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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
// EnumerateServers.cpp
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// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
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// Author: Justin Randall
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//-----------------------------------------------------------------------
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#include "serverNetworkMessages/FirstServerNetworkMessages.h"
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#include "EnumerateServers.h"
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//-----------------------------------------------------------------------
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EnumerateServers::EnumerateServers(const bool a, const std::string addr, const unsigned short p, const int t) :
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GameNetworkMessage("EnumerateServers"),
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add(a),
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address(addr),
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port(p),
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serverType(t)
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{
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addVariable(add);
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addVariable(address);
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addVariable(port);
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addVariable(serverType);
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}
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//-----------------------------------------------------------------------
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EnumerateServers::EnumerateServers(Archive::ReadIterator & source) :
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GameNetworkMessage("EnumerateServers"),
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add(),
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address(),
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port(),
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serverType()
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{
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addVariable(add);
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addVariable(address);
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addVariable(port);
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addVariable(serverType);
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unpack(source);
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}
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//-----------------------------------------------------------------------
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EnumerateServers::~EnumerateServers()
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{
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}
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//-----------------------------------------------------------------------
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