Files
src-1.2/CMakeLists.txt
T
2016-12-16 07:28:06 +00:00

110 lines
4.9 KiB
CMake

cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
cmake_minimum_required(VERSION 2.8)
project(stellabellum C CXX)
if(WIN32)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/win32")
elseif(UNIX)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/linux")
endif()
set(SWG_ROOT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
set(SWG_ENGINE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/engine)
set(SWG_EXTERNALS_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external)
set(SWG_EXTERNALS_FIND ${CMAKE_CURRENT_SOURCE_DIR}/external/3rd/library)
set(SWG_GAME_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/game)
include_directories(/usr/include/i386-linux-gnu)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin)
find_package(BISON REQUIRED)
find_package(FLEX REQUIRED)
find_package(JNI REQUIRED)
find_package(LibXml2 REQUIRED)
find_package(Oracle REQUIRED)
find_package(PCRE REQUIRED)
find_package(Perl REQUIRED)
find_package(Threads)
find_package(ZLIB REQUIRED)
find_package(CURL REQUIRED)
# c++14 yeah!
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# shame on you cmake for auto-setting optimization flags!
set(CMAKE_CXX_FLAGS "")
set(CMAKE_CXX_FLAGS_DEBUG "")
set(CMAKE_CXX_FLAGS_RELEASE "")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "")
set(CMAKE_CXX_FLAGS_MINSIZEREL "")
# I'll be honest, win32 is probably very very broken and won't build - it will need worked on so that MSVC uses
# the vs2013+ STL instead of stlport, and probably will thus need removal/modification/addition of TONS of the ifdef blocks for WIN32
if(WIN32)
find_package(Iconv REQUIRED)
# Dont-Build-PDB RELEASE build use the following (by either commenting---uncommenting the line as needed)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:libc.lib /SAFESEH:NO")
# Do-Build-PDB RELEASE build use the following (by either commenting---uncommenting the line as needed)
#set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DWIN32 -Dwin32 -DUDP_LIBRARY -DDEBUG_LEVEL=0 \
# -DPRODUCTION=1 /Oi /Ot /Oy /O2 /GF /Gy /Zi /MT -D_USE_32BIT_TIME_T=1 -D_MBCS \
# -DPLATFORM_BASE_SINGLE_THREAD -D_CRT_SECURE_NO_WARNINGS /MP /wd4244 /wd4996 /wd4018 /wd4351 \
# /Zc:wchar_t- /Ob1 /FC")
# Dont-Build-PDB RELEASE build use the following (by either commenting---uncommenting the line as needed)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DWIN32 -Dwin32 -DUDP_LIBRARY -DDEBUG_LEVEL=0 -DPRODUCTION=1 \
/Oi /Ot /Oy /O2 /GF /Gy /MT -D_USE_32BIT_TIME_T=1 -D_MBCS -DPLATFORM_BASE_SINGLE_THREAD -D_CRT_SECURE_NO_WARNINGS \
/MP /wd4244 /wd4996 /wd4018 /wd4351 /Zc:wchar_t- /Ob1 /FC")
# Standard DEBUG build use the following (by either commenting---uncommenting the line as needed)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DWIN32 -Dwin32 -D_DEBUG -DUDP_LIBRARY -DDEBUG_LEVEL=2 -DPRODUCTION=0 /MTd \
-D_USE_32BIT_TIME_T=1 -D_MBCS -DPLATFORM_BASE_SINGLE_THREAD -D_CRT_SECURE_NO_WARNINGS /MP /wd4244 /wd4996 /wd4018 /wd4351 \
/Zc:wchar_t- /Ob1 /FC")
elseif(UNIX)
find_package(Curses REQUIRED)
# linker flags
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,-O3,--sort-common,--as-needed,--relax,-z,combreloc,-z,global,--no-omagic")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}")
# don't put anything too crazy in debug...and any common flags go into CMAKE_CXX_FLAGS
set(CMAKE_CXX_FLAGS_DEBUG "-D_DEBUG -DDEBUG_LEVEL=2 -DPRODUCTION=0 -Og -g3")
# release specific cflags - optimizations beyond the default for both types is mostly just -O flags
set(CMAKE_CXX_FLAGS_RELEASE "-DDEBUG_LEVEL=0 -DPRODUCTION=1")
# Ofast doesn't work with gcc builds
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Ofast -fno-assume-sane-operator-new")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb")
if ("${CMAKE_BUILD_TYPE}" STREQUAL "Release")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -flto=thin")
endif()
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
# O3 and Ofast include one or more flags that cause java to crash when using gcc6
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-signed-zeros -freciprocal-math -ffp-contract=fast")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
endif()
# our "always on" flags - build by default for the system we're on but include all instruction sets
set(CMAKE_CXX_FLAGS "-m32 -pipe -march=native -mtune=native \
-msse -msse2 -msse3 -mmmx -m3dnow \
-Wformat -Wno-overloaded-virtual -Wno-missing-braces -Wno-format \
-Wno-write-strings -Wno-unknown-pragmas \
-Wno-uninitialized -Wno-reorder")
add_definitions(-DLINUX -D_REENTRANT -Dlinux -D_USING_STL -D_GNU_SOURCE -D_XOPEN_SOURCE=500)
endif()
add_subdirectory(external)
add_subdirectory(engine)
add_subdirectory(game)