.m_detached;
|
|
|
|
qry.setData(row);
|
|
if (! (session->exec(&qry)))
|
|
return false;
|
|
}
|
|
qry.done();
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
void WaypointBuffer::removeObject(const NetworkId &object)
|
|
{
|
|
IndexType::iterator i=m_data.lower_bound(IndexKey(object,NetworkId::cms_invalid));
|
|
while (i!=m_data.end() && i->first.m_objectId==object)
|
|
{
|
|
IndexType::iterator next=i;
|
|
++next;
|
|
m_data.erase(i);
|
|
i=next;
|
|
}
|
|
}
|
|
|
|
// ======================================================================
|