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src-1.2/engine/server/library/serverNetworkMessages/src/shared/EnumerateServers.cpp
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1.2 KiB
C++

// EnumerateServers.cpp
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "EnumerateServers.h"
//-----------------------------------------------------------------------
EnumerateServers::EnumerateServers(const bool a, const std::string addr, const unsigned short p, const int t) :
GameNetworkMessage("EnumerateServers"),
add(a),
address(addr),
port(p),
serverType(t)
{
addVariable(add);
addVariable(address);
addVariable(port);
addVariable(serverType);
}
//-----------------------------------------------------------------------
EnumerateServers::EnumerateServers(Archive::ReadIterator & source) :
GameNetworkMessage("EnumerateServers"),
add(),
address(),
port(),
serverType()
{
addVariable(add);
addVariable(address);
addVariable(port);
addVariable(serverType);
unpack(source);
}
//-----------------------------------------------------------------------
EnumerateServers::~EnumerateServers()
{
}
//-----------------------------------------------------------------------