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src-1.2/engine/server/library/serverNetworkMessages/src/shared/RandomName.h
T

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2.7 KiB
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// RandomName.h
// copyright 2001 Verant Interactive
#ifndef _INCLUDED_RandomName_H
#define _INCLUDED_RandomName_H
//-----------------------------------------------------------------------
class RandomNameRequest: public GameNetworkMessage
{
public:
explicit RandomNameRequest(uint32 stationId, const std::string &creatureTemplate);
explicit RandomNameRequest(Archive::ReadIterator & source);
~RandomNameRequest();
const uint32 getStationId() const;
const std::string &getCreatureTemplate() const;
private:
Archive::AutoVariable<uint32> m_stationId;
Archive::AutoVariable<std::string> m_creatureTemplate;
RandomNameRequest(const RandomNameRequest & source);
RandomNameRequest & operator = (const RandomNameRequest & other);
};
//--------------------------------------------------------------------
inline const uint32 RandomNameRequest::getStationId() const
{
return m_stationId.get();
}
//--------------------------------------------------------------------
inline const std::string &RandomNameRequest::getCreatureTemplate() const
{
return m_creatureTemplate.get();
}
//-----------------------------------------------------------------------
class RandomNameResponse: public GameNetworkMessage
{
public:
explicit RandomNameResponse(uint32 stationId, const std::string &creatureTemplate, const Unicode::String &name, const StringId &errorMessage);
explicit RandomNameResponse(Archive::ReadIterator & source);
~RandomNameResponse();
const uint32 getStationId() const;
const std::string &getCreatureTemplate() const;
const Unicode::String &getName() const;
const StringId &getErrorMessage() const;
private:
Archive::AutoVariable<uint32> m_stationId;
Archive::AutoVariable<std::string> m_creatureTemplate;
Archive::AutoVariable<Unicode::String> m_name;
Archive::AutoVariable<StringId> m_errorMessage;
RandomNameResponse(const RandomNameRequest & source);
RandomNameResponse & operator = (const RandomNameRequest & other);
};
//--------------------------------------------------------------------
inline const std::string &RandomNameResponse::getCreatureTemplate() const
{
return m_creatureTemplate.get();
}
//--------------------------------------------------------------------
inline const uint32 RandomNameResponse::getStationId() const
{
return m_stationId.get();
}
//--------------------------------------------------------------------
inline const Unicode::String &RandomNameResponse::getName() const
{
return m_name.get();
}
//--------------------------------------------------------------------
inline const StringId &RandomNameResponse::getErrorMessage() const
{
return m_errorMessage.get();
}
// ======================================================================
#endif