Files
src-1.2/engine/server/application/LogServer/src/shared/ConfigLogServer.cpp
T
2014-01-16 20:38:03 -07:00

56 lines
1.7 KiB
C++

// ======================================================================
//
// ConfigLogServer.cpp
//
// Copyright 2002 Sony Online Entertainment
//
// ======================================================================
#include "FirstLogServer.h"
#include "ConfigLogServer.h"
#include "serverUtility/ConfigServerUtility.h"
#include "sharedFoundation/ConfigFile.h"
#include "sharedNetwork/SetupSharedNetwork.h"
// ======================================================================
ConfigLogServer::Data *ConfigLogServer::data = 0;
#define KEY_INT(a,b) (data->a = ConfigFile::getKeyInt("LogServer", #a, b))
#define KEY_STRING(a,b) (data->a = ConfigFile::getKeyString("LogServer", #a, b))
// ======================================================================
void ConfigLogServer::install()
{
ConfigServerUtility::install();
SetupSharedNetwork::SetupData networkSetupData;
SetupSharedNetwork::getDefaultServerSetupData(networkSetupData);
SetupSharedNetwork::install(networkSetupData);
data = new ConfigLogServer::Data;
KEY_INT (logServicePort, 44467);
KEY_STRING (logServiceBindInterface, "");
KEY_STRING (loggingServerApiAddress, "sdt-gp1");
KEY_STRING (loggingServerApiLoginName, "MISCONFIGURED_LOG_SERVER_LOGIN_NAME");
KEY_STRING (loggingServerApiPassword, "pacman");
KEY_STRING (loggingServerApiDefaultDirectory, "swg");
KEY_STRING (clusterName, "MISCONFIGURED_LOG_SERVER");
KEY_INT (logServiceMaxConnections, 150);
KEY_INT (loggingServerApiQueueSize, 4096);
}
// ----------------------------------------------------------------------
void ConfigLogServer::remove()
{
delete data;
data = 0;
ConfigServerUtility::remove();
}
// ======================================================================