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src-1.2/external/3rd/library/soePlatform/CTServiceGameAPI/TestClient/Client.h
T

93 lines
4.3 KiB
C++

#ifndef CLIENT_H
#define CLIENT_H
#include "CTServiceGameAPI/CTServiceAPI.h"
#include <Base/Platform.h>
#include <Unicode/UnicodeUtils.h>
#include "CTServiceGameAPI/CTCommon/RequestStrings.h"
using namespace CTService;
#define TEST_MULTIPLE_SERVERS 0
#define TEST_FUNCTIONS 0
#define ACT_AS_SERVER 1
#define GING_TEST_STATUS 1 // test OnRequestMoveStatus
#define GING_TEST_VALIDATE 2 // test OnRequestValidateMove
#define GING_TEST_MOVE 3 // test OnRequestMove
#define GING_TEST_CHARACTER 4 // test OnRequestCharacterList
#define GING_TEST_SERVER 5 // test OnRequestServerList
#define GING_TEST_DESTSERVER 6 // test OnRequestDestinationServerList
#define GING_TEST_DELETE 7 // test OnRequestDelete
#define GING_TEST_RESTORE 8 // test OnRequestRestore
#define GING_TEST_TRANSFER_ACCOUNT 9 // test OnRequestRestore
//----------------------------------------
class Client : public CTServiceAPI
//----------------------------------------
{
public:
Client(const char *hostName, const char *game);
virtual ~Client();
void onConnect(const char *host, const short port, const short current, const short max);
void onDisconnect(const char *host, const short port, const short current, const short max);
bool m_connected;
//callbacks
// void onTest(const unsigned track, const int resultCode, const unsigned value, void *user);
// void onReplyTest(const unsigned track, const int resultCode, void *user);
void onReplyMoveStatus(const unsigned track, const int resultCode, void *user);
void onReplyValidateMove(const unsigned track, const int resultCode, void *user);
void onReplyMove(const unsigned track, const int resultCode, void *user);
void onReplyDelete(const unsigned track, const int resultCode, void *user);
void onReplyRestore(const unsigned track, const int resultCode, void *user);
void onReplyTransferAccount(const unsigned track, const int resultCode, void *user);
void onReplyCharacterList(const unsigned track, const int resultCode, void *user);
void onReplyServerList(const unsigned track, const int resultCode, void *user);
void onReplyDestinationServerList(const unsigned track, const int resultCode, void *user);
void onServerTest(const unsigned server_track, const char *game, const char *param);
void onRequestMoveStatus(const unsigned server_track, const char *language,
const unsigned transactionID);
void onRequestValidateMove(const unsigned server_track, const char *language,
const CTUnicodeChar *sourceServer,
const CTUnicodeChar *destServer,
const CTUnicodeChar *sourceCharacter,
const CTUnicodeChar *destCharacter, const unsigned uid,
const unsigned destuid, bool withItems, bool override);
void onRequestMove(const unsigned server_track, const char *language,
const CTUnicodeChar *sourceServer,
const CTUnicodeChar *destServer,
const CTUnicodeChar *sourceCharacter,
const CTUnicodeChar *destCharacter, const unsigned uid,
const unsigned destuid, const unsigned transactionID, bool withItems, bool override);
void onRequestDelete(const unsigned server_track, const char *language,
const CTUnicodeChar *sourceServer,
const CTUnicodeChar *destServer,
const CTUnicodeChar *sourceCharacter,
const CTUnicodeChar *destCharacter, const unsigned uid,
const unsigned destuid, const unsigned transactionID, bool withItems, bool override);
void onRequestRestore(const unsigned server_track, const char *language,
const CTUnicodeChar *sourceServer,
const CTUnicodeChar *destServer,
const CTUnicodeChar *sourceCharacter,
const CTUnicodeChar *destCharacter, const unsigned uid,
const unsigned destuid, const unsigned transactionID, bool withItems, bool override);
void onRequestTransferAccount(const unsigned server_track,
const unsigned uid,
const unsigned destuid,
const unsigned transactionID);
void onRequestCharacterList(const unsigned server_track, const char *language,
const CTUnicodeChar *server, const unsigned uid);
void onRequestServerList(const unsigned server_track, const char *language);
void onRequestDestinationServerList(const unsigned server_track, const char *language,
const CTUnicodeChar *character, const CTUnicodeChar *server);
};
#endif