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25 lines
730 B
C++
Executable File
25 lines
730 B
C++
Executable File
// ======================================================================
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//
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// UniverseLocator.h
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// copyright (c) 2001 Sony Online Entertainment
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//
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// ======================================================================
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#ifndef INCLUDED_UniverseLocator_H
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#define INCLUDED_UniverseLocator_H
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#include "serverDatabase/ObjectLocator.h"
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// ======================================================================
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class UniverseLocator:public ObjectLocator
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{
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public:
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virtual bool locateObjects(DB::Session *session, const std::string &schema, int &objectsLocated);
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virtual void sendPostBaselinesCustomData(GameServerConnection &conn) const;
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};
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// ======================================================================
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#endif
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